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			51 lines
		
	
	
	
		
			788 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
	
		
			788 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_ESM_UTIL_H
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| #define OPENMW_ESM_UTIL_H
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| 
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| #include <OgreVector3.h>
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| #include <OgreQuaternion.h>
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| 
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| namespace ESM
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| {
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| 
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| // format 0, savegames only
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| 
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| struct Quaternion
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| {
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|     float mValues[4];
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| 
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|     Quaternion() {}
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|     Quaternion (Ogre::Quaternion q)
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|     {
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|         mValues[0] = q.w;
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|         mValues[1] = q.x;
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|         mValues[2] = q.y;
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|         mValues[3] = q.z;
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|     }
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| 
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|     operator Ogre::Quaternion () const
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|     {
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|         return Ogre::Quaternion(mValues[0], mValues[1], mValues[2], mValues[3]);
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|     }
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| };
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| 
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| struct Vector3
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| {
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|     float mValues[3];
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| 
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|     Vector3() {}
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|     Vector3 (Ogre::Vector3 v)
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|     {
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|         mValues[0] = v.x;
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|         mValues[1] = v.y;
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|         mValues[2] = v.z;
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|     }
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| 
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|     operator Ogre::Vector3 () const
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|     {
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|         return Ogre::Vector3(&mValues[0]);
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|     }
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| };
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| 
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| }
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| 
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| #endif
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