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57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
#include "text.hpp"
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#include "alignment.hpp"
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namespace LuaUi
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{
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LuaText::LuaText()
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: mAutoSized(true)
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{
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}
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void LuaText::initialize()
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{
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changeWidgetSkin("LuaText");
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setEditStatic(true);
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setVisibleHScroll(false);
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setVisibleVScroll(false);
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WidgetExtension::initialize();
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}
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void LuaText::updateProperties()
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{
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mAutoSized = propertyValue("autoSize", true);
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setCaption(propertyValue("text", std::string()));
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setFontHeight(propertyValue("textSize", 10));
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setTextColour(propertyValue("textColor", MyGUI::Colour(0, 0, 0, 1)));
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setEditMultiLine(propertyValue("multiline", false));
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setEditWordWrap(propertyValue("wordWrap", false));
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Alignment horizontal(propertyValue("textAlignH", Alignment::Start));
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Alignment vertical(propertyValue("textAlignV", Alignment::Start));
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setTextAlign(alignmentToMyGui(horizontal, vertical));
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setTextShadow(propertyValue("textShadow", false));
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setTextShadowColour(propertyValue("textShadowColor", MyGUI::Colour(0, 0, 0, 1)));
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WidgetExtension::updateProperties();
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}
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void LuaText::setCaption(const MyGUI::UString& caption)
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{
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MyGUI::TextBox::setCaption(caption);
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if (mAutoSized)
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updateCoord();
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}
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MyGUI::IntSize LuaText::calculateSize() const
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{
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if (mAutoSized)
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return getTextSize();
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else
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return WidgetExtension::calculateSize();
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}
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}
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