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			156 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			156 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|   OpenMW - The completely unofficial reimplementation of Morrowind
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|   Copyright (C) 2008-2010  Nicolay Korslund
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|   Email: < korslund@gmail.com >
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|   WWW: https://openmw.org/
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| 
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|   This file (controlled.h) is part of the OpenMW package.
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| 
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|   OpenMW is distributed as free software: you can redistribute it
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|   and/or modify it under the terms of the GNU General Public License
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|   version 3, as published by the Free Software Foundation.
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| 
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|   This program is distributed in the hope that it will be useful, but
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|   WITHOUT ANY WARRANTY; without even the implied warranty of
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|   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|   General Public License for more details.
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| 
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|   You should have received a copy of the GNU General Public License
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|   version 3 along with this program. If not, see
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|   https://www.gnu.org/licenses/ .
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| 
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|  */
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| 
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| #ifndef OPENMW_COMPONENTS_NIF_CONTROLLED_HPP
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| #define OPENMW_COMPONENTS_NIF_CONTROLLED_HPP
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| 
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| #include "base.hpp"
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| 
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| namespace Nif
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| {
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| 
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| struct NiSourceTexture : public Named
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| {
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|     // Is this an external (references a separate texture file) or
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|     // internal (data is inside the nif itself) texture?
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|     bool external;
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| 
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|     std::string filename; // In case of external textures
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|     NiPixelDataPtr data;  // In case of internal textures
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| 
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|     /* Pixel layout
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|         0 - Palettised
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|         1 - High color 16
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|         2 - True color 32
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|         3 - Compressed
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|         4 - Bumpmap
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|         5 - Default */
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|     unsigned int pixel;
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| 
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|     /* Mipmap format
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|         0 - no
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|         1 - yes
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|         2 - default */
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|     unsigned int mipmap;
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| 
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|     /* Alpha
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|         0 - none
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|         1 - binary
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|         2 - smooth
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|         3 - default (use material alpha, or multiply material with texture if present)
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|     */
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|     unsigned int alpha;
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| 
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|     void read(NIFStream *nif) override;
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|     void post(NIFFile *nif) override;
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| };
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| 
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| struct BSShaderTextureSet : public Record
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| {
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|     enum TextureType
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|     {
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|         TextureType_Base = 0,
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|         TextureType_Normal = 1,
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|         TextureType_Glow = 2,
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|         TextureType_Parallax = 3,
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|         TextureType_Env = 4,
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|         TextureType_EnvMask = 5,
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|         TextureType_Subsurface = 6,
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|         TextureType_BackLighting = 7
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|     };
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|     std::vector<std::string> textures;
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| 
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|     void read(NIFStream *nif) override;
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| };
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| 
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| struct NiParticleModifier : public Record
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| {
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|     NiParticleModifierPtr next;
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|     ControllerPtr controller;
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| 
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|     void read(NIFStream *nif) override;
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|     void post(NIFFile *nif) override;
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| };
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| 
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| struct NiParticleGrowFade : public NiParticleModifier
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| {
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|     float growTime;
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|     float fadeTime;
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| 
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|     void read(NIFStream *nif) override;
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| };
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| 
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| struct NiParticleColorModifier : public NiParticleModifier
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| {
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|     NiColorDataPtr data;
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| 
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|     void read(NIFStream *nif) override;
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|     void post(NIFFile *nif) override;
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| };
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| 
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| struct NiGravity : public NiParticleModifier
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| {
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|     float mForce;
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|     /* 0 - Wind (fixed direction)
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|      * 1 - Point (fixed origin)
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|      */
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|     int mType;
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|     float mDecay;
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|     osg::Vec3f mPosition;
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|     osg::Vec3f mDirection;
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| 
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|     void read(NIFStream *nif) override;
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| };
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| 
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| struct NiParticleCollider : public NiParticleModifier
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| {
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|     float mBounceFactor;
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|     void read(NIFStream *nif) override;
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| };
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| 
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| // NiPinaColada
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| struct NiPlanarCollider : public NiParticleCollider
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| {
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|     void read(NIFStream *nif) override;
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| 
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|     osg::Vec3f mPlaneNormal;
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|     float mPlaneDistance;
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| };
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| 
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| struct NiSphericalCollider : public NiParticleCollider
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| {
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|     float mRadius;
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|     osg::Vec3f mCenter;
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| 
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|     void read(NIFStream *nif) override;
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| };
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| 
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| struct NiParticleRotation : public NiParticleModifier
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| {
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|     void read(NIFStream *nif) override;
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| };
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| 
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| 
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| 
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| } // Namespace
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| #endif
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