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			27 lines
		
	
	
	
		
			577 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
	
		
			577 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_COMPONENTS_ESM4_LOADGMST_H
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| #define OPENMW_COMPONENTS_ESM4_LOADGMST_H
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| 
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| #include <cstdint>
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| #include <string>
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| #include <variant>
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| 
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| #include "formid.hpp"
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| 
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| namespace ESM4
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| {
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|     class Reader;
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| 
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|     struct GameSetting
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|     {
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|         using Data = std::variant<bool, float, std::int32_t, std::string>;
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| 
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|         FormId mFormId; // from the header
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|         std::uint32_t mFlags; // from the header, see enum type RecordFlag for details
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|         std::string mEditorId;
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|         Data mData;
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| 
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|         void load(Reader& reader);
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|     };
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| }
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| 
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| #endif // OPENMW_COMPONENTS_ESM4_LOADGMST_H
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