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			34 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_COMPONENTS_MYGUIPLATFORM_SCALINGLAYER
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| #define OPENMW_COMPONENTS_MYGUIPLATFORM_SCALINGLAYER
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| 
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| #include <MyGUI_OverlappedLayer.h>
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| 
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| namespace MyGUIPlatform
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| {
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| 
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|     ///@brief A Layer that lays out and renders widgets in screen-relative coordinates. The "Size" property determines
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|     /// the size of the virtual screen,
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|     /// which is then upscaled to the real screen size during rendering. The aspect ratio is kept intact, adding blanks
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|     /// to the sides when necessary.
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|     class ScalingLayer final : public MyGUI::OverlappedLayer
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|     {
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|     public:
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|         MYGUI_RTTI_DERIVED(ScalingLayer)
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| 
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|         void deserialization(MyGUI::xml::ElementPtr node, MyGUI::Version version) override;
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| 
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|         MyGUI::ILayerItem* getLayerItemByPoint(int left, int top) const override;
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|         MyGUI::IntPoint getPosition(int left, int top) const override;
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|         void renderToTarget(MyGUI::IRenderTarget* target, bool update) override;
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| 
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|         void resizeView(const MyGUI::IntSize& viewSize) override;
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| 
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|         static float getScaleFactor(const MyGUI::IntSize& layerViewSize);
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| 
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|     private:
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|         void screenToLayerCoords(int& left, int& top) const;
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|     };
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| 
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| }
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| 
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| #endif
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