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			28 lines
		
	
	
	
		
			460 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
	
		
			460 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_ESM_QUICKKEYS_H
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#define OPENMW_COMPONENTS_ESM_QUICKKEYS_H
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#include <vector>
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#include <string>
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namespace ESM
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{
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    class ESMReader;
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    class ESMWriter;
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    struct QuickKeys
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    {
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        struct QuickKey
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        {
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            int mType;
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            std::string mId; // Spell or Item ID
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        };
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        std::vector<QuickKey> mKeys;
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        void load (ESMReader &esm);
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        void save (ESMWriter &esm) const;
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    };
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}
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#endif
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