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	Otherwise addObject will ignore it as a duplicate and resulting recastmesh will not match generated by the engine causing navmeshdb cache miss.
		
			
				
	
	
		
			371 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			371 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "worldspacedata.hpp"
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| 
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| #include <components/bullethelpers/aabb.hpp>
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| #include <components/debug/debugging.hpp>
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| #include <components/debug/debuglog.hpp>
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| #include <components/detournavigator/debug.hpp>
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| #include <components/detournavigator/gettilespositions.hpp>
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| #include <components/detournavigator/objectid.hpp>
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| #include <components/detournavigator/recastmesh.hpp>
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| #include <components/detournavigator/settings.hpp>
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| #include <components/detournavigator/tilecachedrecastmeshmanager.hpp>
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| #include <components/esm/refid.hpp>
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| #include <components/esm3/cellref.hpp>
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| #include <components/esm3/esmreader.hpp>
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| #include <components/esm3/loadcell.hpp>
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| #include <components/esm3/loadland.hpp>
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| #include <components/esm3/readerscache.hpp>
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| #include <components/esmloader/esmdata.hpp>
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| #include <components/esmloader/lessbyid.hpp>
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| #include <components/esmloader/record.hpp>
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| #include <components/misc/resourcehelpers.hpp>
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| #include <components/misc/strings/conversion.hpp>
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| #include <components/misc/strings/lower.hpp>
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| #include <components/navmeshtool/protocol.hpp>
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| #include <components/resource/bulletshapemanager.hpp>
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| #include <components/settings/settings.hpp>
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| #include <components/vfs/manager.hpp>
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| 
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| #include <LinearMath/btVector3.h>
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| 
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| #include <osg/Vec2i>
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| #include <osg/ref_ptr>
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| 
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| #include <algorithm>
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| #include <memory>
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| #include <sstream>
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| #include <stdexcept>
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| #include <string>
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| #include <string_view>
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| #include <tuple>
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| #include <utility>
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| #include <vector>
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| 
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| namespace NavMeshTool
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| {
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|     namespace
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|     {
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|         using DetourNavigator::CollisionShape;
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|         using DetourNavigator::HeightfieldPlane;
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|         using DetourNavigator::HeightfieldShape;
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|         using DetourNavigator::HeightfieldSurface;
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|         using DetourNavigator::ObjectId;
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|         using DetourNavigator::ObjectTransform;
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| 
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|         struct CellRef
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|         {
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|             ESM::RecNameInts mType;
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|             ESM::RefNum mRefNum;
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|             ESM::RefId mRefId;
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|             float mScale;
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|             ESM::Position mPos;
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| 
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|             CellRef(
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|                 ESM::RecNameInts type, ESM::RefNum refNum, ESM::RefId&& refId, float scale, const ESM::Position& pos)
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|                 : mType(type)
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|                 , mRefNum(refNum)
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|                 , mRefId(std::move(refId))
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|                 , mScale(scale)
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|                 , mPos(pos)
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|             {
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|             }
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|         };
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| 
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|         ESM::RecNameInts getType(const EsmLoader::EsmData& esmData, const ESM::RefId& refId)
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|         {
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|             const auto it = std::lower_bound(
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|                 esmData.mRefIdTypes.begin(), esmData.mRefIdTypes.end(), refId, EsmLoader::LessById{});
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|             if (it == esmData.mRefIdTypes.end() || it->mId != refId)
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|                 return {};
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|             return it->mType;
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|         }
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| 
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|         std::vector<CellRef> loadCellRefs(
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|             const ESM::Cell& cell, const EsmLoader::EsmData& esmData, ESM::ReadersCache& readers)
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|         {
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|             std::vector<EsmLoader::Record<CellRef>> cellRefs;
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| 
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|             for (std::size_t i = 0; i < cell.mContextList.size(); i++)
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|             {
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|                 ESM::ReadersCache::BusyItem reader = readers.get(static_cast<std::size_t>(cell.mContextList[i].index));
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|                 cell.restore(*reader, static_cast<int>(i));
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|                 ESM::CellRef cellRef;
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|                 bool deleted = false;
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|                 while (ESM::Cell::getNextRef(*reader, cellRef, deleted))
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|                 {
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|                     const ESM::RecNameInts type = getType(esmData, cellRef.mRefID);
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|                     if (type == ESM::RecNameInts{})
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|                         continue;
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|                     cellRefs.emplace_back(
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|                         deleted, type, cellRef.mRefNum, std::move(cellRef.mRefID), cellRef.mScale, cellRef.mPos);
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|                 }
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|             }
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| 
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|             Log(Debug::Debug) << "Loaded " << cellRefs.size() << " cell refs";
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| 
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|             const auto getKey
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|                 = [](const EsmLoader::Record<CellRef>& v) -> const ESM::RefNum& { return v.mValue.mRefNum; };
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|             std::vector<CellRef> result = prepareRecords(cellRefs, getKey);
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| 
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|             Log(Debug::Debug) << "Prepared " << result.size() << " unique cell refs";
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| 
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|             return result;
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|         }
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| 
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|         template <class F>
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|         void forEachObject(const ESM::Cell& cell, const EsmLoader::EsmData& esmData, const VFS::Manager& vfs,
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|             Resource::BulletShapeManager& bulletShapeManager, ESM::ReadersCache& readers, F&& f)
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|         {
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|             std::vector<CellRef> cellRefs = loadCellRefs(cell, esmData, readers);
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| 
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|             Log(Debug::Debug) << "Prepared " << cellRefs.size() << " unique cell refs";
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| 
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|             for (CellRef& cellRef : cellRefs)
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|             {
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|                 std::string model(getModel(esmData, cellRef.mRefId, cellRef.mType));
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|                 if (model.empty())
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|                     continue;
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| 
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|                 if (cellRef.mType != ESM::REC_STAT)
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|                     model = Misc::ResourceHelpers::correctActorModelPath(model, &vfs);
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| 
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|                 osg::ref_ptr<const Resource::BulletShape> shape = [&] {
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|                     try
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|                     {
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|                         return bulletShapeManager.getShape(Misc::ResourceHelpers::correctMeshPath(model, &vfs));
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|                     }
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|                     catch (const std::exception& e)
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|                     {
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|                         Log(Debug::Warning) << "Failed to load cell ref \"" << cellRef.mRefId << "\" model \"" << model
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|                                             << "\": " << e.what();
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|                         return osg::ref_ptr<const Resource::BulletShape>();
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|                     }
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|                 }();
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| 
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|                 if (shape == nullptr || shape->mCollisionShape == nullptr)
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|                     continue;
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| 
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|                 osg::ref_ptr<Resource::BulletShapeInstance> shapeInstance(
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|                     new Resource::BulletShapeInstance(std::move(shape)));
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| 
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|                 switch (cellRef.mType)
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|                 {
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|                     case ESM::REC_ACTI:
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|                     case ESM::REC_CONT:
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|                     case ESM::REC_DOOR:
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|                     case ESM::REC_STAT:
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|                         f(BulletObject(std::move(shapeInstance), cellRef.mPos, cellRef.mScale));
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|                         break;
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|                     default:
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|                         break;
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|                 }
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|             }
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|         }
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| 
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|         struct GetXY
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|         {
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|             osg::Vec2i operator()(const ESM::Land& value) const { return osg::Vec2i(value.mX, value.mY); }
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|         };
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| 
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|         struct LessByXY
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|         {
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|             bool operator()(const ESM::Land& lhs, const ESM::Land& rhs) const { return GetXY{}(lhs) < GetXY{}(rhs); }
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| 
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|             bool operator()(const ESM::Land& lhs, const osg::Vec2i& rhs) const { return GetXY{}(lhs) < rhs; }
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| 
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|             bool operator()(const osg::Vec2i& lhs, const ESM::Land& rhs) const { return lhs < GetXY{}(rhs); }
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|         };
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| 
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|         btAABB getAabb(const osg::Vec2i& cellPosition, btScalar minHeight, btScalar maxHeight)
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|         {
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|             btAABB aabb;
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|             aabb.m_min = btVector3(static_cast<btScalar>(cellPosition.x() * ESM::Land::REAL_SIZE),
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|                 static_cast<btScalar>(cellPosition.y() * ESM::Land::REAL_SIZE), minHeight);
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|             aabb.m_max = btVector3(static_cast<btScalar>((cellPosition.x() + 1) * ESM::Land::REAL_SIZE),
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|                 static_cast<btScalar>((cellPosition.y() + 1) * ESM::Land::REAL_SIZE), maxHeight);
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|             return aabb;
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|         }
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| 
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|         void mergeOrAssign(const btAABB& aabb, btAABB& target, bool& initialized)
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|         {
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|             if (initialized)
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|                 return target.merge(aabb);
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| 
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|             target.m_min = aabb.m_min;
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|             target.m_max = aabb.m_max;
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|             initialized = true;
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|         }
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| 
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|         std::tuple<HeightfieldShape, float, float> makeHeightfieldShape(const std::optional<ESM::Land>& land,
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|             const osg::Vec2i& cellPosition, std::vector<std::vector<float>>& heightfields,
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|             std::vector<std::unique_ptr<ESM::Land::LandData>>& landDatas)
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|         {
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|             if (!land.has_value() || osg::Vec2i(land->mX, land->mY) != cellPosition
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|                 || (land->mDataTypes & ESM::Land::DATA_VHGT) == 0)
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|                 return { HeightfieldPlane{ ESM::Land::DEFAULT_HEIGHT }, ESM::Land::DEFAULT_HEIGHT,
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|                     ESM::Land::DEFAULT_HEIGHT };
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| 
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|             ESM::Land::LandData& landData = *landDatas.emplace_back(std::make_unique<ESM::Land::LandData>());
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|             land->loadData(ESM::Land::DATA_VHGT, &landData);
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|             heightfields.push_back(std::vector<float>(std::begin(landData.mHeights), std::end(landData.mHeights)));
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|             HeightfieldSurface surface;
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|             surface.mHeights = heightfields.back().data();
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|             surface.mMinHeight = landData.mMinHeight;
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|             surface.mMaxHeight = landData.mMaxHeight;
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|             surface.mSize = static_cast<std::size_t>(ESM::Land::LAND_SIZE);
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|             return { surface, landData.mMinHeight, landData.mMaxHeight };
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|         }
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| 
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|         template <class T>
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|         void serializeToStderr(const T& value)
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|         {
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|             const std::vector<std::byte> data = serialize(value);
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|             getRawStderr().write(reinterpret_cast<const char*>(data.data()), static_cast<std::streamsize>(data.size()));
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|         }
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| 
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|         std::string makeAddObjectErrorMessage(
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|             ObjectId objectId, DetourNavigator::AreaType areaType, const CollisionShape& shape)
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|         {
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|             std::ostringstream stream;
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|             stream << "Failed to add object to recast mesh objectId=" << objectId.value() << " areaType=" << areaType
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|                    << " fileName=" << shape.getInstance()->mFileName
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|                    << " fileHash=" << Misc::StringUtils::toHex(shape.getInstance()->mFileHash);
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|             return stream.str();
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|         }
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|     }
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| 
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|     WorldspaceNavMeshInput::WorldspaceNavMeshInput(
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|         std::string worldspace, const DetourNavigator::RecastSettings& settings)
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|         : mWorldspace(std::move(worldspace))
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|         , mTileCachedRecastMeshManager(settings)
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|     {
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|         mAabb.m_min = btVector3(0, 0, 0);
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|         mAabb.m_max = btVector3(0, 0, 0);
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|     }
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| 
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|     WorldspaceData gatherWorldspaceData(const DetourNavigator::Settings& settings, ESM::ReadersCache& readers,
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|         const VFS::Manager& vfs, Resource::BulletShapeManager& bulletShapeManager, const EsmLoader::EsmData& esmData,
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|         bool processInteriorCells, bool writeBinaryLog)
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|     {
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|         Log(Debug::Info) << "Processing " << esmData.mCells.size() << " cells...";
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| 
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|         std::map<std::string_view, std::unique_ptr<WorldspaceNavMeshInput>> navMeshInputs;
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|         WorldspaceData data;
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| 
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|         std::size_t objectsCounter = 0;
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| 
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|         if (writeBinaryLog)
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|             serializeToStderr(ExpectedCells{ static_cast<std::uint64_t>(esmData.mCells.size()) });
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| 
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|         for (std::size_t i = 0; i < esmData.mCells.size(); ++i)
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|         {
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|             const ESM::Cell& cell = esmData.mCells[i];
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|             const bool exterior = cell.isExterior();
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| 
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|             if (!exterior && !processInteriorCells)
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|             {
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|                 if (writeBinaryLog)
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|                     serializeToStderr(ProcessedCells{ static_cast<std::uint64_t>(i + 1) });
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|                 Log(Debug::Info) << "Skipped interior"
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|                                  << " cell (" << (i + 1) << "/" << esmData.mCells.size() << ") \""
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|                                  << cell.getDescription() << "\"";
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|                 continue;
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|             }
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| 
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|             Log(Debug::Debug) << "Processing " << (exterior ? "exterior" : "interior") << " cell (" << (i + 1) << "/"
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|                               << esmData.mCells.size() << ") \"" << cell.getDescription() << "\"";
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| 
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|             const osg::Vec2i cellPosition(cell.mData.mX, cell.mData.mY);
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|             const std::size_t cellObjectsBegin = data.mObjects.size();
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|             const auto cellWorldspace = Misc::StringUtils::lowerCase(
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|                 (cell.isExterior() ? ESM::Cell::sDefaultWorldspaceId : cell.mId).serializeText());
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|             WorldspaceNavMeshInput& navMeshInput = [&]() -> WorldspaceNavMeshInput& {
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|                 auto it = navMeshInputs.find(cellWorldspace);
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|                 if (it == navMeshInputs.end())
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|                 {
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|                     it = navMeshInputs
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|                              .emplace(cellWorldspace,
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|                                  std::make_unique<WorldspaceNavMeshInput>(cellWorldspace, settings.mRecast))
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|                              .first;
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|                     it->second->mTileCachedRecastMeshManager.setWorldspace(cellWorldspace, nullptr);
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|                 }
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|                 return *it->second;
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|             }();
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| 
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|             const auto guard = navMeshInput.mTileCachedRecastMeshManager.makeUpdateGuard();
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| 
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|             if (exterior)
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|             {
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|                 const auto it
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|                     = std::lower_bound(esmData.mLands.begin(), esmData.mLands.end(), cellPosition, LessByXY{});
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|                 const auto [heightfieldShape, minHeight, maxHeight]
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|                     = makeHeightfieldShape(it == esmData.mLands.end() ? std::optional<ESM::Land>() : *it, cellPosition,
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|                         data.mHeightfields, data.mLandData);
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| 
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|                 mergeOrAssign(
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|                     getAabb(cellPosition, minHeight, maxHeight), navMeshInput.mAabb, navMeshInput.mAabbInitialized);
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| 
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|                 navMeshInput.mTileCachedRecastMeshManager.addHeightfield(
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|                     cellPosition, ESM::Land::REAL_SIZE, heightfieldShape, guard.get());
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| 
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|                 navMeshInput.mTileCachedRecastMeshManager.addWater(cellPosition, ESM::Land::REAL_SIZE, -1, guard.get());
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|             }
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|             else
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|             {
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|                 if ((cell.mData.mFlags & ESM::Cell::HasWater) != 0)
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|                     navMeshInput.mTileCachedRecastMeshManager.addWater(
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|                         cellPosition, std::numeric_limits<int>::max(), cell.mWater, guard.get());
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|             }
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| 
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|             forEachObject(cell, esmData, vfs, bulletShapeManager, readers, [&](BulletObject object) {
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|                 if (object.getShapeInstance()->mVisualCollisionType != Resource::VisualCollisionType::None)
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|                     return;
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| 
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|                 const btTransform& transform = object.getCollisionObject().getWorldTransform();
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|                 const btAABB aabb = BulletHelpers::getAabb(*object.getCollisionObject().getCollisionShape(), transform);
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|                 mergeOrAssign(aabb, navMeshInput.mAabb, navMeshInput.mAabbInitialized);
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|                 if (const btCollisionShape* avoid = object.getShapeInstance()->mAvoidCollisionShape.get())
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|                     navMeshInput.mAabb.merge(BulletHelpers::getAabb(*avoid, transform));
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| 
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|                 const ObjectId objectId(++objectsCounter);
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|                 const CollisionShape shape(object.getShapeInstance(), *object.getCollisionObject().getCollisionShape(),
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|                     object.getObjectTransform());
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| 
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|                 if (!navMeshInput.mTileCachedRecastMeshManager.addObject(
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|                         objectId, shape, transform, DetourNavigator::AreaType_ground, guard.get()))
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|                     throw std::logic_error(
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|                         makeAddObjectErrorMessage(objectId, DetourNavigator::AreaType_ground, shape));
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| 
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|                 if (const btCollisionShape* avoid = object.getShapeInstance()->mAvoidCollisionShape.get())
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|                 {
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|                     const ObjectId avoidObjectId(++objectsCounter);
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|                     const CollisionShape avoidShape(object.getShapeInstance(), *avoid, object.getObjectTransform());
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|                     if (!navMeshInput.mTileCachedRecastMeshManager.addObject(
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|                             avoidObjectId, avoidShape, transform, DetourNavigator::AreaType_null, guard.get()))
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|                         throw std::logic_error(
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|                             makeAddObjectErrorMessage(avoidObjectId, DetourNavigator::AreaType_null, avoidShape));
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|                 }
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| 
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|                 data.mObjects.emplace_back(std::move(object));
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|             });
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| 
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|             const auto cellDescription = cell.getDescription();
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| 
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|             if (writeBinaryLog)
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|                 serializeToStderr(ProcessedCells{ static_cast<std::uint64_t>(i + 1) });
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| 
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|             Log(Debug::Info) << "Processed " << (exterior ? "exterior" : "interior") << " cell (" << (i + 1) << "/"
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|                              << esmData.mCells.size() << ") " << cellDescription << " with "
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|                              << (data.mObjects.size() - cellObjectsBegin) << " objects";
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|         }
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| 
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|         data.mNavMeshInputs.reserve(navMeshInputs.size());
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|         std::transform(navMeshInputs.begin(), navMeshInputs.end(), std::back_inserter(data.mNavMeshInputs),
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|             [](auto& v) { return std::move(v.second); });
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| 
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|         Log(Debug::Info) << "Processed " << esmData.mCells.size() << " cells, added " << data.mObjects.size()
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|                          << " objects and " << data.mHeightfields.size() << " height fields";
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| 
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|         return data;
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|     }
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| }
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