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			84 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "convertplayer.hpp"
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| 
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| #include <cmath>
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| 
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| #include <components/esm3/loadcell.hpp>
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| #include <components/misc/constants.hpp>
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| #include <components/misc/strings/lower.hpp>
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| 
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| namespace ESSImport
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| {
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| 
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|     void convertPCDT(const PCDT& pcdt, ESM::Player& out, std::vector<ESM::RefId>& outDialogueTopics,
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|         bool& firstPersonCam, bool& teleportingEnabled, bool& levitationEnabled, ESM::ControlsState& controls)
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|     {
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|         out.mObject.mPosition.rot[0]
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|             = -atan2(pcdt.mPNAM.mVerticalRotation.mData[2][1], pcdt.mPNAM.mVerticalRotation.mData[2][2]);
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| 
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|         out.mBirthsign = ESM::RefId::stringRefId(pcdt.mBirthsign);
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|         out.mObject.mNpcStats.mBounty = pcdt.mBounty;
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|         for (const auto& essFaction : pcdt.mFactions)
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|         {
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|             ESM::NpcStats::Faction faction;
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|             faction.mExpelled = (essFaction.mFlags & 0x2) != 0;
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|             faction.mRank = essFaction.mRank;
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|             faction.mReputation = essFaction.mReputation;
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|             out.mObject.mNpcStats.mFactions[ESM::RefId::stringRefId(essFaction.mFactionName.toString())] = faction;
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|         }
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|         for (size_t i = 0; i < out.mObject.mNpcStats.mSpecIncreases.size(); ++i)
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|             out.mObject.mNpcStats.mSpecIncreases[i] = pcdt.mPNAM.mSpecIncreases[i];
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|         for (size_t i = 0; i < out.mObject.mNpcStats.mSkillIncrease.size(); ++i)
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|             out.mObject.mNpcStats.mSkillIncrease[i] = pcdt.mPNAM.mSkillIncreases[i];
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|         for (size_t i = 0; i < out.mObject.mNpcStats.mSkills.size(); ++i)
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|             out.mObject.mNpcStats.mSkills[i].mProgress = pcdt.mPNAM.mSkillProgress[i];
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|         out.mObject.mNpcStats.mLevelProgress = pcdt.mPNAM.mLevelProgress;
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| 
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|         if (pcdt.mPNAM.mPlayerFlags & PCDT::PlayerFlags_WeaponDrawn)
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|             out.mObject.mCreatureStats.mDrawState = 1;
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|         if (pcdt.mPNAM.mPlayerFlags & PCDT::PlayerFlags_SpellDrawn)
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|             out.mObject.mCreatureStats.mDrawState = 2;
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| 
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|         firstPersonCam = !(pcdt.mPNAM.mPlayerFlags & PCDT::PlayerFlags_ThirdPerson);
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|         teleportingEnabled = !(pcdt.mPNAM.mPlayerFlags & PCDT::PlayerFlags_TeleportingDisabled);
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|         levitationEnabled = !(pcdt.mPNAM.mPlayerFlags & PCDT::PlayerFlags_LevitationDisabled);
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| 
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|         for (const auto& knownDialogueTopic : pcdt.mKnownDialogueTopics)
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|         {
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|             outDialogueTopics.push_back(ESM::RefId::stringRefId(knownDialogueTopic));
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|         }
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| 
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|         controls.mViewSwitchDisabled = pcdt.mPNAM.mPlayerFlags & PCDT::PlayerFlags_ViewSwitchDisabled;
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|         controls.mControlsDisabled = pcdt.mPNAM.mPlayerFlags & PCDT::PlayerFlags_ControlsDisabled;
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|         controls.mJumpingDisabled = pcdt.mPNAM.mPlayerFlags & PCDT::PlayerFlags_JumpingDisabled;
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|         controls.mLookingDisabled = pcdt.mPNAM.mPlayerFlags & PCDT::PlayerFlags_LookingDisabled;
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|         controls.mVanityModeDisabled = pcdt.mPNAM.mPlayerFlags & PCDT::PlayerFlags_VanityModeDisabled;
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|         controls.mWeaponDrawingDisabled = pcdt.mPNAM.mPlayerFlags & PCDT::PlayerFlags_WeaponDrawingDisabled;
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|         controls.mSpellDrawingDisabled = pcdt.mPNAM.mPlayerFlags & PCDT::PlayerFlags_SpellDrawingDisabled;
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| 
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|         if (pcdt.mHasMark)
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|         {
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|             out.mHasMark = 1;
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| 
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|             const PCDT::PNAM::MarkLocation& mark = pcdt.mPNAM.mMarkLocation;
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| 
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|             // TODO: Figure out a better way to detect interiors. (0, 0) is a valid exterior cell.
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|             bool interior = mark.mCellX == 0 && mark.mCellY == 0;
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|             ESM::RefId cell = ESM::Cell::generateIdForCell(!interior, pcdt.mMNAM, mark.mCellX, mark.mCellY);
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| 
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|             out.mMarkedCell = cell;
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|             out.mMarkedPosition.pos[0] = mark.mX;
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|             out.mMarkedPosition.pos[1] = mark.mY;
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|             out.mMarkedPosition.pos[2] = mark.mZ;
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|             out.mMarkedPosition.rot[0] = out.mMarkedPosition.rot[1] = 0.0f;
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|             out.mMarkedPosition.rot[2] = mark.mRotZ;
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|         }
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| 
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|         if (pcdt.mHasENAM)
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|         {
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|             out.mLastKnownExteriorPosition[0] = (pcdt.mENAM.mCellX + 0.5f) * Constants::CellSizeInUnits;
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|             out.mLastKnownExteriorPosition[1] = (pcdt.mENAM.mCellY + 0.5f) * Constants::CellSizeInUnits;
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|             out.mLastKnownExteriorPosition[2] = 0.0f;
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|         }
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|     }
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| 
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| }
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