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								attach.cpp
							
						
					
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							Fix incorrect rotation for meshes with BoneOffset
						
					
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				2015-05-20 04:09:21 +02:00 | 
			
		
			
			
			
			
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								attach.hpp
							
						
					
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							Add utility for assembling body parts / equipment
						
					
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				2015-03-29 19:39:22 +02:00 | 
			
		
			
			
			
			
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								clone.cpp
							
						
					
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							RigGeometry clone fix
						
					
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				2015-05-30 00:59:34 +02:00 | 
			
		
			
			
			
			
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								clone.hpp
							
						
					
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							Add SceneManager and clone utility
						
					
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				2015-03-26 18:02:51 +01:00 | 
			
		
			
			
			
			
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								controller.cpp
							
						
					
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							Changes to compile with osg-svn 3.3.8
						
					
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				2015-06-07 23:51:54 +02:00 | 
			
		
			
			
			
			
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								controller.hpp
							
						
					
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							Fix the comments
						
					
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				2015-07-05 21:56:04 +02:00 | 
			
		
			
			
			
			
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								lightcontroller.cpp
							
						
					
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							Fix -Wreorder warnings
						
					
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				2015-05-23 22:44:00 +02:00 | 
			
		
			
			
			
			
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								lightcontroller.hpp
							
						
					
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							Add LightController
						
					
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				2015-04-22 17:37:39 +02:00 | 
			
		
			
			
			
			
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								lightmanager.cpp
							
						
					
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							Take the radius of lights into account when sorting
						
					
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				2015-07-02 20:46:34 +02:00 | 
			
		
			
			
			
			
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								lightmanager.hpp
							
						
					
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							Preliminary handling for overflowing light lists
						
					
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				2015-06-15 18:56:40 +02:00 | 
			
		
			
			
			
			
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								riggeometry.cpp
							
						
					
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							Revert "Use the WorkQueue to update skinning"
						
					
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				2015-06-10 19:08:56 +02:00 | 
			
		
			
			
			
			
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								riggeometry.hpp
							
						
					
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							Revert "Use the WorkQueue to update skinning"
						
					
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				2015-06-10 19:08:56 +02:00 | 
			
		
			
			
			
			
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								skeleton.cpp
							
						
					
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							Skip the Update traversal for inactive skeletons
						
					
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				2015-06-30 03:25:30 +02:00 | 
			
		
			
			
			
			
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								skeleton.hpp
							
						
					
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							Skip the Update traversal for inactive skeletons
						
					
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				2015-06-30 03:25:30 +02:00 | 
			
		
			
			
			
			
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								statesetupdater.cpp
							
						
					
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							Changes to compile with osg-svn 3.3.8
						
					
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				2015-06-07 23:51:54 +02:00 | 
			
		
			
			
			
			
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								statesetupdater.hpp
							
						
					
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							Wireframe mode
						
					
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				2015-06-01 17:02:44 +02:00 | 
			
		
			
			
			
			
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								util.cpp
							
						
					
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							transformBoundingSphere optimization
						
					
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				2015-05-01 01:44:21 +02:00 | 
			
		
			
			
			
			
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								util.hpp
							
						
					
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							Colour conversion utility
						
					
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				2015-04-11 20:09:40 +02:00 | 
			
		
			
			
			
			
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								visitor.hpp
							
						
					
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							Node name lookups should be case insensitive
						
					
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				2015-04-23 17:15:30 +02:00 | 
			
		
			
			
			
			
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								workqueue.cpp
							
						
					
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							Minor fix
						
					
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				2015-06-14 21:04:59 +02:00 | 
			
		
			
			
			
			
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								workqueue.hpp
							
						
					
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							Race condition fix
						
					
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				2015-06-10 19:02:33 +02:00 |