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openmw/apps/openmw/mwscript/miscextensions.cpp

1887 lines
76 KiB
C++

#include "miscextensions.hpp"
#include <chrono>
#include <cstdlib>
#include <iomanip>
#include <sstream>
#include <components/compiler/extensions.hpp>
#include <components/compiler/locals.hpp>
#include <components/compiler/opcodes.hpp>
#include <components/debug/debuglog.hpp>
#include <components/interpreter/interpreter.hpp>
#include <components/interpreter/opcodes.hpp>
#include <components/interpreter/runtime.hpp>
#include <components/misc/resourcehelpers.hpp>
#include <components/misc/rng.hpp>
#include <components/resource/resourcesystem.hpp>
#include <components/resource/scenemanager.hpp>
#include <components/sceneutil/positionattitudetransform.hpp>
#include <components/esm3/loadacti.hpp>
#include <components/esm3/loadalch.hpp>
#include <components/esm3/loadappa.hpp>
#include <components/esm3/loadarmo.hpp>
#include <components/esm3/loadbody.hpp>
#include <components/esm3/loadbook.hpp>
#include <components/esm3/loadclot.hpp>
#include <components/esm3/loadcont.hpp>
#include <components/esm3/loadcrea.hpp>
#include <components/esm3/loaddoor.hpp>
#include <components/esm3/loadingr.hpp>
#include <components/esm3/loadlevlist.hpp>
#include <components/esm3/loadligh.hpp>
#include <components/esm3/loadlock.hpp>
#include <components/esm3/loadmgef.hpp>
#include <components/esm3/loadmisc.hpp>
#include <components/esm3/loadprob.hpp>
#include <components/esm3/loadrepa.hpp>
#include <components/esm3/loadscpt.hpp>
#include <components/esm3/loadstat.hpp>
#include <components/esm3/loadweap.hpp>
#include <components/files/conversion.hpp>
#include <components/misc/strings/conversion.hpp>
#include <components/vfs/manager.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/luamanager.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/scriptmanager.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/containerstore.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/manualref.hpp"
#include "../mwworld/player.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "../mwmechanics/aicast.hpp"
#include "../mwmechanics/creaturestats.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "../mwmechanics/spellcasting.hpp"
#include "../mwrender/animation.hpp"
#include "interpretercontext.hpp"
#include "ref.hpp"
namespace
{
struct TextureFetchVisitor : osg::NodeVisitor
{
std::vector<std::pair<std::string, std::string>> mTextures;
TextureFetchVisitor(osg::NodeVisitor::TraversalMode mode = TRAVERSE_ALL_CHILDREN)
: osg::NodeVisitor(mode)
{
}
void apply(osg::Node& node) override
{
const osg::StateSet* stateset = node.getStateSet();
if (stateset)
{
const osg::StateSet::TextureAttributeList& texAttributes = stateset->getTextureAttributeList();
for (size_t i = 0; i < texAttributes.size(); i++)
{
const osg::StateAttribute* attr = stateset->getTextureAttribute(i, osg::StateAttribute::TEXTURE);
if (!attr)
continue;
const osg::Texture* texture = attr->asTexture();
if (!texture)
continue;
const osg::Image* image = texture->getImage(0);
std::string fileName;
if (image)
fileName = image->getFileName();
mTextures.emplace_back(texture->getName(), fileName);
}
}
traverse(node);
}
};
void addToLevList(ESM::LevelledListBase* list, const ESM::RefId& itemId, int level)
{
for (auto& levelItem : list->mList)
{
if (levelItem.mLevel == level && itemId == levelItem.mId)
return;
}
ESM::LevelledListBase::LevelItem item;
item.mId = itemId;
item.mLevel = level;
list->mList.push_back(item);
}
void removeFromLevList(ESM::LevelledListBase* list, const ESM::RefId& itemId, int level)
{
// level of -1 removes all items with that itemId
for (std::vector<ESM::LevelledListBase::LevelItem>::iterator it = list->mList.begin(); it != list->mList.end();)
{
if (level != -1 && it->mLevel != level)
{
++it;
continue;
}
if (itemId == it->mId)
it = list->mList.erase(it);
else
++it;
}
}
}
namespace MWScript
{
namespace Misc
{
class OpMenuMode : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
runtime.push(MWBase::Environment::get().getWindowManager()->isGuiMode());
}
};
class OpRandom : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
Interpreter::Type_Integer limit = runtime[0].mInteger;
runtime.pop();
if (limit < 0)
throw std::runtime_error("random: argument out of range (Don't be so negative!)");
auto& prng = MWBase::Environment::get().getWorld()->getPrng();
runtime.push(static_cast<Interpreter::Type_Float>(::Misc::Rng::rollDice(limit, prng))); // [o, limit)
}
};
template <class R>
class OpStartScript : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr target = R()(runtime, false);
ESM::RefId name = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
if (!MWBase::Environment::get().getESMStore()->get<ESM::Script>().search(name))
{
runtime.getContext().report(
"Failed to start global script '" + name.getRefIdString() + "': script record not found");
return;
}
MWBase::Environment::get().getScriptManager()->getGlobalScripts().addScript(name, target);
}
};
class OpScriptRunning : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
const ESM::RefId& name = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
runtime.push(MWBase::Environment::get().getScriptManager()->getGlobalScripts().isRunning(name));
}
};
class OpStopScript : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
const ESM::RefId& name = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
if (!MWBase::Environment::get().getESMStore()->get<ESM::Script>().search(name))
{
runtime.getContext().report(
"Failed to stop global script '" + name.getRefIdString() + "': script record not found");
return;
}
MWBase::Environment::get().getScriptManager()->getGlobalScripts().removeScript(name);
}
};
class OpGetSecondsPassed : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
runtime.push(MWBase::Environment::get().getFrameDuration());
}
};
template <class R>
class OpEnable : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
MWBase::Environment::get().getWorld()->enable(ptr);
}
};
template <class R>
class OpDisable : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
MWBase::Environment::get().getWorld()->disable(ptr);
}
};
template <class R>
class OpGetDisabled : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push(!ptr.getRefData().isEnabled());
}
};
class OpPlayBink : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
std::string_view name = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
bool allowSkipping = runtime[0].mInteger != 0;
runtime.pop();
MWBase::Environment::get().getWindowManager()->playVideo(name, allowSkipping);
}
};
class OpGetPcSleep : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
runtime.push(MWBase::Environment::get().getWindowManager()->getPlayerSleeping());
}
};
class OpGetPcJumping : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWBase::World* world = MWBase::Environment::get().getWorld();
runtime.push(world->getPlayer().getJumping());
}
};
class OpWakeUpPc : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWBase::Environment::get().getWindowManager()->wakeUpPlayer();
}
};
class OpXBox : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override { runtime.push(0); }
};
template <class R>
class OpOnActivate : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push(ptr.getRefData().onActivate());
}
};
template <class R>
class OpActivate : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
InterpreterContext& context = static_cast<InterpreterContext&>(runtime.getContext());
MWWorld::Ptr ptr = R()(runtime);
if (ptr.getRefData().activateByScript() || ptr.getContainerStore())
context.executeActivation(ptr, MWMechanics::getPlayer());
}
};
template <class R>
class OpLock : public Interpreter::Opcode1
{
public:
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
{
MWWorld::Ptr ptr = R()(runtime);
Interpreter::Type_Integer lockLevel = ptr.getCellRef().getLockLevel();
if (lockLevel == 0)
{ // no lock level was ever set, set to 100 as default
lockLevel = 100;
}
if (arg0 == 1)
{
lockLevel = runtime[0].mInteger;
runtime.pop();
}
ptr.getCellRef().lock(lockLevel);
// Instantly reset door to closed state
// This is done when using Lock in scripts, but not when using Lock spells.
if (ptr.getType() == ESM::Door::sRecordId && !ptr.getCellRef().getTeleport())
{
MWBase::Environment::get().getWorld()->activateDoor(ptr, MWWorld::DoorState::Idle);
}
}
};
template <class R>
class OpUnlock : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
if (ptr.getCellRef().isLocked())
ptr.getCellRef().unlock();
}
};
class OpToggleCollisionDebug : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
bool enabled = MWBase::Environment::get().getWorld()->toggleRenderMode(MWRender::Render_CollisionDebug);
runtime.getContext().report(
enabled ? "Collision Mesh Rendering -> On" : "Collision Mesh Rendering -> Off");
}
};
class OpToggleCollisionBoxes : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
bool enabled = MWBase::Environment::get().getWorld()->toggleRenderMode(MWRender::Render_CollisionDebug);
runtime.getContext().report(
enabled ? "Collision Mesh Rendering -> On" : "Collision Mesh Rendering -> Off");
}
};
class OpToggleWireframe : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
bool enabled = MWBase::Environment::get().getWorld()->toggleRenderMode(MWRender::Render_Wireframe);
runtime.getContext().report(enabled ? "Wireframe Rendering -> On" : "Wireframe Rendering -> Off");
}
};
class OpToggleBorders : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
bool enabled = MWBase::Environment::get().getWorld()->toggleBorders();
runtime.getContext().report(enabled ? "Border Rendering -> On" : "Border Rendering -> Off");
}
};
class OpTogglePathgrid : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
bool enabled = MWBase::Environment::get().getWorld()->toggleRenderMode(MWRender::Render_Pathgrid);
runtime.getContext().report(enabled ? "Path Grid rendering -> On" : "Path Grid Rendering -> Off");
}
};
class OpFadeIn : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
Interpreter::Type_Float time = runtime[0].mFloat;
runtime.pop();
MWBase::Environment::get().getWindowManager()->fadeScreenIn(time, false);
}
};
class OpFadeOut : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
Interpreter::Type_Float time = runtime[0].mFloat;
runtime.pop();
MWBase::Environment::get().getWindowManager()->fadeScreenOut(time, false);
}
};
class OpFadeTo : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
Interpreter::Type_Float alpha = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float time = runtime[0].mFloat;
runtime.pop();
MWBase::Environment::get().getWindowManager()->fadeScreenTo(static_cast<int>(alpha), time, false);
}
};
class OpToggleWater : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
runtime.getContext().report(
MWBase::Environment::get().getWorld()->toggleWater() ? "Water -> On" : "Water -> Off");
}
};
class OpToggleWorld : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
runtime.getContext().report(
MWBase::Environment::get().getWorld()->toggleWorld() ? "World -> On" : "World -> Off");
}
};
class OpDontSaveObject : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
// We are ignoring the DontSaveObject statement for now. Probably not worth
// bothering with. The incompatibility we are creating should be marginal at most.
}
};
class OpPcForce1stPerson : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
if (!MWBase::Environment::get().getWorld()->isFirstPerson())
MWBase::Environment::get().getWorld()->togglePOV(true);
}
};
class OpPcForce3rdPerson : public Interpreter::Opcode0
{
void execute(Interpreter::Runtime& runtime) override
{
if (MWBase::Environment::get().getWorld()->isFirstPerson())
MWBase::Environment::get().getWorld()->togglePOV(true);
}
};
class OpPcGet3rdPerson : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
runtime.push(!MWBase::Environment::get().getWorld()->isFirstPerson());
}
};
class OpToggleVanityMode : public Interpreter::Opcode0
{
static bool sActivate;
public:
void execute(Interpreter::Runtime& runtime) override
{
MWBase::World* world = MWBase::Environment::get().getWorld();
if (world->toggleVanityMode(sActivate))
{
runtime.getContext().report(sActivate ? "Vanity Mode -> On" : "Vanity Mode -> Off");
sActivate = !sActivate;
}
else
{
runtime.getContext().report("Vanity Mode -> No");
}
}
};
bool OpToggleVanityMode::sActivate = true;
template <class R>
class OpGetLocked : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push(ptr.getCellRef().isLocked());
}
};
template <class R>
class OpGetEffect : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
std::string_view effect = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
if (!ptr.getClass().isActor())
{
runtime.push(0);
return;
}
long key;
if (const auto k = ::Misc::StringUtils::toNumeric<long>(effect.data());
k.has_value() && *k >= 0 && *k <= 32767)
key = *k;
else
key = ESM::MagicEffect::effectGmstIdToIndex(effect);
const MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats(ptr);
const MWMechanics::MagicEffects& effects = stats.getMagicEffects();
for (const auto& activeEffect : effects)
{
if (activeEffect.first.mId == key && activeEffect.second.getModifier() > 0)
{
runtime.push(1);
return;
}
}
runtime.push(0);
}
};
template <class R>
class OpAddSoulGem : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
ESM::RefId creature = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
ESM::RefId gem = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
if (!ptr.getClass().isActor())
return;
const MWWorld::ESMStore& store = *MWBase::Environment::get().getESMStore();
store.get<ESM::Creature>().find(
creature); // This line throws an exception if it can't find the creature
MWWorld::Ptr item = *ptr.getClass().getContainerStore(ptr).add(gem, 1);
// Set the soul on just one of the gems, not the whole stack
item.getContainerStore()->unstack(item);
item.getCellRef().setSoul(creature);
// Restack the gem with other gems with the same soul
item.getContainerStore()->restack(item);
}
};
template <class R>
class OpRemoveSoulGem : public Interpreter::Opcode1
{
public:
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
{
MWWorld::Ptr ptr = R()(runtime);
ESM::RefId soul = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
// throw away additional arguments
for (unsigned int i = 0; i < arg0; ++i)
runtime.pop();
if (!ptr.getClass().isActor())
return;
MWWorld::ContainerStore& store = ptr.getClass().getContainerStore(ptr);
for (MWWorld::ContainerStoreIterator it = store.begin(); it != store.end(); ++it)
{
if (it->getCellRef().getSoul() == soul)
{
store.remove(*it, 1);
return;
}
}
}
};
template <class R>
class OpDrop : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
ESM::RefId item = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
Interpreter::Type_Integer amount = runtime[0].mInteger;
runtime.pop();
if (amount < 0)
throw std::runtime_error("amount must be non-negative");
// no-op
if (amount == 0)
return;
if (!ptr.getClass().isActor())
return;
if (ptr.getClass().hasInventoryStore(ptr))
{
// Prefer dropping unequipped items first; re-stack if possible by unequipping items before dropping
// them.
MWWorld::InventoryStore& store = ptr.getClass().getInventoryStore(ptr);
int numNotEquipped = store.count(item);
for (int slot = 0; slot < MWWorld::InventoryStore::Slots; ++slot)
{
MWWorld::ConstContainerStoreIterator it = store.getSlot(slot);
if (it != store.end() && it->getCellRef().getRefId() == item)
{
numNotEquipped -= it->getCellRef().getCount();
}
}
for (int slot = 0; slot < MWWorld::InventoryStore::Slots && amount > numNotEquipped; ++slot)
{
MWWorld::ContainerStoreIterator it = store.getSlot(slot);
if (it != store.end() && it->getCellRef().getRefId() == item)
{
int numToRemove = std::min(amount - numNotEquipped, it->getCellRef().getCount());
store.unequipItemQuantity(*it, numToRemove);
numNotEquipped += numToRemove;
}
}
for (MWWorld::ContainerStoreIterator iter(store.begin()); iter != store.end(); ++iter)
{
if (iter->getCellRef().getRefId() == item && !store.isEquipped(*iter))
{
int removed = store.remove(*iter, amount);
MWWorld::Ptr dropped
= MWBase::Environment::get().getWorld()->dropObjectOnGround(ptr, *iter, removed);
dropped.getCellRef().setOwner(ESM::RefId());
amount -= removed;
if (amount <= 0)
break;
}
}
}
MWWorld::ManualRef ref(*MWBase::Environment::get().getESMStore(), item, 1);
MWWorld::Ptr itemPtr(ref.getPtr());
if (amount > 0)
{
if (itemPtr.getClass().getScript(itemPtr).empty())
{
MWBase::Environment::get().getWorld()->dropObjectOnGround(ptr, itemPtr, amount);
}
else
{
// Dropping one item per time to prevent making stacks of scripted items
for (int i = 0; i < amount; i++)
MWBase::Environment::get().getWorld()->dropObjectOnGround(ptr, itemPtr, 1);
}
}
MWBase::Environment::get().getSoundManager()->playSound3D(
ptr, itemPtr.getClass().getDownSoundId(itemPtr), 1.f, 1.f);
}
};
template <class R>
class OpDropSoulGem : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
ESM::RefId soul = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
if (!ptr.getClass().isActor())
return;
MWWorld::ContainerStore& store = ptr.getClass().getContainerStore(ptr);
for (MWWorld::ContainerStoreIterator iter(store.begin()); iter != store.end(); ++iter)
{
if (iter->getCellRef().getSoul() == soul)
{
MWBase::Environment::get().getWorld()->dropObjectOnGround(ptr, *iter, 1);
store.remove(*iter, 1);
break;
}
}
}
};
template <class R>
class OpGetAttacked : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push(ptr.getClass().getCreatureStats(ptr).getAttacked());
}
};
template <class R>
class OpGetWeaponDrawn : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
auto& cls = ptr.getClass();
if (!cls.hasInventoryStore(ptr) && !cls.isBipedal(ptr))
{
runtime.push(0);
return;
}
if (cls.getCreatureStats(ptr).getDrawState() != MWMechanics::DrawState::Weapon)
{
runtime.push(0);
return;
}
MWRender::Animation* anim = MWBase::Environment::get().getWorld()->getAnimation(ptr);
runtime.push(anim && anim->getWeaponsShown());
}
};
template <class R>
class OpGetSpellReadied : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push(ptr.getClass().getCreatureStats(ptr).getDrawState() == MWMechanics::DrawState::Spell);
}
};
template <class R>
class OpGetSpellEffects : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
ESM::RefId id = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
if (!ptr.getClass().isActor())
{
runtime.push(0);
return;
}
const MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats(ptr);
runtime.push(stats.getActiveSpells().isSpellActive(id));
}
};
class OpGetCurrentTime : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
runtime.push(MWBase::Environment::get().getWorld()->getTimeStamp().getHour());
}
};
template <class R>
class OpSetDelete : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
int parameter = runtime[0].mInteger;
runtime.pop();
if (parameter == 1)
MWBase::Environment::get().getWorld()->deleteObject(ptr);
else if (parameter == 0)
MWBase::Environment::get().getWorld()->undeleteObject(ptr);
else
throw std::runtime_error("SetDelete: unexpected parameter");
}
};
class OpGetSquareRoot : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
float param = runtime[0].mFloat;
runtime.pop();
if (param < 0)
throw std::runtime_error("square root of negative number (we aren't that imaginary)");
runtime.push(std::sqrt(param));
}
};
template <class R>
class OpFall : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override {}
};
template <class R>
class OpGetStandingPc : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push(MWBase::Environment::get().getWorld()->getPlayerStandingOn(ptr));
}
};
template <class R>
class OpGetStandingActor : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push(MWBase::Environment::get().getWorld()->getActorStandingOn(ptr));
}
};
template <class R>
class OpGetCollidingPc : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push(MWBase::Environment::get().getWorld()->getPlayerCollidingWith(ptr));
}
};
template <class R>
class OpGetCollidingActor : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push(MWBase::Environment::get().getWorld()->getActorCollidingWith(ptr));
}
};
template <class R>
class OpHurtStandingActor : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
float healthDiffPerSecond = runtime[0].mFloat;
runtime.pop();
MWBase::Environment::get().getWorld()->hurtStandingActors(ptr, healthDiffPerSecond);
}
};
template <class R>
class OpHurtCollidingActor : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
float healthDiffPerSecond = runtime[0].mFloat;
runtime.pop();
MWBase::Environment::get().getWorld()->hurtCollidingActors(ptr, healthDiffPerSecond);
}
};
class OpGetWindSpeed : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
runtime.push(MWBase::Environment::get().getWorld()->getWindSpeed());
}
};
template <class R>
class OpHitOnMe : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
ESM::RefId objectID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats(ptr);
bool hit = objectID == stats.getLastHitObject();
runtime.push(hit);
if (hit)
stats.clearLastHitObject();
}
};
template <class R>
class OpHitAttemptOnMe : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
ESM::RefId objectID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats(ptr);
bool hit = objectID == stats.getLastHitAttemptObject();
runtime.push(hit);
if (hit)
stats.clearLastHitAttemptObject();
}
};
template <bool Enable>
class OpEnableTeleporting : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWBase::World* world = MWBase::Environment::get().getWorld();
world->enableTeleporting(Enable);
}
};
template <bool Enable>
class OpEnableLevitation : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWBase::World* world = MWBase::Environment::get().getWorld();
world->enableLevitation(Enable);
}
};
template <class R>
class OpShow : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime, false);
std::string_view var = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
std::stringstream output;
if (!ptr.isEmpty())
{
ESM::RefId script = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
if (!script.empty())
{
const Compiler::Locals& locals
= MWBase::Environment::get().getScriptManager()->getLocals(script);
char type = locals.getType(var);
std::string refId = ptr.getCellRef().getRefId().getRefIdString();
if (refId.find(' ') != std::string::npos)
refId = '"' + refId + '"';
switch (type)
{
case 'l':
case 's':
output << refId << "." << var << " = "
<< ptr.getRefData().getLocals().getIntVar(script, var);
break;
case 'f':
output << refId << "." << var << " = "
<< ptr.getRefData().getLocals().getFloatVar(script, var);
break;
}
}
}
if (output.rdbuf()->in_avail() == 0)
{
MWBase::World* world = MWBase::Environment::get().getWorld();
char type = world->getGlobalVariableType(var);
switch (type)
{
case 's':
output << var << " = " << runtime.getContext().getGlobalShort(var);
break;
case 'l':
output << var << " = " << runtime.getContext().getGlobalLong(var);
break;
case 'f':
output << var << " = " << runtime.getContext().getGlobalFloat(var);
break;
default:
output << "unknown variable";
}
}
runtime.getContext().report(output.str());
}
};
template <class R>
class OpShowVars : public Interpreter::Opcode0
{
void printLocalVars(Interpreter::Runtime& runtime, const MWWorld::Ptr& ptr)
{
std::stringstream str;
const ESM::RefId& script = ptr.getClass().getScript(ptr);
if (script.empty())
str << ptr.getCellRef().getRefId() << " does not have a script.";
else
{
str << "Local variables for " << ptr.getCellRef().getRefId();
const Locals& locals = ptr.getRefData().getLocals();
const Compiler::Locals& complocals
= MWBase::Environment::get().getScriptManager()->getLocals(script);
const std::vector<std::string>* names = &complocals.get('s');
for (size_t i = 0; i < names->size(); ++i)
{
if (i >= locals.mShorts.size())
break;
str << std::endl << " " << (*names)[i] << " = " << locals.mShorts[i] << " (short)";
}
names = &complocals.get('l');
for (size_t i = 0; i < names->size(); ++i)
{
if (i >= locals.mLongs.size())
break;
str << std::endl << " " << (*names)[i] << " = " << locals.mLongs[i] << " (long)";
}
names = &complocals.get('f');
for (size_t i = 0; i < names->size(); ++i)
{
if (i >= locals.mFloats.size())
break;
str << std::endl << " " << (*names)[i] << " = " << locals.mFloats[i] << " (float)";
}
}
runtime.getContext().report(str.str());
}
void printGlobalVars(Interpreter::Runtime& runtime)
{
std::stringstream str;
str << "Global variables:";
MWBase::World* world = MWBase::Environment::get().getWorld();
std::vector<std::string> names = runtime.getContext().getGlobals();
for (size_t i = 0; i < names.size(); ++i)
{
char type = world->getGlobalVariableType(names[i]);
str << std::endl << " " << names[i] << " = ";
switch (type)
{
case 's':
str << runtime.getContext().getGlobalShort(names[i]) << " (short)";
break;
case 'l':
str << runtime.getContext().getGlobalLong(names[i]) << " (long)";
break;
case 'f':
str << runtime.getContext().getGlobalFloat(names[i]) << " (float)";
break;
default:
str << "<unknown type>";
}
}
runtime.getContext().report(str.str());
}
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime, false);
if (!ptr.isEmpty())
printLocalVars(runtime, ptr);
else
{
// No reference, no problem.
printGlobalVars(runtime);
}
}
};
class OpToggleScripts : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
bool enabled = MWBase::Environment::get().getWorld()->toggleScripts();
runtime.getContext().report(enabled ? "Scripts -> On" : "Scripts -> Off");
}
};
class OpToggleGodMode : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
bool enabled = MWBase::Environment::get().getWorld()->toggleGodMode();
runtime.getContext().report(enabled ? "God Mode -> On" : "God Mode -> Off");
}
};
template <class R>
class OpCast : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
ESM::RefId spellId = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
ESM::RefId targetId = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
const ESM::Spell* spell = MWBase::Environment::get().getESMStore()->get<ESM::Spell>().search(spellId);
if (!spell)
{
runtime.getContext().report(
"spellcasting failed: cannot find spell \"" + spellId.getRefIdString() + "\"");
return;
}
if (ptr == MWMechanics::getPlayer())
{
MWBase::Environment::get().getWorld()->getPlayer().setSelectedSpell(spell->mId);
return;
}
if (ptr.getClass().isActor())
{
if (!MWBase::Environment::get().getMechanicsManager()->isCastingSpell(ptr))
{
MWMechanics::AiCast castPackage(targetId, spell->mId, true);
ptr.getClass().getCreatureStats(ptr).getAiSequence().stack(castPackage, ptr);
}
return;
}
MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtr(targetId, false, false);
if (target.isEmpty())
return;
MWMechanics::CastSpell cast(ptr, target, false, true);
cast.playSpellCastingEffects(spell);
cast.mHitPosition = target.getRefData().getPosition().asVec3();
cast.mAlwaysSucceed = true;
cast.cast(spell);
}
};
template <class R>
class OpExplodeSpell : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr ptr = R()(runtime);
ESM::RefId spellId = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
const ESM::Spell* spell = MWBase::Environment::get().getESMStore()->get<ESM::Spell>().search(spellId);
if (!spell)
{
runtime.getContext().report(
"spellcasting failed: cannot find spell \"" + spellId.getRefIdString() + "\"");
return;
}
if (ptr == MWMechanics::getPlayer())
{
MWBase::Environment::get().getWorld()->getPlayer().setSelectedSpell(spell->mId);
return;
}
if (ptr.getClass().isActor())
{
if (!MWBase::Environment::get().getMechanicsManager()->isCastingSpell(ptr))
{
MWMechanics::AiCast castPackage(ptr.getCellRef().getRefId(), spell->mId, true);
ptr.getClass().getCreatureStats(ptr).getAiSequence().stack(castPackage, ptr);
}
return;
}
MWMechanics::CastSpell cast(ptr, ptr, false, true);
cast.mHitPosition = ptr.getRefData().getPosition().asVec3();
cast.mAlwaysSucceed = true;
cast.cast(spell);
}
};
class OpGoToJail : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWBase::World* world = MWBase::Environment::get().getWorld();
world->goToJail();
}
};
class OpPayFine : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr player = MWMechanics::getPlayer();
player.getClass().getNpcStats(player).setBounty(0);
MWBase::World* world = MWBase::Environment::get().getWorld();
world->confiscateStolenItems(player);
world->getPlayer().recordCrimeId();
world->getPlayer().setDrawState(MWMechanics::DrawState::Nothing);
}
};
class OpPayFineThief : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWWorld::Ptr player = MWMechanics::getPlayer();
player.getClass().getNpcStats(player).setBounty(0);
MWBase::Environment::get().getWorld()->getPlayer().recordCrimeId();
}
};
class OpGetPcInJail : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
runtime.push(MWBase::Environment::get().getWorld()->isPlayerInJail());
}
};
class OpGetPcTraveling : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
runtime.push(MWBase::Environment::get().getWorld()->isPlayerTraveling());
}
};
template <class R>
class OpBetaComment : public Interpreter::Opcode1
{
public:
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
{
MWWorld::Ptr ptr = R()(runtime);
std::stringstream msg;
msg << "Report time: ";
std::time_t currentTime = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
tm timeinfo{};
#ifdef _WIN32
gmtime_s(&timeinfo, &currentTime);
#else
gmtime_r(&currentTime, &timeinfo);
#endif
msg << std::put_time(&timeinfo, "%Y.%m.%d %T UTC") << std::endl;
msg << "Content file: " << ptr.getCellRef().getRefNum().mContentFile;
if (!ptr.getCellRef().hasContentFile())
msg << " [None]" << std::endl;
else
{
std::vector<std::string> contentFiles = MWBase::Environment::get().getWorld()->getContentFiles();
msg << " [" << contentFiles.at(ptr.getCellRef().getRefNum().mContentFile) << "]" << std::endl;
}
msg << "RefNum: " << ptr.getCellRef().getRefNum().mIndex << std::endl;
if (ptr.getRefData().isDeletedByContentFile())
msg << "[Deleted by content file]" << std::endl;
if (!ptr.getCellRef().getCount())
msg << "[Deleted]" << std::endl;
msg << "RefID: " << ptr.getCellRef().getRefId() << std::endl;
msg << "Memory address: " << ptr.getBase() << std::endl;
if (ptr.isInCell())
{
MWWorld::CellStore* cell = ptr.getCell();
msg << "Cell: " << MWBase::Environment::get().getWorld()->getCellName(cell) << std::endl;
if (cell->getCell()->isExterior())
msg << "Grid: " << cell->getCell()->getGridX() << " " << cell->getCell()->getGridY()
<< std::endl;
osg::Vec3f pos(ptr.getRefData().getPosition().asVec3());
msg << "Coordinates: " << pos.x() << " " << pos.y() << " " << pos.z() << std::endl;
auto vfs = MWBase::Environment::get().getResourceSystem()->getVFS();
std::string model
= ::Misc::ResourceHelpers::correctActorModelPath(ptr.getClass().getCorrectedModel(ptr), vfs);
msg << "Model: " << model << std::endl;
if (!model.empty())
{
const std::string archive = vfs->getArchive(model);
if (!archive.empty())
msg << "(" << archive << ")" << std::endl;
TextureFetchVisitor visitor;
SceneUtil::PositionAttitudeTransform* baseNode = ptr.getRefData().getBaseNode();
if (baseNode)
baseNode->accept(visitor);
// The instance might not have a physical model due to paging or scripting.
// If this is the case, fall back to the template
if (visitor.mTextures.empty())
{
Resource::SceneManager* sceneManager
= MWBase::Environment::get().getResourceSystem()->getSceneManager();
const_cast<osg::Node*>(sceneManager->getTemplate(model).get())->accept(visitor);
msg << "Bound textures: [None]" << std::endl;
if (!visitor.mTextures.empty())
msg << "Model textures: ";
}
else
{
msg << "Bound textures: ";
}
if (!visitor.mTextures.empty())
{
msg << std::endl;
std::string lastTextureSrc;
for (auto& [textureName, fileName] : visitor.mTextures)
{
std::string textureSrc;
if (!fileName.empty())
textureSrc = vfs->getArchive(fileName);
if (lastTextureSrc.empty() || textureSrc != lastTextureSrc)
{
lastTextureSrc = std::move(textureSrc);
if (lastTextureSrc.empty())
lastTextureSrc = "[No Source]";
msg << " " << lastTextureSrc << std::endl;
}
msg << " ";
msg << (textureName.empty() ? "[Anonymous]: " : textureName) << ": ";
msg << (fileName.empty() ? "[No File]" : fileName) << std::endl;
}
}
else
{
msg << "[None]" << std::endl;
}
}
if (!ptr.getClass().getScript(ptr).empty())
msg << "Script: " << ptr.getClass().getScript(ptr) << std::endl;
}
while (arg0 > 0)
{
std::string_view notes = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
if (!notes.empty())
msg << "Notes: " << notes << std::endl;
--arg0;
}
Log(Debug::Warning) << "\n" << msg.str();
runtime.getContext().report(msg.str());
}
};
class OpAddToLevCreature : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
const ESM::RefId& levId = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
const ESM::RefId& creatureId = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
int level = runtime[0].mInteger;
runtime.pop();
ESM::CreatureLevList listCopy
= *MWBase::Environment::get().getESMStore()->get<ESM::CreatureLevList>().find(levId);
addToLevList(&listCopy, creatureId, level);
MWBase::Environment::get().getESMStore()->overrideRecord(listCopy);
}
};
class OpRemoveFromLevCreature : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
const ESM::RefId& levId = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
const ESM::RefId& creatureId = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
int level = runtime[0].mInteger;
runtime.pop();
ESM::CreatureLevList listCopy
= *MWBase::Environment::get().getESMStore()->get<ESM::CreatureLevList>().find(levId);
removeFromLevList(&listCopy, creatureId, level);
MWBase::Environment::get().getESMStore()->overrideRecord(listCopy);
}
};
class OpAddToLevItem : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
const ESM::RefId& levId = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
const ESM::RefId& itemId = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
int level = runtime[0].mInteger;
runtime.pop();
ESM::ItemLevList listCopy
= *MWBase::Environment::get().getESMStore()->get<ESM::ItemLevList>().find(levId);
addToLevList(&listCopy, itemId, level);
MWBase::Environment::get().getESMStore()->overrideRecord(listCopy);
}
};
class OpRemoveFromLevItem : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
const ESM::RefId& levId = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
const ESM::RefId& itemId = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
int level = runtime[0].mInteger;
runtime.pop();
ESM::ItemLevList listCopy
= *MWBase::Environment::get().getESMStore()->get<ESM::ItemLevList>().find(levId);
removeFromLevList(&listCopy, itemId, level);
MWBase::Environment::get().getESMStore()->overrideRecord(listCopy);
}
};
template <class R>
class OpShowSceneGraph : public Interpreter::Opcode1
{
public:
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
{
MWWorld::Ptr ptr = R()(runtime, false);
int confirmed = 0;
if (arg0 == 1)
{
confirmed = runtime[0].mInteger;
runtime.pop();
}
if (ptr.isEmpty() && !confirmed)
runtime.getContext().report(
"Exporting the entire scene graph will result in a large file. Confirm this action using "
"'showscenegraph 1' or select an object instead.");
else
{
const auto filename = MWBase::Environment::get().getWorld()->exportSceneGraph(ptr);
runtime.getContext().report("Wrote '" + Files::pathToUnicodeString(filename) + "'");
}
}
};
class OpToggleNavMesh : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
bool enabled = MWBase::Environment::get().getWorld()->toggleRenderMode(MWRender::Render_NavMesh);
runtime.getContext().report(
enabled ? "Navigation Mesh Rendering -> On" : "Navigation Mesh Rendering -> Off");
}
};
class OpToggleActorsPaths : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
bool enabled = MWBase::Environment::get().getWorld()->toggleRenderMode(MWRender::Render_ActorsPaths);
runtime.getContext().report(enabled ? "Agents Paths Rendering -> On" : "Agents Paths Rendering -> Off");
}
};
class OpSetNavMeshNumberToRender : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
const auto navMeshNumber = runtime[0].mInteger;
runtime.pop();
if (navMeshNumber < 0)
{
runtime.getContext().report("Invalid navmesh number: use not less than zero values");
return;
}
MWBase::Environment::get().getWorld()->setNavMeshNumberToRender(
static_cast<std::size_t>(navMeshNumber));
}
};
template <class R>
class OpRepairedOnMe : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
// Broken in vanilla and deliberately no-op.
runtime.push(0);
}
};
class OpToggleRecastMesh : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
bool enabled = MWBase::Environment::get().getWorld()->toggleRenderMode(MWRender::Render_RecastMesh);
runtime.getContext().report(enabled ? "Recast Mesh Rendering -> On" : "Recast Mesh Rendering -> Off");
}
};
class OpHelp : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
std::stringstream message;
message << MWBase::Environment::get().getWindowManager()->getVersionDescription() << "\n\n";
std::vector<std::string> commands;
MWBase::Environment::get().getScriptManager()->getExtensions().listKeywords(commands);
for (const auto& command : commands)
message << command << "\n";
runtime.getContext().report(message.str());
}
};
class OpReloadLua : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
MWBase::Environment::get().getLuaManager()->reloadAllScripts();
runtime.getContext().report("All Lua scripts are reloaded");
}
};
class OpTestModels : public Interpreter::Opcode0
{
template <class T>
void test(int& count) const
{
Resource::SceneManager* sceneManager
= MWBase::Environment::get().getResourceSystem()->getSceneManager();
const MWWorld::ESMStore& store = *MWBase::Environment::get().getESMStore();
for (const T& record : store.get<T>())
{
MWWorld::ManualRef ref(store, record.mId);
std::string model = ref.getPtr().getClass().getCorrectedModel(ref.getPtr());
if (!model.empty())
{
sceneManager->getTemplate(model);
++count;
}
}
}
public:
void execute(Interpreter::Runtime& runtime) override
{
Resource::SceneManager* sceneManager
= MWBase::Environment::get().getResourceSystem()->getSceneManager();
double delay = sceneManager->getExpiryDelay();
sceneManager->setExpiryDelay(0.0);
int count = 0;
test<ESM::Activator>(count);
test<ESM::Apparatus>(count);
test<ESM::Armor>(count);
test<ESM::Potion>(count);
test<ESM::BodyPart>(count);
test<ESM::Book>(count);
test<ESM::Clothing>(count);
test<ESM::Container>(count);
test<ESM::Creature>(count);
test<ESM::Door>(count);
test<ESM::Ingredient>(count);
test<ESM::Light>(count);
test<ESM::Lockpick>(count);
test<ESM::Miscellaneous>(count);
test<ESM::Probe>(count);
test<ESM::Repair>(count);
test<ESM::Static>(count);
test<ESM::Weapon>(count);
sceneManager->setExpiryDelay(delay);
std::stringstream message;
message << "Attempted to load models for " << count << " objects. Check the log for details.";
runtime.getContext().report(message.str());
}
};
void installOpcodes(Interpreter::Interpreter& interpreter)
{
interpreter.installSegment5<OpMenuMode>(Compiler::Misc::opcodeMenuMode);
interpreter.installSegment5<OpRandom>(Compiler::Misc::opcodeRandom);
interpreter.installSegment5<OpScriptRunning>(Compiler::Misc::opcodeScriptRunning);
interpreter.installSegment5<OpStartScript<ImplicitRef>>(Compiler::Misc::opcodeStartScript);
interpreter.installSegment5<OpStartScript<ExplicitRef>>(Compiler::Misc::opcodeStartScriptExplicit);
interpreter.installSegment5<OpStopScript>(Compiler::Misc::opcodeStopScript);
interpreter.installSegment5<OpGetSecondsPassed>(Compiler::Misc::opcodeGetSecondsPassed);
interpreter.installSegment5<OpEnable<ImplicitRef>>(Compiler::Misc::opcodeEnable);
interpreter.installSegment5<OpEnable<ExplicitRef>>(Compiler::Misc::opcodeEnableExplicit);
interpreter.installSegment5<OpDisable<ImplicitRef>>(Compiler::Misc::opcodeDisable);
interpreter.installSegment5<OpDisable<ExplicitRef>>(Compiler::Misc::opcodeDisableExplicit);
interpreter.installSegment5<OpGetDisabled<ImplicitRef>>(Compiler::Misc::opcodeGetDisabled);
interpreter.installSegment5<OpGetDisabled<ExplicitRef>>(Compiler::Misc::opcodeGetDisabledExplicit);
interpreter.installSegment5<OpXBox>(Compiler::Misc::opcodeXBox);
interpreter.installSegment5<OpOnActivate<ImplicitRef>>(Compiler::Misc::opcodeOnActivate);
interpreter.installSegment5<OpOnActivate<ExplicitRef>>(Compiler::Misc::opcodeOnActivateExplicit);
interpreter.installSegment5<OpActivate<ImplicitRef>>(Compiler::Misc::opcodeActivate);
interpreter.installSegment5<OpActivate<ExplicitRef>>(Compiler::Misc::opcodeActivateExplicit);
interpreter.installSegment3<OpLock<ImplicitRef>>(Compiler::Misc::opcodeLock);
interpreter.installSegment3<OpLock<ExplicitRef>>(Compiler::Misc::opcodeLockExplicit);
interpreter.installSegment5<OpUnlock<ImplicitRef>>(Compiler::Misc::opcodeUnlock);
interpreter.installSegment5<OpUnlock<ExplicitRef>>(Compiler::Misc::opcodeUnlockExplicit);
interpreter.installSegment5<OpToggleCollisionDebug>(Compiler::Misc::opcodeToggleCollisionDebug);
interpreter.installSegment5<OpToggleCollisionBoxes>(Compiler::Misc::opcodeToggleCollisionBoxes);
interpreter.installSegment5<OpToggleWireframe>(Compiler::Misc::opcodeToggleWireframe);
interpreter.installSegment5<OpFadeIn>(Compiler::Misc::opcodeFadeIn);
interpreter.installSegment5<OpFadeOut>(Compiler::Misc::opcodeFadeOut);
interpreter.installSegment5<OpFadeTo>(Compiler::Misc::opcodeFadeTo);
interpreter.installSegment5<OpTogglePathgrid>(Compiler::Misc::opcodeTogglePathgrid);
interpreter.installSegment5<OpToggleWater>(Compiler::Misc::opcodeToggleWater);
interpreter.installSegment5<OpToggleWorld>(Compiler::Misc::opcodeToggleWorld);
interpreter.installSegment5<OpDontSaveObject>(Compiler::Misc::opcodeDontSaveObject);
interpreter.installSegment5<OpPcForce1stPerson>(Compiler::Misc::opcodePcForce1stPerson);
interpreter.installSegment5<OpPcForce3rdPerson>(Compiler::Misc::opcodePcForce3rdPerson);
interpreter.installSegment5<OpPcGet3rdPerson>(Compiler::Misc::opcodePcGet3rdPerson);
interpreter.installSegment5<OpToggleVanityMode>(Compiler::Misc::opcodeToggleVanityMode);
interpreter.installSegment5<OpGetPcSleep>(Compiler::Misc::opcodeGetPcSleep);
interpreter.installSegment5<OpGetPcJumping>(Compiler::Misc::opcodeGetPcJumping);
interpreter.installSegment5<OpWakeUpPc>(Compiler::Misc::opcodeWakeUpPc);
interpreter.installSegment5<OpPlayBink>(Compiler::Misc::opcodePlayBink);
interpreter.installSegment5<OpPayFine>(Compiler::Misc::opcodePayFine);
interpreter.installSegment5<OpPayFineThief>(Compiler::Misc::opcodePayFineThief);
interpreter.installSegment5<OpGoToJail>(Compiler::Misc::opcodeGoToJail);
interpreter.installSegment5<OpGetLocked<ImplicitRef>>(Compiler::Misc::opcodeGetLocked);
interpreter.installSegment5<OpGetLocked<ExplicitRef>>(Compiler::Misc::opcodeGetLockedExplicit);
interpreter.installSegment5<OpGetEffect<ImplicitRef>>(Compiler::Misc::opcodeGetEffect);
interpreter.installSegment5<OpGetEffect<ExplicitRef>>(Compiler::Misc::opcodeGetEffectExplicit);
interpreter.installSegment5<OpAddSoulGem<ImplicitRef>>(Compiler::Misc::opcodeAddSoulGem);
interpreter.installSegment5<OpAddSoulGem<ExplicitRef>>(Compiler::Misc::opcodeAddSoulGemExplicit);
interpreter.installSegment3<OpRemoveSoulGem<ImplicitRef>>(Compiler::Misc::opcodeRemoveSoulGem);
interpreter.installSegment3<OpRemoveSoulGem<ExplicitRef>>(Compiler::Misc::opcodeRemoveSoulGemExplicit);
interpreter.installSegment5<OpDrop<ImplicitRef>>(Compiler::Misc::opcodeDrop);
interpreter.installSegment5<OpDrop<ExplicitRef>>(Compiler::Misc::opcodeDropExplicit);
interpreter.installSegment5<OpDropSoulGem<ImplicitRef>>(Compiler::Misc::opcodeDropSoulGem);
interpreter.installSegment5<OpDropSoulGem<ExplicitRef>>(Compiler::Misc::opcodeDropSoulGemExplicit);
interpreter.installSegment5<OpGetAttacked<ImplicitRef>>(Compiler::Misc::opcodeGetAttacked);
interpreter.installSegment5<OpGetAttacked<ExplicitRef>>(Compiler::Misc::opcodeGetAttackedExplicit);
interpreter.installSegment5<OpGetWeaponDrawn<ImplicitRef>>(Compiler::Misc::opcodeGetWeaponDrawn);
interpreter.installSegment5<OpGetWeaponDrawn<ExplicitRef>>(Compiler::Misc::opcodeGetWeaponDrawnExplicit);
interpreter.installSegment5<OpGetSpellReadied<ImplicitRef>>(Compiler::Misc::opcodeGetSpellReadied);
interpreter.installSegment5<OpGetSpellReadied<ExplicitRef>>(Compiler::Misc::opcodeGetSpellReadiedExplicit);
interpreter.installSegment5<OpGetSpellEffects<ImplicitRef>>(Compiler::Misc::opcodeGetSpellEffects);
interpreter.installSegment5<OpGetSpellEffects<ExplicitRef>>(Compiler::Misc::opcodeGetSpellEffectsExplicit);
interpreter.installSegment5<OpGetCurrentTime>(Compiler::Misc::opcodeGetCurrentTime);
interpreter.installSegment5<OpSetDelete<ImplicitRef>>(Compiler::Misc::opcodeSetDelete);
interpreter.installSegment5<OpSetDelete<ExplicitRef>>(Compiler::Misc::opcodeSetDeleteExplicit);
interpreter.installSegment5<OpGetSquareRoot>(Compiler::Misc::opcodeGetSquareRoot);
interpreter.installSegment5<OpFall<ImplicitRef>>(Compiler::Misc::opcodeFall);
interpreter.installSegment5<OpFall<ExplicitRef>>(Compiler::Misc::opcodeFallExplicit);
interpreter.installSegment5<OpGetStandingPc<ImplicitRef>>(Compiler::Misc::opcodeGetStandingPc);
interpreter.installSegment5<OpGetStandingPc<ExplicitRef>>(Compiler::Misc::opcodeGetStandingPcExplicit);
interpreter.installSegment5<OpGetStandingActor<ImplicitRef>>(Compiler::Misc::opcodeGetStandingActor);
interpreter.installSegment5<OpGetStandingActor<ExplicitRef>>(
Compiler::Misc::opcodeGetStandingActorExplicit);
interpreter.installSegment5<OpGetCollidingPc<ImplicitRef>>(Compiler::Misc::opcodeGetCollidingPc);
interpreter.installSegment5<OpGetCollidingPc<ExplicitRef>>(Compiler::Misc::opcodeGetCollidingPcExplicit);
interpreter.installSegment5<OpGetCollidingActor<ImplicitRef>>(Compiler::Misc::opcodeGetCollidingActor);
interpreter.installSegment5<OpGetCollidingActor<ExplicitRef>>(
Compiler::Misc::opcodeGetCollidingActorExplicit);
interpreter.installSegment5<OpHurtStandingActor<ImplicitRef>>(Compiler::Misc::opcodeHurtStandingActor);
interpreter.installSegment5<OpHurtStandingActor<ExplicitRef>>(
Compiler::Misc::opcodeHurtStandingActorExplicit);
interpreter.installSegment5<OpHurtCollidingActor<ImplicitRef>>(Compiler::Misc::opcodeHurtCollidingActor);
interpreter.installSegment5<OpHurtCollidingActor<ExplicitRef>>(
Compiler::Misc::opcodeHurtCollidingActorExplicit);
interpreter.installSegment5<OpGetWindSpeed>(Compiler::Misc::opcodeGetWindSpeed);
interpreter.installSegment5<OpHitOnMe<ImplicitRef>>(Compiler::Misc::opcodeHitOnMe);
interpreter.installSegment5<OpHitOnMe<ExplicitRef>>(Compiler::Misc::opcodeHitOnMeExplicit);
interpreter.installSegment5<OpHitAttemptOnMe<ImplicitRef>>(Compiler::Misc::opcodeHitAttemptOnMe);
interpreter.installSegment5<OpHitAttemptOnMe<ExplicitRef>>(Compiler::Misc::opcodeHitAttemptOnMeExplicit);
interpreter.installSegment5<OpEnableTeleporting<false>>(Compiler::Misc::opcodeDisableTeleporting);
interpreter.installSegment5<OpEnableTeleporting<true>>(Compiler::Misc::opcodeEnableTeleporting);
interpreter.installSegment5<OpShowVars<ImplicitRef>>(Compiler::Misc::opcodeShowVars);
interpreter.installSegment5<OpShowVars<ExplicitRef>>(Compiler::Misc::opcodeShowVarsExplicit);
interpreter.installSegment5<OpShow<ImplicitRef>>(Compiler::Misc::opcodeShow);
interpreter.installSegment5<OpShow<ExplicitRef>>(Compiler::Misc::opcodeShowExplicit);
interpreter.installSegment5<OpToggleGodMode>(Compiler::Misc::opcodeToggleGodMode);
interpreter.installSegment5<OpToggleScripts>(Compiler::Misc::opcodeToggleScripts);
interpreter.installSegment5<OpEnableLevitation<false>>(Compiler::Misc::opcodeDisableLevitation);
interpreter.installSegment5<OpEnableLevitation<true>>(Compiler::Misc::opcodeEnableLevitation);
interpreter.installSegment5<OpCast<ImplicitRef>>(Compiler::Misc::opcodeCast);
interpreter.installSegment5<OpCast<ExplicitRef>>(Compiler::Misc::opcodeCastExplicit);
interpreter.installSegment5<OpExplodeSpell<ImplicitRef>>(Compiler::Misc::opcodeExplodeSpell);
interpreter.installSegment5<OpExplodeSpell<ExplicitRef>>(Compiler::Misc::opcodeExplodeSpellExplicit);
interpreter.installSegment5<OpGetPcInJail>(Compiler::Misc::opcodeGetPcInJail);
interpreter.installSegment5<OpGetPcTraveling>(Compiler::Misc::opcodeGetPcTraveling);
interpreter.installSegment3<OpBetaComment<ImplicitRef>>(Compiler::Misc::opcodeBetaComment);
interpreter.installSegment3<OpBetaComment<ExplicitRef>>(Compiler::Misc::opcodeBetaCommentExplicit);
interpreter.installSegment5<OpAddToLevCreature>(Compiler::Misc::opcodeAddToLevCreature);
interpreter.installSegment5<OpRemoveFromLevCreature>(Compiler::Misc::opcodeRemoveFromLevCreature);
interpreter.installSegment5<OpAddToLevItem>(Compiler::Misc::opcodeAddToLevItem);
interpreter.installSegment5<OpRemoveFromLevItem>(Compiler::Misc::opcodeRemoveFromLevItem);
interpreter.installSegment3<OpShowSceneGraph<ImplicitRef>>(Compiler::Misc::opcodeShowSceneGraph);
interpreter.installSegment3<OpShowSceneGraph<ExplicitRef>>(Compiler::Misc::opcodeShowSceneGraphExplicit);
interpreter.installSegment5<OpToggleBorders>(Compiler::Misc::opcodeToggleBorders);
interpreter.installSegment5<OpToggleNavMesh>(Compiler::Misc::opcodeToggleNavMesh);
interpreter.installSegment5<OpToggleActorsPaths>(Compiler::Misc::opcodeToggleActorsPaths);
interpreter.installSegment5<OpSetNavMeshNumberToRender>(Compiler::Misc::opcodeSetNavMeshNumberToRender);
interpreter.installSegment5<OpRepairedOnMe<ImplicitRef>>(Compiler::Misc::opcodeRepairedOnMe);
interpreter.installSegment5<OpRepairedOnMe<ExplicitRef>>(Compiler::Misc::opcodeRepairedOnMeExplicit);
interpreter.installSegment5<OpToggleRecastMesh>(Compiler::Misc::opcodeToggleRecastMesh);
interpreter.installSegment5<OpHelp>(Compiler::Misc::opcodeHelp);
interpreter.installSegment5<OpReloadLua>(Compiler::Misc::opcodeReloadLua);
interpreter.installSegment5<OpTestModels>(Compiler::Misc::opcodeTestModels);
}
}
}