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			41 lines
		
	
	
	
		
			960 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
	
		
			960 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "loadalch.hpp"
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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    unsigned int Potion::sRecordId = REC_ALCH;
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void Potion::load(ESMReader &esm)
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{
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    mModel = esm.getHNString("MODL");
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    mIcon = esm.getHNOString("TEXT"); // not ITEX here for some reason
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    mScript = esm.getHNOString("SCRI");
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    mName = esm.getHNOString("FNAM");
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    esm.getHNT(mData, "ALDT", 12);
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    mEffects.load(esm);
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}
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void Potion::save(ESMWriter &esm) const
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{
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    esm.writeHNCString("MODL", mModel);
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    esm.writeHNOCString("TEXT", mIcon);
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    esm.writeHNOCString("SCRI", mScript);
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    esm.writeHNOCString("FNAM", mName);
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    esm.writeHNT("ALDT", mData, 12);
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    mEffects.save(esm);
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}
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    void Potion::blank()
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    {
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        mData.mWeight = 0;
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        mData.mValue = 0;
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        mData.mAutoCalc = 0;
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        mName.clear();
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        mModel.clear();
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        mIcon.clear();
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        mScript.clear();
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        mEffects.mList.clear();
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    }
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}
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