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openmw/components/sceneutil/glextensions.hpp

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#ifndef OPENMW_COMPONENTS_SCENEUTIL_GLEXTENSIONS_H
#define OPENMW_COMPONENTS_SCENEUTIL_GLEXTENSIONS_H
#include <osg/GLExtensions>
#include <osg/GraphicsThread>
namespace SceneUtil
{
bool glExtensionsReady();
osg::GLExtensions& getGLExtensions();
class GetGLExtensionsOperation : public osg::GraphicsOperation
{
public:
GetGLExtensionsOperation();
void operator()(osg::GraphicsContext* graphicsContext) override;
};
}
#endif