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openmw/apps/mwiniimporter_tests/main.cpp

113 lines
3.1 KiB
C++

#include <filesystem>
#include <fstream>
#include <gtest/gtest.h>
#include <sstream>
#include <vector>
#ifdef _WIN32
#include <windows.h>
#elif defined(__APPLE__)
#include <mach-o/dyld.h>
#else
#include <unistd.h>
#endif
std::filesystem::path getExecutablePath()
{
#ifdef _WIN32
WCHAR buffer[MAX_PATH];
GetModuleFileNameW(NULL, buffer, MAX_PATH);
std::wstring exe_path(buffer);
return std::filesystem::path(exe_path).parent_path();
#elif defined(__APPLE__)
char buffer[PATH_MAX];
uint32_t bufsize = sizeof(buffer);
_NSGetExecutablePath(buffer, &bufsize);
return std::filesystem::path(buffer).parent_path();
#else
char buffer[PATH_MAX];
ssize_t len = ::readlink("/proc/self/exe", buffer, sizeof(buffer) - 1);
if (len == -1)
{
throw std::runtime_error("Could not retrieve executable path");
}
buffer[len] = '\0';
std::string exe_path(buffer);
return std::filesystem::path(exe_path).parent_path();
#endif
}
int runBinary(
const std::filesystem::path& binaryPath, const std::filesystem::path& iniPath, const std::filesystem::path& cfgPath)
{
#ifdef _WIN32
std::wstring wBinaryPath = binaryPath.native();
std::wstring wIniPath = iniPath.native();
std::wstring wCfgPath = cfgPath.native();
std::wstringstream cmd;
cmd << wBinaryPath << L" -i " << wIniPath << L" -c " << wCfgPath;
return _wsystem(cmd.str().c_str());
#else
std::stringstream cmd;
cmd << binaryPath << " -i " << iniPath << " -c " << cfgPath;
return std::system(cmd.str().c_str());
#endif
}
struct TestParam
{
std::string name;
std::string fileName;
};
const std::vector<TestParam> testParams = { { "ascii", "ascii" }, { "unicode", "(╯°□°)╯︵ ┻━┻" }, { "emoji", "💩" } };
class IniImporterTest : public ::testing::TestWithParam<TestParam>
{
};
TEST_P(IniImporterTest, TestIniImport)
{
auto const& param = IniImporterTest::GetParam();
// Create temporary file
std::string iniData = R"([Archives]
Archive 0=game1.bsa
Archive 1=game2.bsa
)";
std::filesystem::path tempIniFile = std::filesystem::temp_directory_path() / (param.fileName + ".ini");
std::ofstream tempFile(tempIniFile);
tempFile << iniData;
tempFile.close();
std::filesystem::path tempCfgFile = std::filesystem::temp_directory_path() / (param.fileName + ".cfg");
std::filesystem::path binaryPath = getExecutablePath() / "openmw-iniimporter";
int ret = runBinary(binaryPath, tempIniFile, tempCfgFile);
ASSERT_EQ(ret, 0);
// Verify the cfg file was created and has the expected contents
std::ifstream ifs(tempCfgFile);
ASSERT_TRUE(ifs.good());
std::string cfgData = R"(fallback-archive=Morrowind.bsa
fallback-archive=game1.bsa
fallback-archive=game2.bsa
)";
std::stringstream actual;
actual << ifs.rdbuf();
ASSERT_EQ(cfgData, actual.str());
// Clean up temporary file
std::filesystem::remove(tempCfgFile);
std::filesystem::remove(tempIniFile);
}
INSTANTIATE_TEST_SUITE_P(IniImporterTests, IniImporterTest, ::testing::ValuesIn(testParams));
int main(int argc, char* argv[])
{
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}