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			309 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			309 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "parser.hpp"
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| 
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| #include <sstream>
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| 
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| #include <components/debug/debuglog.hpp>
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| #include <components/misc/stringops.hpp>
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| 
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| #include <boost/filesystem/fstream.hpp>
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| 
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| void Settings::SettingsFileParser::loadSettingsFile(const std::string& file, CategorySettingValueMap& settings)
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| {
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|     mFile = file;
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|     boost::filesystem::ifstream stream;
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|     stream.open(boost::filesystem::path(file));
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|     Log(Debug::Info) << "Loading settings file: " << file;
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|     std::string currentCategory;
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|     mLine = 0;
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|     while (!stream.eof() && !stream.fail())
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|     {
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|         ++mLine;
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|         std::string line;
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|         std::getline( stream, line );
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| 
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|         size_t i = 0;
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|         if (!skipWhiteSpace(i, line))
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|             continue;
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| 
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|         if (line[i] == '#') // skip comment
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|             continue;
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| 
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|         if (line[i] == '[')
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|         {
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|             size_t end = line.find(']', i);
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|             if (end == std::string::npos)
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|                 fail("unterminated category");
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| 
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|             currentCategory = line.substr(i+1, end - (i+1));
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|             Misc::StringUtils::trim(currentCategory);
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|             i = end+1;
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|         }
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| 
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|         if (!skipWhiteSpace(i, line))
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|             continue;
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| 
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|         if (currentCategory.empty())
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|             fail("empty category name");
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| 
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|         size_t settingEnd = line.find('=', i);
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|         if (settingEnd == std::string::npos)
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|             fail("unterminated setting name");
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| 
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|         std::string setting = line.substr(i, (settingEnd-i));
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|         Misc::StringUtils::trim(setting);
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| 
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|         size_t valueBegin = settingEnd+1;
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|         std::string value = line.substr(valueBegin);
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|         Misc::StringUtils::trim(value);
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| 
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|         if (settings.insert(std::make_pair(std::make_pair(currentCategory, setting), value)).second == false)
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|             fail(std::string("duplicate setting: [" + currentCategory + "] " + setting));
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|     }
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| }
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| 
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| void Settings::SettingsFileParser::saveSettingsFile(const std::string& file, const CategorySettingValueMap& settings)
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| {
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|     using CategorySettingStatusMap = std::map<CategorySetting, bool>;
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| 
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|     // No options have been written to the file yet.
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|     CategorySettingStatusMap written;
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|     for (auto it = settings.begin(); it != settings.end(); ++it) {
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|         written[it->first] = false;
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|     }
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| 
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|     // Have we substantively changed the settings file?
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|     bool changed = false;
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| 
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|     // Were there any lines at all in the file?
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|     bool existing = false;
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| 
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|     // Is an entirely blank line queued to be added?
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|     bool emptyLineQueued = false;
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| 
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|     // The category/section we're currently in.
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|     std::string currentCategory;
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| 
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|     // Open the existing settings.cfg file to copy comments.  This might not be the same file
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|     // as the output file if we're copying the setting from the default settings.cfg for the
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|     // first time.  A minor change in API to pass the source file might be in order here.
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|     boost::filesystem::ifstream istream;
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|     boost::filesystem::path ipath(file);
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|     istream.open(ipath);
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| 
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|     // Create a new string stream to write the current settings to.  It's likely that the
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|     // input file and the output file are the same, so this stream serves as a temporary file
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|     // of sorts.  The setting files aren't very large so there's no performance issue.
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|     std::stringstream ostream;
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| 
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|     // For every line in the input file...
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|     while (!istream.eof() && !istream.fail()) {
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|         std::string line;
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|         std::getline(istream, line);
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| 
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|         // The current character position in the line.
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|         size_t i = 0;
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| 
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|         // An empty line was queued.
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|         if (emptyLineQueued)
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|         {
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|             emptyLineQueued = false;
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|             // We're still going through the current category, so we should copy it.
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|             if (currentCategory.empty() || istream.eof() || line[i] != '[')
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|                 ostream << std::endl;
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|         }
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| 
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|         // Don't add additional newlines at the end of the file otherwise.
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|         if (istream.eof()) continue;
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| 
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|         // Queue entirely blank lines to add them if desired.
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|         if (!skipWhiteSpace(i, line))
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|         {
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|             emptyLineQueued = true;
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|             continue;
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|         }
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| 
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|         // There were at least some comments in the input file.
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|         existing = true;
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| 
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|         // Copy comments.
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|         if (line[i] == '#') {
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|             ostream << line << std::endl;
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|             continue;
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|         }
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| 
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|         // Category heading.
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|         if (line[i] == '[') {
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|             size_t end = line.find(']', i);
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|             // This should never happen unless the player edited the file while playing.
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|             if (end == std::string::npos) {
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|                 ostream << "# unterminated category: " << line << std::endl;
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|                 changed = true;
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|                 continue;
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|             }
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| 
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|             if (!currentCategory.empty())
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|             {
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|                 // Ensure that all options in the current category have been written.
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|                 for (CategorySettingStatusMap::iterator mit = written.begin(); mit != written.end(); ++mit)
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|                 {
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|                     if (mit->second == false && mit->first.first == currentCategory)
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|                     {
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|                         Log(Debug::Verbose) << "Added new setting: [" << currentCategory << "] "
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|                                 << mit->first.second << " = " << settings.at(mit->first);
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|                         ostream << mit->first.second << " = " << settings.at(mit->first) << std::endl;
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|                         mit->second = true;
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|                         changed = true;
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|                     }
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|                 }
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|                 // Add an empty line after the last option in a category.
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|                 ostream << std::endl;
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|             }
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| 
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|             // Update the current category.
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|             currentCategory = line.substr(i+1, end - (i+1));
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|             Misc::StringUtils::trim(currentCategory);
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| 
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|             // Write the (new) current category to the file.
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|             ostream << "[" << currentCategory << "]" << std::endl;
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|             // Log(Debug::Verbose) << "Wrote category: " << currentCategory;
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| 
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|             // A setting can apparently follow the category on an input line.  That's rather
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|             // inconvenient, since it makes it more likely to have duplicative sections,
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|             // which our algorithm doesn't like.  Do the best we can.
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|             i = end+1;
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|         }
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| 
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|         // Truncate trailing whitespace, since we're changing the file anayway.
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|         if (!skipWhiteSpace(i, line))
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|             continue;
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| 
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|         // If we've found settings before the first category, something's wrong.  This
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|         // should never happen unless the player edited the file while playing, since
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|         // the loadSettingsFile() logic rejects it.
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|         if (currentCategory.empty()) {
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|             ostream << "# empty category name: " << line << std::endl;
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|             changed = true;
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|             continue;
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|         }
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| 
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|         // Which setting was at this location in the input file?
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|         size_t settingEnd = line.find('=', i);
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|         // This should never happen unless the player edited the file while playing.
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|         if (settingEnd == std::string::npos) {
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|             ostream << "# unterminated setting name: " << line << std::endl;
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|             changed = true;
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|             continue;
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|         }
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|         std::string setting = line.substr(i, (settingEnd-i));
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|         Misc::StringUtils::trim(setting);
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| 
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|         // Get the existing value so we can see if we've changed it.
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|         size_t valueBegin = settingEnd+1;
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|         std::string value = line.substr(valueBegin);
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|         Misc::StringUtils::trim(value);
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| 
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|         // Construct the setting map key to determine whether the setting has already been
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|         // written to the file.
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|         CategorySetting key = std::make_pair(currentCategory, setting);
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|         CategorySettingStatusMap::iterator finder = written.find(key);
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| 
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|         // Settings not in the written map are definitely invalid.  Currently, this can only
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|         // happen if the player edited the file while playing, because loadSettingsFile()
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|         // will accept anything and pass it along in the map, but in the future, we might
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|         // want to handle invalid settings more gracefully here.
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|         if (finder == written.end()) {
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|             ostream << "# invalid setting: " << line << std::endl;
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|             changed = true;
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|             continue;
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|         }
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| 
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|         // Write the current value of the setting to the file.  The key must exist in the
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|         // settings map because of how written was initialized and finder != end().
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|         ostream << setting << " = " << settings.at(key) << std::endl;
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|         // Mark that setting as written.
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|         finder->second = true;
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|         // Did we really change it?
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|         if (value != settings.at(key)) {
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|             Log(Debug::Verbose) << "Changed setting: [" << currentCategory << "] "
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|                     << setting << " = " << settings.at(key);
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|             changed = true;
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|         }
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|         // No need to write the current line, because we just emitted a replacement.
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| 
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|         // Curiously, it appears that comments at the ends of lines with settings are not
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|         // allowed, and the comment becomes part of the value.  Was that intended?
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|     }
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| 
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|     // We're done with the input stream file.
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|     istream.close();
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| 
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|     // Ensure that all options in the current category have been written.  We must complete
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|     // the current category at the end of the file before moving on to any new categories.
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|     for (CategorySettingStatusMap::iterator mit = written.begin(); mit != written.end(); ++mit) {
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|         if (mit->second == false && mit->first.first == currentCategory) {
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|             Log(Debug::Verbose) << "Added new setting: [" << mit->first.first << "] "
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|                     << mit->first.second << " = " << settings.at(mit->first);
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|             ostream << mit->first.second << " = " << settings.at(mit->first) << std::endl;
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|             mit->second = true;
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|             changed = true;
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|         }
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|     }
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| 
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|     // If there was absolutely nothing in the file (or more likely the file didn't
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|     // exist), start the newly created file with a helpful comment.
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|     if (!existing) {
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|         ostream << "# This is the OpenMW user 'settings.cfg' file.  This file only contains" << std::endl;
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|         ostream << "# explicitly changed settings.  If you would like to revert a setting" << std::endl;
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|         ostream << "# to its default, simply remove it from this file.  For available" << std::endl;
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|         ostream << "# settings, see the file 'settings-default.cfg' or the documentation at:" << std::endl;
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|         ostream << "#" << std::endl;
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|         ostream << "#   https://openmw.readthedocs.io/en/master/reference/modding/settings/index.html" << std::endl;
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|     }
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| 
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|     // We still have one more thing to do before we're completely done writing the file.
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|     // It's possible that there are entirely new categories, or that the input file had
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|     // disappeared completely, so we need ensure that all settings are written to the file
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|     // regardless of those issues.
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|     for (CategorySettingStatusMap::iterator mit = written.begin(); mit != written.end(); ++mit) {
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|         // If the setting hasn't been written yet.
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|         if (mit->second == false) {
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|             // If the catgory has changed, write a new category header.
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|             if (mit->first.first != currentCategory) {
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|                 currentCategory = mit->first.first;
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|                 Log(Debug::Verbose) << "Created new setting section: " << mit->first.first;
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|                 ostream << std::endl;
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|                 ostream << "[" << currentCategory << "]" << std::endl;
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|             }
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|             Log(Debug::Verbose) << "Added new setting: [" << mit->first.first << "] "
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|                     << mit->first.second << " = " << settings.at(mit->first);
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|             // Then write the setting.  No need to mark it as written because we're done.
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|             ostream << mit->first.second << " = " << settings.at(mit->first) << std::endl;
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|             changed = true;
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|         }
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|     }
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| 
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|     // Now install the newly written file in the requested place.
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|     if (changed) {
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|         Log(Debug::Info) << "Updating settings file: " << ipath;
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|         boost::filesystem::ofstream ofstream;
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|         ofstream.open(ipath);
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|         ofstream << ostream.rdbuf();
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|         ofstream.close();
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|     }
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| }
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| 
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| bool Settings::SettingsFileParser::skipWhiteSpace(size_t& i, std::string& str)
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| {
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|     while (i < str.size() && std::isspace(str[i], std::locale::classic()))
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|     {
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|         ++i;
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|     }
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|     return i < str.size();
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| }
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| 
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| void Settings::SettingsFileParser::fail(const std::string& message)
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| {
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|     std::stringstream error;
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|     error << "Error on line " << mLine << " in " << mFile << ":\n" << message;
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|     throw std::runtime_error(error.str());
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| }
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