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			75 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2015 scrawl <scrawl@baseoftrash.de>
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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#ifndef COMPONENTS_TERRAIN_TERRAINBATCH_H
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#define COMPONENTS_TERRAIN_TERRAINBATCH_H
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#include <OgreRenderable.h>
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#include <OgreMovableObject.h>
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namespace Terrain
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{
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    /**
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     * @brief A movable object representing a chunk of terrain.
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     */
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    class Chunk : public Ogre::Renderable, public Ogre::MovableObject
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    {
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    public:
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        Chunk (Ogre::HardwareVertexBufferSharedPtr uvBuffer, const Ogre::AxisAlignedBox& bounds,
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               const std::vector<float>& positions,
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               const std::vector<float>& normals,
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               const std::vector<Ogre::uint8>& colours);
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        virtual ~Chunk();
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        /// @param own Should we take ownership of the material?
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        void setMaterial (const Ogre::MaterialPtr& material, bool own=true);
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        void setIndexBuffer(Ogre::HardwareIndexBufferSharedPtr buffer);
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        // Inherited from MovableObject
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        virtual const Ogre::String& getMovableType(void) const { static Ogre::String t = "MW_TERRAIN"; return t; }
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        virtual const Ogre::AxisAlignedBox& getBoundingBox(void) const;
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        virtual Ogre::Real getBoundingRadius(void) const;
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        virtual void _updateRenderQueue(Ogre::RenderQueue* queue);
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        virtual void visitRenderables(Renderable::Visitor* visitor,
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            bool debugRenderables = false);
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        // Inherited from Renderable
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        virtual const Ogre::MaterialPtr& getMaterial(void) const;
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        virtual void getRenderOperation(Ogre::RenderOperation& op);
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        virtual void getWorldTransforms(Ogre::Matrix4* xform) const;
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        virtual Ogre::Real getSquaredViewDepth(const Ogre::Camera* cam) const;
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        virtual const Ogre::LightList& getLights(void) const;
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    private:
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        Ogre::AxisAlignedBox mBounds;
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        Ogre::MaterialPtr mMaterial;
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        bool mOwnMaterial; // Should we remove mMaterial on destruction?
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        Ogre::VertexData* mVertexData;
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        Ogre::IndexData* mIndexData;
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    };
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}
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#endif
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