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			34 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_ANIMBLENDRULESMANAGER_H
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#define OPENMW_COMPONENTS_ANIMBLENDRULESMANAGER_H
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#include <osg/ref_ptr>
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#include <string>
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#include <components/sceneutil/animblendrules.hpp>
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#include "resourcemanager.hpp"
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namespace Resource
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{
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    /// @brief Managing of keyframe resources
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    /// @note May be used from any thread.
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    class AnimBlendRulesManager : public ResourceManager
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    {
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    public:
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        explicit AnimBlendRulesManager(const VFS::Manager* vfs, double expiryDelay);
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        ~AnimBlendRulesManager() = default;
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        /// Retrieve a read-only keyframe resource by name (case-insensitive).
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        /// @note Throws an exception if the resource is not found.
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        osg::ref_ptr<const SceneUtil::AnimBlendRules> getRules(
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            const VFS::Path::NormalizedView path, const VFS::Path::NormalizedView overridePath);
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        void reportStats(unsigned int frameNumber, osg::Stats* stats) const override;
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    private:
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        osg::ref_ptr<const SceneUtil::AnimBlendRules> loadRules(VFS::Path::NormalizedView path);
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    };
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}
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#endif
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