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Bounding Box node bounds are not used for non-actor collision in Morrowind and the generated box isn't actually used for actor collision in OpenMW Preserving btBoxShape cloning code because it might get used in the future |
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| .. | ||
| benchmarks | ||
| bsatool | ||
| bulletobjecttool | ||
| esmtool | ||
| essimporter | ||
| launcher | ||
| mwiniimporter | ||
| navmeshtool | ||
| niftest | ||
| opencs | ||
| opencs_tests | ||
| openmw | ||
| openmw_test_suite | ||
| wizard | ||
| doc.hpp | ||