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			67 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
| Map Settings
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| ############
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| 
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| .. omw-setting::
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|    :title: global
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|    :type: boolean
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|    :range: true, false
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|    :default: false
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| 
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|    If true, the map window displays the world map; otherwise, it displays the local map.
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|    Updates automatically when switching map views in-game.
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| 
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| .. omw-setting::
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|    :title: global map cell size
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|    :type: int
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|    :range: 1 to 50
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|    :default: 18
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| 
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|    Sets the width in pixels of each cell on the world map.
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|    Larger values show more detail, smaller values less.
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|    Recommended values: 12 to 36.
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|    Changing this affects saved games due to scaling of explored area overlays.
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| 
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| .. omw-setting::
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|    :title: local map hud fog of war
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|    :type: boolean
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|    :range: true, false
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|    :default: false
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| 
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|    Enables fog of war rendering on the HUD map.
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|    Default off since map size limits fog impact.
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| 
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| .. omw-setting::
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|    :title: local map resolution
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|    :type: int
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|    :range: ≥ 1
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|    :default: 256
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| 
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|    Controls resolution of the GUI local map window.
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|    Larger values increase detail but may cause load time and VRAM issues.
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| 
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| .. omw-setting::
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|    :title: local map widget size
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|    :type: int
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|    :range: ≥ 1
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|    :default: 512
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| 
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|    Sets the canvas size of the GUI local map window.
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|    Larger sizes increase on-screen map size and panning.
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| 
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| .. omw-setting::
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|    :title: allow zooming
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|    :type: boolean
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|    :range: true, false
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|    :default: false
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|    :location: :bdg-success:`Launcher > Settings > Interface`
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| 
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|    Enables zooming on local and global maps via mouse wheel.
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| 
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| .. omw-setting::
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|    :title: max local viewing distance
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|    :type: int
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|    :range: > 0
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|    :default: 10
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| 
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|    Controls viewing distance on the local map when 'distant terrain' is enabled.
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|    Increasing this may increase cell load times.
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