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openmw/bullet
gugus 8affa30ff1 magic commit that fixe the crash when activating collision after changing cell.
To be faire, this commit should break the collision system... there must be something I don't understand with bullet ghost objects :p
2012-02-06 23:15:19 +01:00
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btKinematicCharacterController.cpp Whitespace changes only (including new mangle with whitespace changes as well) 2011-04-03 13:12:12 +02:00
btKinematicCharacterController.h Whitespace changes only (including new mangle with whitespace changes as well) 2011-04-03 13:12:12 +02:00
BtOgre.cpp Whitespace changes only (including new mangle with whitespace changes as well) 2011-04-03 13:12:12 +02:00
BtOgreExtras.h Whitespace changes only (including new mangle with whitespace changes as well) 2011-04-03 13:12:12 +02:00
BtOgreGP.h Whitespace changes only (including new mangle with whitespace changes as well) 2011-04-03 13:12:12 +02:00
BtOgrePG.h Whitespace changes only (including new mangle with whitespace changes as well) 2011-04-03 13:12:12 +02:00
BulletShapeLoader.cpp Whitespace changes only (including new mangle with whitespace changes as well) 2011-04-03 13:12:12 +02:00
BulletShapeLoader.h Whitespace changes only (including new mangle with whitespace changes as well) 2011-04-03 13:12:12 +02:00
CMotionState.cpp Whitespace changes only (including new mangle with whitespace changes as well) 2011-04-03 13:12:12 +02:00
CMotionState.h Whitespace changes only (including new mangle with whitespace changes as well) 2011-04-03 13:12:12 +02:00
physic.cpp magic commit that fixe the crash when activating collision after changing cell. 2012-02-06 23:15:19 +01:00
physic.hpp added some comments 2012-01-23 22:16:08 +01:00