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			401 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			401 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "ScriptLoader.hpp"
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| 
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| #include <vector>
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| #include <map>
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| #include <exception>
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| #include <fstream>
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| 
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| #include <boost/filesystem.hpp>
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| 
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| namespace sh
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| {
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| 	void ScriptLoader::loadAllFiles(ScriptLoader* c, const std::string& path)
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| 	{
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| 		for ( boost::filesystem::recursive_directory_iterator end, dir(path); dir != end; ++dir )
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| 		{
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| 			boost::filesystem::path p(*dir);
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| 			if(p.extension() == c->mFileEnding)
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| 			{
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| 				c->mCurrentFileName = (*dir).path().string();
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| 				std::ifstream in((*dir).path().string().c_str(), std::ios::binary);
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| 				c->parseScript(in);
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| 			}
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| 		}
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| 	}
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| 
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| 	ScriptLoader::ScriptLoader(const std::string& fileEnding)
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| 	{
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| 		mFileEnding = fileEnding;
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| 	}
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| 
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| 	ScriptLoader::~ScriptLoader()
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| 	{
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| 		clearScriptList();
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| 	}
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| 
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| 	void ScriptLoader::clearScriptList()
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| 	{
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| 		std::map <std::string, ScriptNode *>::iterator i;
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| 		for (i = m_scriptList.begin(); i != m_scriptList.end(); i++)
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| 		{
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| 			delete i->second;
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| 		}
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| 		m_scriptList.clear();
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| 	}
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| 
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| 	ScriptNode *ScriptLoader::getConfigScript(const std::string &name)
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| 	{
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| 		std::map <std::string, ScriptNode*>::iterator i;
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| 
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| 		std::string key = name;
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| 		i = m_scriptList.find(key);
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| 
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| 		//If found..
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| 		if (i != m_scriptList.end())
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| 		{
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| 			return i->second;
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| 		}
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| 		else
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| 		{
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| 			return NULL;
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| 		}
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| 	}
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| 
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| 	std::map <std::string, ScriptNode*> ScriptLoader::getAllConfigScripts ()
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| 	{
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| 		return m_scriptList;
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| 	}
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| 
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| 	void ScriptLoader::parseScript(std::ifstream &stream)
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| 	{
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| 		//Get first token
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| 		_nextToken(stream);
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| 		if (mToken == TOKEN_EOF)
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| 		{
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| 			stream.close();
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| 			return;
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| 		}
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| 
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| 		//Parse the script
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| 		_parseNodes(stream, 0);
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| 
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| 		stream.close();
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| 	}
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| 
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| 	void ScriptLoader::_nextToken(std::ifstream &stream)
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| 	{
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| 		//EOF token
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| 		if (!stream.good())
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| 		{
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| 			mToken = TOKEN_EOF;
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| 			return;
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| 		}
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| 
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| 		//(Get next character)
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| 		int ch = stream.get();
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| 
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| 		while ((ch == ' ' || ch == 9) && !stream.eof())
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| 		{    //Skip leading spaces / tabs
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| 			ch = stream.get();
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| 		}
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| 
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| 		if (!stream.good())
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| 		{
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| 			mToken = TOKEN_EOF;
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| 			return;
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| 		}
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| 
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| 		//Newline token
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| 		if (ch == '\r' || ch == '\n')
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| 		{
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| 			do
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| 			{
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| 				ch = stream.get();
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| 			} while ((ch == '\r' || ch == '\n') && !stream.eof());
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| 
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| 			stream.unget();
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| 
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| 			mToken = TOKEN_NewLine;
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| 			return;
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| 		}
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| 
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| 		//Open brace token
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| 		else if (ch == '{')
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| 		{
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| 			mToken = TOKEN_OpenBrace;
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| 			return;
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| 		}
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| 
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| 		//Close brace token
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| 		else if (ch == '}')
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| 		{
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| 			mToken = TOKEN_CloseBrace;
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| 			return;
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| 		}
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| 
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| 		//Text token
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| 		if (ch < 32 || ch > 122)    //Verify valid char
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| 		{
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| 			throw std::runtime_error("Parse Error: Invalid character, ConfigLoader::load()");
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| 		}
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| 
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| 		mTokenValue = "";
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| 		mToken = TOKEN_Text;
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| 		do
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| 		{
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| 			//Skip comments
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| 			if (ch == '/')
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| 			{
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| 				int ch2 = stream.peek();
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| 
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| 				//C++ style comment (//)
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| 				if (ch2 == '/')
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| 				{
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| 					stream.get();
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| 					do
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| 					{
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| 						ch = stream.get();
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| 					} while (ch != '\r' && ch != '\n' && !stream.eof());
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| 
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| 					mToken = TOKEN_NewLine;
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| 					return;
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| 				}
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| 			}
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| 
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| 			//Add valid char to tokVal
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| 			mTokenValue += (char)ch;
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| 
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| 			//Next char
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| 			ch = stream.get();
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| 
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| 		} while (ch > 32 && ch <= 122 && !stream.eof());
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| 
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| 		stream.unget();
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| 
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| 		return;
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| 	}
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| 
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| 	void ScriptLoader::_skipNewLines(std::ifstream &stream)
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| 	{
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| 		while (mToken == TOKEN_NewLine)
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| 		{
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| 			_nextToken(stream);
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| 		}
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| 	}
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| 
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| 	void ScriptLoader::_parseNodes(std::ifstream &stream, ScriptNode *parent)
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| 	{
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| 		typedef std::pair<std::string, ScriptNode*> ScriptItem;
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| 
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| 		while (true)
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| 		{
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| 			switch (mToken)
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| 			{
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| 				//Node
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| 				case TOKEN_Text:
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| 				{
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| 					//Add the new node
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| 					ScriptNode *newNode;
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| 					if (parent)
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| 					{
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| 						newNode = parent->addChild(mTokenValue);
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| 					}
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| 					else
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| 					{
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| 						newNode = new ScriptNode(0, mTokenValue);
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| 					}
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| 
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| 					//Get values
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| 					_nextToken(stream);
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| 					std::string valueStr;
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| 					int i=0;
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| 					while (mToken == TOKEN_Text)
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| 					{
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| 						if (i == 0)
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| 							valueStr += mTokenValue;
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| 						else
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| 							valueStr += " " + mTokenValue;
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| 						_nextToken(stream);
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| 						++i;
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| 					}
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| 					newNode->setValue(valueStr);
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| 
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| 					//Add root nodes to scriptList
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| 					if (!parent)
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| 					{
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| 						std::string key;
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| 
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| 						if (newNode->getValue() == "")
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| 								throw std::runtime_error("Root node must have a name (\"" + newNode->getName() + "\")");
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| 						key = newNode->getValue();
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| 
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| 						m_scriptList.insert(ScriptItem(key, newNode));
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| 					}
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| 
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| 					_skipNewLines(stream);
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| 
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| 					//Add any sub-nodes
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| 					if (mToken == TOKEN_OpenBrace)
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| 					{
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| 						//Parse nodes
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| 						_nextToken(stream);
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| 						_parseNodes(stream, newNode);
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| 						//Check for matching closing brace
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| 						if (mToken != TOKEN_CloseBrace)
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| 						{
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| 							throw std::runtime_error("Parse Error: Expecting closing brace");
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| 						}
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| 						_nextToken(stream);
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| 						_skipNewLines(stream);
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| 					}
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| 
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| 					newNode->mFileName = mCurrentFileName;
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| 
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| 					break;
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| 				}
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| 
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| 				//Out of place brace
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| 				case TOKEN_OpenBrace:
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| 					throw std::runtime_error("Parse Error: Opening brace out of plane");
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| 					break;
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| 
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| 				//Return if end of nodes have been reached
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| 				case TOKEN_CloseBrace:
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| 					return;
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| 
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| 				//Return if reached end of file
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| 				case TOKEN_EOF:
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| 					return;
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| 
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| 				case TOKEN_NewLine:
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| 					_nextToken(stream);
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| 					break;
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| 			}
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| 		};
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| 	}
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| 
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| 	ScriptNode::ScriptNode(ScriptNode *parent, const std::string &name)
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| 	{
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| 		mName = name;
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| 		mParent = parent;
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| 		mRemoveSelf = true;    //For proper destruction
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| 		mLastChildFound = -1;
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| 
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| 		//Add self to parent's child list (unless this is the root node being created)
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| 		if (parent != NULL)
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| 		{
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| 			mParent->mChildren.push_back(this);
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| 			mIter = --(mParent->mChildren.end());
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| 		}
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| 	}
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| 
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| 	ScriptNode::~ScriptNode()
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| 	{
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| 		//Delete all children
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| 		std::vector<ScriptNode*>::iterator i;
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| 		for (i = mChildren.begin(); i != mChildren.end(); i++)
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| 		{
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| 			ScriptNode *node = *i;
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| 			node->mRemoveSelf = false;
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| 			delete node;
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| 		}
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| 		mChildren.clear();
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| 
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| 		//Remove self from parent's child list
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| 		if (mRemoveSelf && mParent != NULL)
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| 		{
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| 			mParent->mChildren.erase(mIter);
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| 		}
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| 	}
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| 
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| 	ScriptNode *ScriptNode::addChild(const std::string &name, bool replaceExisting)
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| 	{
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| 		if (replaceExisting)
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| 		{
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| 			ScriptNode *node = findChild(name, false);
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| 			if (node)
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| 			{
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| 				return node;
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| 			}
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| 		}
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| 		return new ScriptNode(this, name);
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| 	}
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| 
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| 	ScriptNode *ScriptNode::findChild(const std::string &name, bool recursive)
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| 	{
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| 		int indx, prevC, nextC;
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| 		int childCount = (int)mChildren.size();
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| 
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| 		if (mLastChildFound != -1)
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| 		{
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| 			//If possible, try checking the nodes neighboring the last successful search
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| 			//(often nodes searched for in sequence, so this will boost search speeds).
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| 			prevC = mLastChildFound-1; if (prevC < 0) prevC = 0; else if (prevC >= childCount) prevC = childCount-1;
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| 			nextC = mLastChildFound+1; if (nextC < 0) nextC = 0; else if (nextC >= childCount) nextC = childCount-1;
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| 			for (indx = prevC; indx <= nextC; ++indx)
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| 			{
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| 				ScriptNode *node = mChildren[indx];
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| 				if (node->mName == name)
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| 				{
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| 					mLastChildFound = indx;
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| 					return node;
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| 				}
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| 			}
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| 
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| 			//If not found that way, search for the node from start to finish, avoiding the
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| 			//already searched area above.
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| 			for (indx = nextC + 1; indx < childCount; ++indx)
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| 			{
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| 				ScriptNode *node = mChildren[indx];
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| 				if (node->mName == name) {
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| 					mLastChildFound = indx;
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| 					return node;
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| 				}
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| 			}
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| 			for (indx = 0; indx < prevC; ++indx)
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| 			{
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| 				ScriptNode *node = mChildren[indx];
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| 				if (node->mName == name) {
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| 					mLastChildFound = indx;
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| 					return node;
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| 				}
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| 			}
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| 		}
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| 		else
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| 		{
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| 			//Search for the node from start to finish
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| 			for (indx = 0; indx < childCount; ++indx){
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| 				ScriptNode *node = mChildren[indx];
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| 				if (node->mName == name) {
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| 					mLastChildFound = indx;
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| 					return node;
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| 				}
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| 			}
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| 		}
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| 
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| 		//If not found, search child nodes (if recursive == true)
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| 		if (recursive)
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| 		{
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| 			for (indx = 0; indx < childCount; ++indx)
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| 			{
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| 				mChildren[indx]->findChild(name, recursive);
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| 			}
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| 		}
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| 
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| 		//Not found anywhere
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| 		return NULL;
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| 	}
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| 
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| 	void ScriptNode::setParent(ScriptNode *newParent)
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| 	{
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| 		//Remove self from current parent
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| 		mParent->mChildren.erase(mIter);
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| 
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| 		//Set new parent
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| 		mParent = newParent;
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| 
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| 		//Add self to new parent
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| 		mParent->mChildren.push_back(this);
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| 		mIter = --(mParent->mChildren.end());
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| 	}
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| }
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