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b88d32ff5b
1 with the data directories 2 with the BSA archives 3 with the content selector When user select a directory to be added, first we walk the directory hierarchy to make a list of all potential data= entries. If we find none, the selected directory is added. If more than one data directory is found, user is presented with a directory list to check which one(s) are to be added. Directories containing one or more content file are marked with an icon. data= and fallback-archive= lines are handled like content= lines: - they are part of the profile in launcher.cfg, prefixed by the profile name - they are updated in openmw.cfg when profile is selected / created Directories can be moved in the list by drag and drop or by buttons. Insertion is possible anywhere in the list. Global data path and data local are shown but are greyed out, as they are always included. No attempt is made to ensure that the user choice are valid (dependencies, overwrite of content). After a profile is loaded, any added content is highlighted in green. |
3 years ago | |
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gamesettings.cpp | 3 years ago | |
gamesettings.hpp | 3 years ago | |
launchersettings.cpp | 3 years ago | |
launchersettings.hpp | 3 years ago | |
settingsbase.hpp | 4 years ago |