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mwbase
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Move some of player controls logic from C++ to Lua
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2022-12-28 22:04:19 +01:00 |
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mwclass
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Fixed issue with getSummonedCreature( that returned a reference to a non const static value
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2022-12-27 19:16:22 +01:00 |
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mwdialogue
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Fixed issue with getSummonedCreature( that returned a reference to a non const static value
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2022-12-27 19:16:22 +01:00 |
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mwgui
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Move some of player controls logic from C++ to Lua
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2022-12-28 22:04:19 +01:00 |
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mwinput
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Move some of player controls logic from C++ to Lua
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2022-12-28 22:04:19 +01:00 |
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mwlua
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Move some of player controls logic from C++ to Lua
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2022-12-28 22:04:19 +01:00 |
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mwmechanics
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Move some of player controls logic from C++ to Lua
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2022-12-28 22:04:19 +01:00 |
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mwphysics
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Remove raycasting functions from MWWorld::World
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2022-11-13 15:35:26 +01:00 |
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mwrender
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Fixes issue in MW script compilation that would silently produce the wrong bytecode
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2022-12-27 19:15:57 +01:00 |
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mwscript
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Fixed issue with getSummonedCreature( that returned a reference to a non const static value
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2022-12-27 19:16:22 +01:00 |
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mwsound
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create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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2022-12-27 19:15:57 +01:00 |
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mwstate
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Fixed issue with getSummonedCreature( that returned a reference to a non const static value
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2022-12-27 19:16:22 +01:00 |
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mwworld
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Move some of player controls logic from C++ to Lua
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2022-12-28 22:04:19 +01:00 |
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android_main.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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CMakeLists.txt
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Rename MWWorld::Cells -> WorldModel
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2022-12-15 20:45:18 +01:00 |
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doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
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engine.cpp
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script blacklist => RefId
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2022-12-27 19:16:21 +01:00 |
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engine.hpp
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script blacklist => RefId
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2022-12-27 19:16:21 +01:00 |
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main.cpp
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script blacklist => RefId
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2022-12-27 19:16:21 +01:00 |
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options.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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options.hpp
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Add tests for openmw options
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2021-10-05 22:51:12 +02:00 |
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profile.hpp
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Profile window manager update
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2022-10-06 21:50:31 +02:00 |