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openmw/components/terrain
2020-02-16 16:03:35 +04:00
..
buffercache.cpp
buffercache.hpp Implement releaseGLObjects for cached resources 2017-08-26 19:29:12 +00:00
cellborder.cpp
cellborder.hpp
chunkmanager.cpp
chunkmanager.hpp
compositemaprenderer.cpp
compositemaprenderer.hpp
defs.hpp
material.cpp Optimize blendmap generation 2019-06-01 14:37:29 +04:00
material.hpp Move forcePPL and clamp to global shader defines (bug #4869) 2019-03-05 23:36:08 +03:00
quadtreenode.cpp Fix intersector usage (bug #5283) 2020-02-10 22:31:20 +04:00
quadtreenode.hpp Fix intersector usage (bug #5283) 2020-02-10 22:31:20 +04:00
quadtreeworld.cpp
quadtreeworld.hpp
storage.hpp Remove unused and unfinished blendmap packing feature 2019-03-22 22:15:28 +03:00
terraindrawable.cpp Creanup Distant Terrain code 2019-06-05 19:09:57 +04:00
terraindrawable.hpp Creanup Distant Terrain code 2019-06-05 19:09:57 +04:00
terraingrid.cpp
terraingrid.hpp
texturemanager.cpp
texturemanager.hpp
viewdata.cpp
viewdata.hpp
world.cpp
world.hpp