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			44 lines
		
	
	
	
		
			1,009 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			1,009 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef MISC_MATHUTIL_H
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#define MISC_MATHUTIL_H
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#include <osg/Math>
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#include <osg/Vec2f>
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namespace Misc
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{
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    /// Normalizes given angle to the range [-PI, PI]. E.g. PI*3/2 -> -PI/2.
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    inline double normalizeAngle(double angle)
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    {
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        double fullTurns = angle / (2 * osg::PI) + 0.5;
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        return (fullTurns - floor(fullTurns) - 0.5) * (2 * osg::PI);
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    }
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    /// Rotates given 2d vector counterclockwise. Angle is in radians.
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    inline osg::Vec2f rotateVec2f(osg::Vec2f vec, float angle)
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    {
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        float s = std::sin(angle);
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        float c = std::cos(angle);
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        return osg::Vec2f(vec.x() * c + vec.y() * -s, vec.x() * s + vec.y() * c);
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    }
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    inline bool isPowerOfTwo(int x)
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    {
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        return ((x > 0) && ((x & (x - 1)) == 0));
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    }
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    inline int nextPowerOfTwo(int v)
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    {
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        if (isPowerOfTwo(v))
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            return v;
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        int depth = 0;
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        while (v)
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        {
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            v >>= 1;
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            depth++;
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        }
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        return 1 << depth;
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    }
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}
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#endif
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