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openmw/files/shaders/lib
Alexei Kotov 4a96885323 Untangle normals and parallax handling
Move tangent space generation to the vertex shaders
Support diffuse parallax when no normal map is present
Don't use diffuse parallax if there's no diffuse map
Generalize normal-to-view conversion
Rewrite parallax
1 year ago
..
core [Multiview] Fix transparent pass and vertex shader 2 years ago
light Support point specular lighting (#6188) 1 year ago
luminance shade refactor 2 years ago
material Untangle normals and parallax handling 1 year ago
particle use a dynamic falloff range for soft effect and use shader flags 1 year ago
sky shade refactor 2 years ago
util shade refactor 2 years ago
view Improve shaders formatting 2 years ago
water Improve shaders formatting 2 years ago