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			25 lines
		
	
	
		
			No EOL
		
	
	
		
			471 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			No EOL
		
	
	
		
			471 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 330 compatibility
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| 
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| #extension GL_OVR_multiview : require
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| #extension GL_OVR_multiview2 : require
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| 
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| layout(num_views = @numViews) in;
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| 
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| #include "openmw_vertex.h.glsl"
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| 
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| uniform mat4 projectionMatrixMultiView[@numViews];
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| 
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| vec4 mw_modelToClip(vec4 pos)
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| {
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|     return mw_viewToClip(mw_modelToView(pos));
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| }
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| 
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| vec4 mw_modelToView(vec4 pos)
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| {
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|     return gl_ModelViewMatrix * pos;
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| }
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| 
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| vec4 mw_viewToClip(vec4 pos)
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| {
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|     return projectionMatrixMultiView[gl_ViewID_OVR] * pos;
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| } |