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69 lines
2.2 KiB
C++
69 lines
2.2 KiB
C++
#include "factioncheck.hpp"
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#include <map>
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#include <string>
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#include <utility>
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#include <apps/opencs/model/doc/messages.hpp>
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#include <apps/opencs/model/prefs/category.hpp>
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#include <apps/opencs/model/prefs/setting.hpp>
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#include <apps/opencs/model/world/idcollection.hpp>
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#include <apps/opencs/model/world/record.hpp>
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#include <apps/opencs/model/world/universalid.hpp>
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#include <components/esm3/loadfact.hpp>
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#include <components/esm3/loadskil.hpp>
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#include "../prefs/state.hpp"
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CSMTools::FactionCheckStage::FactionCheckStage(const CSMWorld::IdCollection<ESM::Faction>& factions)
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: mFactions(factions)
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{
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mIgnoreBaseRecords = false;
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}
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int CSMTools::FactionCheckStage::setup()
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{
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mIgnoreBaseRecords = CSMPrefs::get()["Reports"]["ignore-base-records"].isTrue();
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return mFactions.getSize();
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}
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void CSMTools::FactionCheckStage::perform(int stage, CSMDoc::Messages& messages)
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{
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const CSMWorld::Record<ESM::Faction>& record = mFactions.getRecord(stage);
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// Skip "Base" records (setting!) and "Deleted" records
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if ((mIgnoreBaseRecords && record.mState == CSMWorld::RecordBase::State_BaseOnly) || record.isDeleted())
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return;
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const ESM::Faction& faction = record.get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Faction, faction.mId);
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// test for empty name
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if (faction.mName.empty())
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messages.add(id, "Name is missing", "", CSMDoc::Message::Severity_Error);
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// test for invalid attributes
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if (faction.mData.mAttribute[0] == faction.mData.mAttribute[1] && faction.mData.mAttribute[0] != -1)
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{
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messages.add(id, "Same attribute is listed twice", "", CSMDoc::Message::Severity_Error);
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}
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// test for non-unique skill
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std::map<int, int> skills; // ID, number of occurrences
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for (int i = 0; i < 7; ++i)
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if (faction.mData.mSkills[i] != -1)
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++skills[faction.mData.mSkills[i]];
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for (auto& skill : skills)
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if (skill.second > 1)
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{
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messages.add(id, "Skill " + ESM::Skill::indexToRefId(skill.first).toString() + " is listed more than once",
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"", CSMDoc::Message::Severity_Error);
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}
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/// \todo check data members that can't be edited in the table view
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}
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