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openmw/apps/openmw
2023-01-31 11:08:01 +00:00
..
mwbase Merge branch '24-7lofibeatstoachievechimto' into 'master' 2023-01-21 23:07:25 +00:00
mwclass Lua commands to create/move/remove objects; consistent handling of disabled objects (#6726, #6893) 2023-01-22 00:08:21 +01:00
mwdialogue Remember actor in the actor's InventoryStore instead passing the actor in every call 2023-01-21 23:43:00 +01:00
mwgui Use string_view in journalbooks 2023-01-29 21:31:21 +01:00
mwinput Cleanup unused actions 2023-01-07 23:42:53 +01:00
mwlua Do several passes of garbage collecting in LuaManager::clear() 2023-01-31 11:08:01 +00:00
mwmechanics Use worldspace coords in AiWanderStorage 2023-01-23 21:06:50 +01:00
mwphysics Fix animated object physics 2023-01-16 17:08:48 +03:00
mwrender Fix building water.cpp on macos 2023-01-30 17:04:41 +00:00
mwscript Remember actor in the actor's InventoryStore instead passing the actor in every call 2023-01-21 23:43:00 +01:00
mwsound Rework music playback (bug #7172) 2023-01-21 05:56:12 +03:00
mwstate Fixed issue with getSummonedCreature( that returned a reference to a non const static value 2022-12-27 19:16:22 +01:00
mwworld move water normal to vfs 2023-01-29 11:14:08 -08:00
android_main.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
CMakeLists.txt rain occlusion 2023-01-06 22:23:03 -08:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp move water normal to vfs 2023-01-29 11:14:08 -08:00
engine.hpp Reverts Cell name to a string 2023-01-21 18:39:42 +01:00
main.cpp Setup logging with properly initialized configuration manager 2023-01-30 09:30:55 +01:00
options.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00
profile.hpp Profile window manager update 2022-10-06 21:50:31 +02:00