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265 lines
11 KiB
C++
265 lines
11 KiB
C++
#include "navmesh.hpp"
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#include "worldspacedata.hpp"
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#include <components/debug/debugging.hpp>
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#include <components/debug/debuglog.hpp>
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#include <components/detournavigator/agentbounds.hpp>
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#include <components/detournavigator/collisionshapetype.hpp>
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#include <components/detournavigator/navmeshdb.hpp>
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#include <components/detournavigator/recastglobalallocator.hpp>
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#include <components/detournavigator/settings.hpp>
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#include <components/esm3/readerscache.hpp>
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#include <components/esm3/variant.hpp>
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#include <components/esmloader/esmdata.hpp>
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#include <components/esmloader/load.hpp>
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#include <components/fallback/fallback.hpp>
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#include <components/fallback/validate.hpp>
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#include <components/files/collections.hpp>
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#include <components/files/configurationmanager.hpp>
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#include <components/files/conversion.hpp>
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#include <components/files/multidircollection.hpp>
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#include <components/platform/platform.hpp>
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#include <components/resource/bulletshapemanager.hpp>
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#include <components/resource/imagemanager.hpp>
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#include <components/resource/niffilemanager.hpp>
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#include <components/resource/scenemanager.hpp>
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#include <components/settings/values.hpp>
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#include <components/to_utf8/to_utf8.hpp>
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#include <components/version/version.hpp>
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#include <components/vfs/manager.hpp>
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#include <components/vfs/registerarchives.hpp>
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#include <osg/Vec3f>
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#include <boost/program_options.hpp>
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#include <cstddef>
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#include <cstdint>
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#include <filesystem>
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#include <iostream>
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#include <map>
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#include <string>
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#include <thread>
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#include <type_traits>
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#include <utility>
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#include <vector>
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#ifdef WIN32
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#include <fcntl.h>
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#include <io.h>
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#endif
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namespace NavMeshTool
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{
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namespace
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{
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namespace bpo = boost::program_options;
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using StringsVector = std::vector<std::string>;
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constexpr std::string_view applicationName = "NavMeshTool";
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bpo::options_description makeOptionsDescription()
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{
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using Fallback::FallbackMap;
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bpo::options_description result;
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auto addOption = result.add_options();
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addOption("help", "print help message");
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addOption("version", "print version information and quit");
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addOption("data",
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bpo::value<Files::MaybeQuotedPathContainer>()
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->default_value(Files::MaybeQuotedPathContainer(), "data")
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->multitoken()
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->composing(),
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"set data directories (later directories have higher priority)");
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addOption("data-local",
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bpo::value<Files::MaybeQuotedPathContainer::value_type>()->default_value(
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Files::MaybeQuotedPathContainer::value_type(), ""),
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"set local data directory (highest priority)");
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addOption("fallback-archive",
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bpo::value<StringsVector>()
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->default_value(StringsVector(), "fallback-archive")
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->multitoken()
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->composing(),
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"set fallback BSA archives (later archives have higher priority)");
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addOption("resources",
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bpo::value<Files::MaybeQuotedPath>()->default_value(Files::MaybeQuotedPath(), "resources"),
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"set resources directory");
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addOption("content",
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bpo::value<StringsVector>()->default_value(StringsVector(), "")->multitoken()->composing(),
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"content file(s): esm/esp, or omwgame/omwaddon/omwscripts");
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addOption("encoding", bpo::value<std::string>()->default_value("win1252"),
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"Character encoding used in OpenMW game messages:\n"
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"\n\twin1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, "
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"Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian languages\n"
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"\n\twin1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages\n"
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"\n\twin1252 - Western European (Latin) alphabet, used by default");
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addOption("fallback",
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bpo::value<Fallback::FallbackMap>()
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->default_value(Fallback::FallbackMap(), "")
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->multitoken()
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->composing(),
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"fallback values");
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addOption("threads",
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bpo::value<std::size_t>()->default_value(
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std::max<std::size_t>(std::thread::hardware_concurrency() - 1, 1)),
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"number of threads for parallel processing");
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addOption("process-interior-cells", bpo::value<bool>()->implicit_value(true)->default_value(false),
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"build navmesh for interior cells");
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addOption("remove-unused-tiles", bpo::value<bool>()->implicit_value(true)->default_value(false),
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"remove tiles from cache that will not be used with current content profile");
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addOption("write-binary-log", bpo::value<bool>()->implicit_value(true)->default_value(false),
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"write progress in binary messages to be consumed by the launcher");
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Files::ConfigurationManager::addCommonOptions(result);
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return result;
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}
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int runNavMeshTool(int argc, char* argv[])
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{
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Platform::init();
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bpo::options_description desc = makeOptionsDescription();
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bpo::parsed_options options = bpo::command_line_parser(argc, argv).options(desc).allow_unregistered().run();
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bpo::variables_map variables;
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bpo::store(options, variables);
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bpo::notify(variables);
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if (variables.find("help") != variables.end())
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{
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getRawStdout() << desc << std::endl;
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return 0;
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}
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Files::ConfigurationManager config;
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config.readConfiguration(variables, desc);
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setupLogging(config.getLogPath(), applicationName);
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const std::string encoding(variables["encoding"].as<std::string>());
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Log(Debug::Info) << ToUTF8::encodingUsingMessage(encoding);
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ToUTF8::Utf8Encoder encoder(ToUTF8::calculateEncoding(encoding));
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Files::PathContainer dataDirs(asPathContainer(variables["data"].as<Files::MaybeQuotedPathContainer>()));
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auto local = variables["data-local"].as<Files::MaybeQuotedPathContainer::value_type>();
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if (!local.empty())
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dataDirs.push_back(std::move(local));
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config.filterOutNonExistingPaths(dataDirs);
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const auto resDir = variables["resources"].as<Files::MaybeQuotedPath>();
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Log(Debug::Info) << Version::getOpenmwVersionDescription();
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dataDirs.insert(dataDirs.begin(), resDir / "vfs");
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const auto fileCollections = Files::Collections(dataDirs);
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const auto archives = variables["fallback-archive"].as<StringsVector>();
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const auto contentFiles = variables["content"].as<StringsVector>();
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const std::size_t threadsNumber = variables["threads"].as<std::size_t>();
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if (threadsNumber < 1)
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{
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std::cerr << "Invalid threads number: " << threadsNumber << ", expected >= 1";
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return -1;
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}
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const bool processInteriorCells = variables["process-interior-cells"].as<bool>();
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const bool removeUnusedTiles = variables["remove-unused-tiles"].as<bool>();
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const bool writeBinaryLog = variables["write-binary-log"].as<bool>();
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#ifdef WIN32
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if (writeBinaryLog)
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_setmode(_fileno(stderr), _O_BINARY);
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#endif
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Fallback::Map::init(variables["fallback"].as<Fallback::FallbackMap>().mMap);
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VFS::Manager vfs;
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VFS::registerArchives(&vfs, fileCollections, archives, true);
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Settings::Manager::load(config);
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const DetourNavigator::AgentBounds agentBounds{
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Settings::game().mActorCollisionShapeType,
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Settings::game().mDefaultActorPathfindHalfExtents,
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};
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const std::uint64_t maxDbFileSize = Settings::navigator().mMaxNavmeshdbFileSize;
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const auto dbPath = Files::pathToUnicodeString(config.getUserDataPath() / "navmesh.db");
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Log(Debug::Info) << "Using navmeshdb at " << dbPath;
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DetourNavigator::NavMeshDb db(dbPath, maxDbFileSize);
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ESM::ReadersCache readers;
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EsmLoader::Query query;
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query.mLoadActivators = true;
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query.mLoadCells = true;
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query.mLoadContainers = true;
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query.mLoadDoors = true;
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query.mLoadGameSettings = true;
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query.mLoadLands = true;
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query.mLoadStatics = true;
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const EsmLoader::EsmData esmData
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= EsmLoader::loadEsmData(query, contentFiles, fileCollections, readers, &encoder);
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constexpr double expiryDelay = 0;
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Resource::ImageManager imageManager(&vfs, expiryDelay);
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Resource::NifFileManager nifFileManager(&vfs);
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Resource::SceneManager sceneManager(&vfs, &imageManager, &nifFileManager, expiryDelay);
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Resource::BulletShapeManager bulletShapeManager(&vfs, &sceneManager, &nifFileManager, expiryDelay);
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DetourNavigator::RecastGlobalAllocator::init();
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DetourNavigator::Settings navigatorSettings = DetourNavigator::makeSettingsFromSettingsManager();
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navigatorSettings.mRecast.mSwimHeightScale
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= EsmLoader::getGameSetting(esmData.mGameSettings, "fSwimHeightScale").getFloat();
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WorldspaceData cellsData = gatherWorldspaceData(
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navigatorSettings, readers, vfs, bulletShapeManager, esmData, processInteriorCells, writeBinaryLog);
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const Status status = generateAllNavMeshTiles(agentBounds, navigatorSettings, threadsNumber,
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removeUnusedTiles, writeBinaryLog, cellsData, std::move(db));
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switch (status)
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{
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case Status::Ok:
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Log(Debug::Info) << "Done";
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break;
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case Status::Cancelled:
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Log(Debug::Warning) << "Cancelled";
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break;
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case Status::NotEnoughSpace:
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Log(Debug::Warning)
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<< "Navmesh generation is cancelled due to running out of disk space or limits "
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<< "for navmesh db. Check disk space at the db location \"" << dbPath
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<< "\". If there is enough space, adjust \"max navmeshdb file size\" setting (see "
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<< "https://openmw.readthedocs.io/en/latest/reference/modding/settings/"
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"navigator.html?highlight=navmesh#max-navmeshdb-file-size).";
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break;
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}
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return 0;
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}
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}
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}
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int main(int argc, char* argv[])
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{
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return wrapApplication(NavMeshTool::runNavMeshTool, argc, argv, NavMeshTool::applicationName);
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}
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