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			28 lines
		
	
	
	
		
			581 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
	
		
			581 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_ESM_STATSTATE_H
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| #define OPENMW_ESM_STATSTATE_H
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| 
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| namespace ESM
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| {
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|     class ESMReader;
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|     class ESMWriter;
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| 
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|     // format 0, saved games only
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| 
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|     template<typename T>
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|     struct StatState
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|     {
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|         T mBase;
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|         T mMod; // Note: can either be the modifier, or the modified value.
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|                 // A bit inconsistent, but we can't fix this without breaking compatibility.
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|         T mCurrent;
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|         float mDamage;
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|         float mProgress;
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| 
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|         StatState();
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| 
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|         void load (ESMReader &esm);
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|         void save (ESMWriter &esm) const;
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|     };
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| }
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| 
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| #endif
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