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			85 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef COMPONENTS_SETTINGS_H
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| #define COMPONENTS_SETTINGS_H
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| 
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| #include "categories.hpp"
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| 
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| #include <set>
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| #include <map>
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| #include <string>
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| #include <string_view>
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| #include <vector>
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| 
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| #include <osg/Vec2f>
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| #include <osg/Vec3f>
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| 
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| namespace Files
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| {
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|     struct ConfigurationManager;
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| }
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| 
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| namespace Settings
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| {
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|     enum class WindowMode
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|     {
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|         Fullscreen = 0,
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|         WindowedFullscreen,
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|         Windowed
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|     };
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| 
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|     ///
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|     /// \brief Settings management (can change during runtime)
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|     ///
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|     class Manager
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|     {
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|     public:
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|         static CategorySettingValueMap mDefaultSettings;
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|         static CategorySettingValueMap mUserSettings;
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| 
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|         static CategorySettingVector mChangedSettings;
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|         ///< tracks all the settings that were changed since the last apply() call
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| 
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|         static void clear();
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|         ///< clears all settings and default settings
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| 
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|         static std::string load(const Files::ConfigurationManager& cfgMgr, bool loadEditorSettings = false);
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|         ///< load settings from all active config dirs. Returns the path of the last loaded file.
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| 
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|         static void saveUser (const std::string& file);
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|         ///< save user settings to file
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| 
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|         static void resetPendingChanges();
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|         ///< resets the list of all pending changes
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| 
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|         static void resetPendingChanges(const CategorySettingVector& filter);
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|         ///< resets only the pending changes listed in the filter
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| 
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|         static CategorySettingVector getPendingChanges();
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|         ///< returns the list of changed settings
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| 
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|         static CategorySettingVector getPendingChanges(const CategorySettingVector& filter);
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|         ///< returns the list of changed settings intersecting with the filter
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| 
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|         static int getInt(std::string_view setting, std::string_view category);
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|         static std::int64_t getInt64(std::string_view setting, std::string_view category);
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|         static float getFloat(std::string_view setting, std::string_view category);
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|         static double getDouble(std::string_view setting, std::string_view category);
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|         static const std::string& getString(std::string_view setting, std::string_view category);
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|         static std::vector<std::string> getStringArray(std::string_view setting, std::string_view category);
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|         static bool getBool(std::string_view setting, std::string_view category);
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|         static osg::Vec2f getVector2(std::string_view setting, std::string_view category);
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|         static osg::Vec3f getVector3(std::string_view setting, std::string_view category);
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| 
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|         static void setInt(std::string_view setting, std::string_view category, int value);
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|         static void setInt64(std::string_view setting, std::string_view category, std::int64_t value);
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|         static void setFloat(std::string_view setting, std::string_view category, float value);
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|         static void setDouble(std::string_view setting, std::string_view category, double value);
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|         static void setString(std::string_view setting, std::string_view category, const std::string& value);
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|         static void setStringArray(std::string_view setting, std::string_view category, const std::vector<std::string> &value);
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|         static void setBool(std::string_view setting, std::string_view category, bool value);
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|         static void setVector2(std::string_view setting, std::string_view category, osg::Vec2f value);
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|         static void setVector3(std::string_view setting, std::string_view category, osg::Vec3f value);
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|     };
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| 
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| }
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| 
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| #endif // COMPONENTS_SETTINGS_H
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