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openmw/apps/openmw
2022-02-03 02:44:04 +01:00
..
mwbase Lua command object:activateBy(actor) and handler onActivate 2022-02-01 23:42:56 +00:00
mwclass remove unused includes: part1 2022-01-23 17:30:25 +01:00
mwdialogue move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
mwgui MR feedback 2022-02-02 16:42:04 +01:00
mwinput Merge branch 'esmrename' into 'master' 2022-01-27 17:52:42 +00:00
mwlua Merge branch 'lua_settings_ui' into 'master' 2022-02-02 21:04:18 +00:00
mwmechanics Implement Yaw, Pitch and Use (attack / cast spell) in Lua self.controls 2022-02-01 18:47:20 +00:00
mwphysics Merge branch 'fix_simulation_crash' into 'master' 2022-02-02 21:06:18 +00:00
mwrender Fix double precision bound issues in std::max/std::clamp 2022-02-02 16:57:59 +03:00
mwscript Lua command object:activateBy(actor) and handler onActivate 2022-02-01 23:42:56 +00:00
mwsound remove unused includes: part1 2022-01-23 17:30:25 +01:00
mwstate Rework fixed string 2022-01-28 18:39:09 +01:00
mwworld Use new player position when updating navigator on cell loading 2022-02-03 02:44:04 +01:00
android_main.cpp Precompile sol.hpp in order to reduce compilation time. 2021-12-04 11:32:39 +00:00
CMakeLists.txt Merge gyroaxis into gyro manager 2022-01-20 15:42:01 +01:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp remove unused includes: part1 2022-01-23 17:30:25 +01:00
engine.hpp Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files. 2021-10-26 21:52:42 +02:00
main.cpp Merge remote-tracking branch 'upstream/master' into detain-hash-selectively-reluctant 2021-12-09 17:09:52 +00:00
options.cpp remove unused includes: part1 2022-01-23 17:30:25 +01:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00