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106 lines
3.8 KiB
C++
106 lines
3.8 KiB
C++
#include "recastmeshmanager.hpp"
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#include "recastmeshbuilder.hpp"
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#include "settings.hpp"
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namespace DetourNavigator
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{
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RecastMeshManager::RecastMeshManager(const Settings& settings, const TileBounds& bounds, std::size_t generation)
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: mSettings(settings)
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, mGeneration(generation)
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, mTileBounds(bounds)
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{
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}
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bool RecastMeshManager::addObject(const ObjectId id, const btCollisionShape& shape, const btTransform& transform,
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const AreaType areaType)
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{
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const auto object = mObjects.lower_bound(id);
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if (object != mObjects.end() && object->first == id)
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return false;
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mObjects.emplace_hint(object, id,
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OscillatingRecastMeshObject(RecastMeshObject(shape, transform, areaType), mRevision + 1));
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++mRevision;
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return true;
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}
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bool RecastMeshManager::updateObject(const ObjectId id, const btTransform& transform, const AreaType areaType)
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{
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const auto object = mObjects.find(id);
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if (object == mObjects.end())
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return false;
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const std::size_t lastChangeRevision = mLastNavMeshReportedChange.has_value()
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? mLastNavMeshReportedChange->mRevision : mRevision;
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if (!object->second.update(transform, areaType, lastChangeRevision, mTileBounds))
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return false;
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++mRevision;
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return true;
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}
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std::optional<RemovedRecastMeshObject> RecastMeshManager::removeObject(const ObjectId id)
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{
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const auto object = mObjects.find(id);
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if (object == mObjects.end())
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return std::nullopt;
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const RemovedRecastMeshObject result {object->second.getImpl().getShape(), object->second.getImpl().getTransform()};
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mObjects.erase(object);
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++mRevision;
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return result;
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}
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bool RecastMeshManager::addWater(const osg::Vec2i& cellPosition, const int cellSize, const osg::Vec3f& shift)
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{
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if (!mWater.emplace(cellPosition, Cell {cellSize, shift}).second)
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return false;
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++mRevision;
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return true;
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}
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std::optional<Cell> RecastMeshManager::removeWater(const osg::Vec2i& cellPosition)
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{
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const auto water = mWater.find(cellPosition);
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if (water == mWater.end())
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return std::nullopt;
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++mRevision;
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const Cell result = water->second;
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mWater.erase(water);
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return result;
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}
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std::shared_ptr<RecastMesh> RecastMeshManager::getMesh()
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{
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TileBounds tileBounds = mTileBounds;
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tileBounds.mMin /= mSettings.mRecastScaleFactor;
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tileBounds.mMax /= mSettings.mRecastScaleFactor;
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RecastMeshBuilder builder(tileBounds);
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for (const auto& [k, v] : mWater)
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builder.addWater(v.mSize, v.mShift);
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for (const auto& [k, object] : mObjects)
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{
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const RecastMeshObject& v = object.getImpl();
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builder.addObject(v.getShape(), v.getTransform(), v.getAreaType());
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}
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return std::move(builder).create(mGeneration, mRevision);
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}
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bool RecastMeshManager::isEmpty() const
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{
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return mObjects.empty() && mWater.empty();
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}
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void RecastMeshManager::reportNavMeshChange(const Version& recastMeshVersion, const Version& navMeshVersion)
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{
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if (recastMeshVersion.mGeneration != mGeneration)
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return;
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if (mLastNavMeshReport.has_value() && navMeshVersion < mLastNavMeshReport->mNavMeshVersion)
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return;
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mLastNavMeshReport = {recastMeshVersion.mRevision, navMeshVersion};
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if (!mLastNavMeshReportedChange.has_value()
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|| mLastNavMeshReportedChange->mNavMeshVersion < mLastNavMeshReport->mNavMeshVersion)
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mLastNavMeshReportedChange = mLastNavMeshReport;
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}
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Version RecastMeshManager::getVersion() const
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{
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return Version {mGeneration, mRevision};
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}
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}
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