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			26 lines
		
	
	
	
		
			475 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
	
		
			475 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OENGINE_BULLET_TRACE_H
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#define OENGINE_BULLET_TRACE_H
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#include <OgreVector3.h>
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namespace OEngine
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{
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    namespace Physic
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    {
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        class PhysicEngine;
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    }
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}
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struct traceResults
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{
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    Ogre::Vector3 endpos;
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    Ogre::Vector3 planenormal;
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    float fraction;
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};
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void newtrace(traceResults *results, const Ogre::Vector3& start, const Ogre::Vector3& end, const Ogre::Vector3& BBHalfExtents, bool isInterior, OEngine::Physic::PhysicEngine* enginePass);
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#endif
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