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Similar to Sound_Buffer, this allows individual Sound_Loudness objects to retain a constant pointer when new ones are inserted on to the end. |
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| bsatool | ||
| esmtool | ||
| essimporter | ||
| launcher | ||
| mwiniimporter | ||
| niftest | ||
| opencs | ||
| openmw | ||
| openmw_test_suite | ||
| wizard | ||
| doc.hpp | ||