mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-10-25 08:56:37 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			27 lines
		
	
	
	
		
			654 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
	
		
			654 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OENGINE_OGRE_IMAGEROTATE_HPP
 | |
| #define OENGINE_OGRE_IMAGEROTATE_HPP
 | |
| 
 | |
| #include <string>
 | |
| 
 | |
| namespace OEngine
 | |
| {
 | |
| namespace Render
 | |
| {
 | |
| 
 | |
|     /// Rotate an image by certain degrees and save as file, uses the GPU
 | |
|     /// Make sure Ogre Root is initialised before calling
 | |
|     class ImageRotate
 | |
|     {
 | |
|     public:
 | |
|         /**
 | |
|          * @param source image (file name - has to exist in an resource group)
 | |
|          * @param name of the destination texture to save to (in memory)
 | |
|          * @param angle in degrees to turn
 | |
|          */
 | |
|         static void rotate(const std::string& sourceImage, const std::string& destImage, const float angle);
 | |
|     };
 | |
| 
 | |
| }
 | |
| }
 | |
| 
 | |
| #endif
 |