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			53 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef COMPONENTS_LUA_I18N_H
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| #define COMPONENTS_LUA_I18N_H
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| 
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| #include "luastate.hpp"
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| 
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| #include <components/l10n/messagebundles.hpp>
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| 
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| namespace VFS
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| {
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|     class Manager;
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| }
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| 
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| namespace LuaUtil
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| {
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| 
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|     class L10nManager
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|     {
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|     public:
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|         L10nManager(const VFS::Manager* vfs, LuaState* lua)
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|             : mVFS(vfs)
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|             , mLua(lua)
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|         {
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|         }
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|         void init();
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|         void clear() { mContexts.clear(); }
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| 
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|         void setPreferredLocales(const std::vector<std::string>& locales);
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|         const std::vector<icu::Locale>& getPreferredLocales() const { return mPreferredLocales; }
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| 
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|         sol::object getContext(const std::string& contextName, const std::string& fallbackLocale = "en");
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|         std::string translate(const std::string& contextName, const std::string& key);
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| 
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|     private:
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|         struct Context
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|         {
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|             const std::string mName;
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|             // Must be a shared pointer so that sol::make_object copies the pointer, not the data structure.
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|             std::shared_ptr<l10n::MessageBundles> mMessageBundles;
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| 
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|             void updateLang(L10nManager* manager);
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|             void readLangData(L10nManager* manager, const icu::Locale& lang);
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|             std::string translate(std::string_view key, const sol::object& data);
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|         };
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| 
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|         const VFS::Manager* mVFS;
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|         LuaState* mLua;
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|         std::vector<icu::Locale> mPreferredLocales;
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|         std::map<std::string, Context> mContexts;
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|     };
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| 
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| }
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| 
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| #endif // COMPONENTS_LUA_I18N_H
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