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			37 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_FOG_H
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#define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_FOG_H
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#include "components/settings/sanitizerimpl.hpp"
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#include "components/settings/settingvalue.hpp"
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#include <osg/Math>
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#include <osg/Vec2f>
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#include <osg/Vec3f>
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#include <cstdint>
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#include <string>
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#include <string_view>
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namespace Settings
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{
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    struct FogCategory : WithIndex
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    {
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        using WithIndex::WithIndex;
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        SettingValue<bool> mUseDistantFog{ mIndex, "Fog", "use distant fog" };
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        SettingValue<float> mDistantLandFogStart{ mIndex, "Fog", "distant land fog start" };
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        SettingValue<float> mDistantLandFogEnd{ mIndex, "Fog", "distant land fog end" };
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        SettingValue<float> mDistantUnderwaterFogStart{ mIndex, "Fog", "distant underwater fog start" };
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        SettingValue<float> mDistantUnderwaterFogEnd{ mIndex, "Fog", "distant underwater fog end" };
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        SettingValue<float> mDistantInteriorFogStart{ mIndex, "Fog", "distant interior fog start" };
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        SettingValue<float> mDistantInteriorFogEnd{ mIndex, "Fog", "distant interior fog end" };
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        SettingValue<bool> mRadialFog{ mIndex, "Fog", "radial fog" };
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        SettingValue<bool> mExponentialFog{ mIndex, "Fog", "exponential fog" };
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        SettingValue<bool> mSkyBlending{ mIndex, "Fog", "sky blending" };
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        SettingValue<float> mSkyBlendingStart{ mIndex, "Fog", "sky blending start",
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            makeClampStrictMaxSanitizerFloat(0, 1) };
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        SettingValue<osg::Vec2f> mSkyRttResolution{ mIndex, "Fog", "sky rtt resolution" };
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    };
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}
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#endif
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