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			26 lines
		
	
	
	
		
			767 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
	
		
			767 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_COMPONENTS_FALLBACK_H
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| #define OPENMW_COMPONENTS_FALLBACK_H
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| 
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| #include <map>
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| #include <string>
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| 
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| #include <osg/Vec4f>
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| 
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| namespace Fallback
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| {
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|     /// @brief contains settings imported from the Morrowind INI file.
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|     class Map
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|     {
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|             std::map<std::string,std::string> mFallbackMap;
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|         public:
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|             Map(const std::map<std::string,std::string>& fallback);
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|             Map() {}
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| 
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|             std::string getFallbackString(const std::string& fall) const;
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|             float getFallbackFloat(const std::string& fall) const;
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|             int getFallbackInt(const std::string& fall) const;
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|             bool getFallbackBool(const std::string& fall) const;
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|             osg::Vec4f getFallbackColour(const std::string& fall) const;
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|     };
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| }
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| #endif
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