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openmw/apps/opencs/model/world/universalid.cpp

486 lines
21 KiB
C++

#include "universalid.hpp"
#include <algorithm>
#include <compare>
#include <iostream>
#include <span>
#include <sstream>
#include <stdexcept>
#include <string_view>
#include <tuple>
#include <vector>
namespace
{
struct TypeData
{
CSMWorld::UniversalId::Class mClass;
CSMWorld::UniversalId::Type mType;
std::string_view mName;
std::string_view mIcon;
};
constexpr TypeData sNoArg[] = {
{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, "-", ":placeholder" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Globals, "Global Variables",
":global-variable" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Gmsts, "Game Settings", ":gmst" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Skills, "Skills", ":skill" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Classes, "Classes", ":class" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Factions, "Factions", ":faction" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Races, "Races", ":race" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Sounds, "Sounds", ":sound" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Scripts, "Scripts", ":script" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Regions, "Regions", ":region" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Birthsigns, "Birthsigns", ":birthsign" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Spells, "Spells", ":spell" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Topics, "Topics", ":dialogue-topics" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Journals, "Journals",
":journal-topics" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_TopicInfos, "Topic Infos",
":dialogue-info" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_JournalInfos, "Journal Infos",
":journal-topic-infos" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Cells, "Cells", ":cell" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Enchantments, "Enchantments",
":enchantment" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_BodyParts, "Body Parts", ":body-part" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Referenceables, "Objects", ":object" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_References, "Instances", ":instance" },
{ CSMWorld::UniversalId::Class_NonRecord, CSMWorld::UniversalId::Type_RegionMap, "Region Map", ":region-map" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Filters, "Filters", ":filter" },
{ CSMWorld::UniversalId::Class_ResourceList, CSMWorld::UniversalId::Type_Meshes, "Meshes", ":resources-mesh" },
{ CSMWorld::UniversalId::Class_ResourceList, CSMWorld::UniversalId::Type_Icons, "Icons", ":resources-icon" },
{ CSMWorld::UniversalId::Class_ResourceList, CSMWorld::UniversalId::Type_Musics, "Music Files",
":resources-music" },
{ CSMWorld::UniversalId::Class_ResourceList, CSMWorld::UniversalId::Type_SoundsRes, "Sound Files",
":resources-sound" },
{ CSMWorld::UniversalId::Class_ResourceList, CSMWorld::UniversalId::Type_Textures, "Textures",
":resources-texture" },
{ CSMWorld::UniversalId::Class_ResourceList, CSMWorld::UniversalId::Type_Videos, "Videos", ":resources-video" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_DebugProfiles, "Debug Profiles",
":debug-profile" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_SelectionGroup, "Selection Groups", "" },
{ CSMWorld::UniversalId::Class_Transient, CSMWorld::UniversalId::Type_RunLog, "Run Log", ":run-log" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_SoundGens, "Sound Generators",
":sound-generator" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_MagicEffects, "Magic Effects",
":magic-effect" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Lands, "Lands", ":land-heightmap" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_LandTextures, "Land Textures",
":land-texture" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Pathgrids, "Pathgrids", ":pathgrid" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_StartScripts, "Start Scripts",
":start-script" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_MetaDatas, "Metadata", ":metadata" },
};
constexpr TypeData sIdArg[] = {
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Global, "Global Variable",
":global-variable" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Gmst, "Game Setting", ":gmst" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Skill, "Skill", ":skill" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Class, "Class", ":class" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Faction, "Faction", ":faction" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Race, "Race", ":race" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Sound, "Sound", ":sound" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Script, "Script", ":script" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Region, "Region", ":region" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Birthsign, "Birthsign", ":birthsign" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Spell, "Spell", ":spell" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Topic, "Topic", ":dialogue-topics" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Journal, "Journal", ":journal-topics" },
{ CSMWorld::UniversalId::Class_SubRecord, CSMWorld::UniversalId::Type_TopicInfo, "TopicInfo",
":dialogue-info" },
{ CSMWorld::UniversalId::Class_SubRecord, CSMWorld::UniversalId::Type_JournalInfo, "JournalInfo",
":journal-topic-infos" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Cell, "Cell", ":cell" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Cell_Missing, "Cell", ":cell" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Referenceable, "Object", ":object" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Activator, "Activator", ":activator" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Potion, "Potion", ":potion" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Apparatus, "Apparatus", ":apparatus" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Armor, "Armor", ":armor" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Book, "Book", ":book" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Clothing, "Clothing", ":clothing" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Container, "Container", ":container" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Creature, "Creature", ":creature" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Door, "Door", ":door" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Ingredient, "Ingredient", ":ingredient" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_CreatureLevelledList,
"Creature Levelled List", ":levelled-creature" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_ItemLevelledList, "Item Levelled List",
":levelled-item" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Light, "Light", ":light" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Lockpick, "Lockpick", ":lockpick" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Miscellaneous, "Miscellaneous",
":miscellaneous" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Npc, "NPC", ":npc" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Probe, "Probe", ":probe" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Repair, "Repair", ":repair" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Static, "Static", ":static" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Weapon, "Weapon", ":weapon" },
{ CSMWorld::UniversalId::Class_SubRecord, CSMWorld::UniversalId::Type_Reference, "Instance", ":instance" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Filter, "Filter", ":filter" },
{ CSMWorld::UniversalId::Class_Collection, CSMWorld::UniversalId::Type_Scene, "Scene", ":scene" },
{ CSMWorld::UniversalId::Class_Collection, CSMWorld::UniversalId::Type_Preview, "Preview", ":edit-preview" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Enchantment, "Enchantment", ":enchantment" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_BodyPart, "Body Part", ":body-part" },
{ CSMWorld::UniversalId::Class_Resource, CSMWorld::UniversalId::Type_Mesh, "Mesh", ":resources-mesh" },
{ CSMWorld::UniversalId::Class_Resource, CSMWorld::UniversalId::Type_Icon, "Icon", ":resources-icon" },
{ CSMWorld::UniversalId::Class_Resource, CSMWorld::UniversalId::Type_Music, "Music", ":resources-music" },
{ CSMWorld::UniversalId::Class_Resource, CSMWorld::UniversalId::Type_SoundRes, "Sound File",
":resources-sound" },
{ CSMWorld::UniversalId::Class_Resource, CSMWorld::UniversalId::Type_Texture, "Texture", ":resources-texture" },
{ CSMWorld::UniversalId::Class_Resource, CSMWorld::UniversalId::Type_Video, "Video", ":resources-video" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_DebugProfile, "Debug Profile",
":debug-profile" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_SoundGen, "Sound Generator",
":sound-generator" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_MagicEffect, "Magic Effect",
":magic-effect" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Land, "Land", ":land-heightmap" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_LandTexture, "Land Texture",
":land-texture" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Pathgrid, "Pathgrid", ":pathgrid" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_StartScript, "Start Script",
":start-script" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_MetaData, "Metadata", ":metadata" },
};
constexpr TypeData sIndexArg[] = {
{ CSMWorld::UniversalId::Class_Transient, CSMWorld::UniversalId::Type_VerificationResults,
"Verification Results", ":menu-verify" },
{ CSMWorld::UniversalId::Class_Transient, CSMWorld::UniversalId::Type_LoadErrorLog, "Load Error Log",
":error-log" },
{ CSMWorld::UniversalId::Class_Transient, CSMWorld::UniversalId::Type_Search, "Global Search", ":menu-search" },
};
struct WriteToStream
{
std::ostream& mStream;
void operator()(std::monostate /*value*/) const {}
template <class T>
void operator()(const T& value) const
{
mStream << ": " << value;
}
void operator()(const ESM::RefId& value) const { mStream << ": " << value.toString(); }
};
struct GetTypeData
{
std::span<const TypeData> operator()(std::monostate /*value*/) const { return sNoArg; }
std::span<const TypeData> operator()(int /*value*/) const { return sIndexArg; }
template <class T>
std::span<const TypeData> operator()(const T& /*value*/) const
{
return sIdArg;
}
};
std::string toString(CSMWorld::UniversalId::ArgumentType value)
{
switch (value)
{
case CSMWorld::UniversalId::ArgumentType_None:
return "None";
case CSMWorld::UniversalId::ArgumentType_Id:
return "Id";
case CSMWorld::UniversalId::ArgumentType_Index:
return "Index";
case CSMWorld::UniversalId::ArgumentType_RefId:
return "RefId";
}
return std::to_string(value);
}
CSMWorld::UniversalId::Class getClassByType(CSMWorld::UniversalId::Type type)
{
if (const auto it
= std::find_if(std::begin(sIdArg), std::end(sIdArg), [&](const TypeData& v) { return v.mType == type; });
it != std::end(sIdArg))
return it->mClass;
if (const auto it = std::find_if(
std::begin(sIndexArg), std::end(sIndexArg), [&](const TypeData& v) { return v.mType == type; });
it != std::end(sIndexArg))
return it->mClass;
if (const auto it
= std::find_if(std::begin(sNoArg), std::end(sNoArg), [&](const TypeData& v) { return v.mType == type; });
it != std::end(sNoArg))
return it->mClass;
throw std::logic_error("invalid UniversalId type: " + std::to_string(type));
}
}
CSMWorld::UniversalId::UniversalId(const std::string& universalId)
: mValue(std::monostate{})
{
std::string::size_type index = universalId.find(':');
if (index != std::string::npos)
{
std::string type = universalId.substr(0, index);
for (const TypeData& value : sIdArg)
if (type == value.mName)
{
mType = value.mType;
mClass = value.mClass;
mValue = universalId.substr(index + 2);
return;
}
for (const TypeData& value : sIndexArg)
if (type == value.mName)
{
mType = value.mType;
mClass = value.mClass;
std::istringstream stream(universalId.substr(index + 2));
int index = 0;
if (stream >> index)
{
mValue = index;
return;
}
break;
}
}
else
{
for (const TypeData& value : sIndexArg)
if (universalId == value.mName)
{
mType = value.mType;
mClass = value.mClass;
return;
}
}
throw std::runtime_error("invalid UniversalId: " + universalId);
}
CSMWorld::UniversalId::UniversalId(Type type)
: mType(type)
, mValue(std::monostate{})
{
for (const TypeData& value : sNoArg)
if (type == value.mType)
{
mClass = value.mClass;
return;
}
for (const TypeData& value : sIdArg)
if (type == value.mType)
{
mValue = std::string();
mClass = value.mClass;
return;
}
for (const TypeData& value : sIndexArg)
if (type == value.mType)
{
mValue = int{};
mClass = value.mClass;
return;
}
throw std::logic_error("invalid argument-less UniversalId type");
}
CSMWorld::UniversalId::UniversalId(Type type, const std::string& id)
: mType(type)
, mValue(id)
{
for (const TypeData& value : sIdArg)
if (type == value.mType)
{
mClass = value.mClass;
return;
}
throw std::logic_error("invalid ID argument UniversalId type: " + std::to_string(type));
}
CSMWorld::UniversalId::UniversalId(Type type, ESM::RefId id)
: mType(type)
, mValue(id)
{
for (const TypeData& value : sIdArg)
if (type == value.mType)
{
mClass = value.mClass;
return;
}
throw std::logic_error("invalid RefId argument UniversalId type: " + std::to_string(type));
}
CSMWorld::UniversalId::UniversalId(Type type, const UniversalId& id)
: mClass(getClassByType(type))
, mType(type)
, mValue(id.mValue)
{
}
CSMWorld::UniversalId::UniversalId(Type type, int index)
: mType(type)
, mValue(index)
{
for (const TypeData& value : sIndexArg)
if (type == value.mType)
{
mClass = value.mClass;
return;
}
throw std::logic_error("invalid index argument UniversalId type: " + std::to_string(type));
}
CSMWorld::UniversalId::Class CSMWorld::UniversalId::getClass() const
{
return mClass;
}
CSMWorld::UniversalId::ArgumentType CSMWorld::UniversalId::getArgumentType() const
{
return static_cast<CSMWorld::UniversalId::ArgumentType>(mValue.index());
}
CSMWorld::UniversalId::Type CSMWorld::UniversalId::getType() const
{
return mType;
}
const std::string& CSMWorld::UniversalId::getId() const
{
if (const std::string* result = std::get_if<std::string>(&mValue))
return *result;
if (const ESM::RefId* refId = std::get_if<ESM::RefId>(&mValue))
if (const ESM::StringRefId* result = refId->getIf<ESM::StringRefId>())
return result->getValue();
throw std::logic_error("invalid access to ID of " + ::toString(getArgumentType()) + " UniversalId");
}
int CSMWorld::UniversalId::getIndex() const
{
if (const int* result = std::get_if<int>(&mValue))
return *result;
throw std::logic_error("invalid access to index of " + ::toString(getArgumentType()) + " UniversalId");
}
ESM::RefId CSMWorld::UniversalId::getRefId() const
{
if (const ESM::RefId* result = std::get_if<ESM::RefId>(&mValue))
return *result;
throw std::logic_error("invalid access to RefId of " + ::toString(getArgumentType()) + " UniversalId");
}
std::string CSMWorld::UniversalId::getTypeName() const
{
const std::span<const TypeData> typeData = std::visit(GetTypeData{}, mValue);
for (const TypeData& value : typeData)
if (value.mType == mType)
return std::string(value.mName);
throw std::logic_error("failed to retrieve UniversalId type name");
}
std::string CSMWorld::UniversalId::toString() const
{
std::ostringstream stream;
stream << getTypeName();
std::visit(WriteToStream{ stream }, mValue);
return stream.str();
}
std::string CSMWorld::UniversalId::getIcon() const
{
const std::span<const TypeData> typeData = std::visit(GetTypeData{}, mValue);
for (const TypeData& value : typeData)
if (value.mType == mType)
return std::string(value.mIcon);
throw std::logic_error("failed to retrieve UniversalId type icon");
}
std::vector<CSMWorld::UniversalId::Type> CSMWorld::UniversalId::listReferenceableTypes()
{
std::vector<CSMWorld::UniversalId::Type> list;
for (const TypeData& value : sIdArg)
if (value.mClass == Class_RefRecord)
list.push_back(value.mType);
return list;
}
std::vector<CSMWorld::UniversalId::Type> CSMWorld::UniversalId::listTypes(int classes)
{
std::vector<CSMWorld::UniversalId::Type> list;
for (const TypeData& value : sNoArg)
if (value.mClass & classes)
list.push_back(value.mType);
for (const TypeData& value : sIdArg)
if (value.mClass & classes)
list.push_back(value.mType);
for (const TypeData& value : sIndexArg)
if (value.mClass & classes)
list.push_back(value.mType);
return list;
}
CSMWorld::UniversalId::Type CSMWorld::UniversalId::getParentType(Type type)
{
for (const TypeData& value : sIdArg)
if (type == value.mType)
{
if (value.mClass == Class_RefRecord)
return Type_Referenceables;
if (value.mClass == Class_SubRecord || value.mClass == Class_Record || value.mClass == Class_Resource)
{
if (type == Type_Cell_Missing)
return Type_Cells;
return static_cast<Type>(type - 1);
}
break;
}
return Type_None;
}
bool CSMWorld::operator==(const CSMWorld::UniversalId& left, const CSMWorld::UniversalId& right)
{
return std::tie(left.mClass, left.mType, left.mValue) == std::tie(right.mClass, right.mType, right.mValue);
}
bool CSMWorld::operator<(const UniversalId& left, const UniversalId& right)
{
return std::tie(left.mClass, left.mType, left.mValue) < std::tie(right.mClass, right.mType, right.mValue);
}