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			18 lines
		
	
	
	
		
			275 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
	
		
			275 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_WRITESCENE_H
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#define OPENMW_COMPONENTS_WRITESCENE_H
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#include <filesystem>
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namespace osg
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{
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    class Node;
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}
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namespace SceneUtil
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{
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    void writeScene(osg::Node* node, const std::filesystem::path& filename, const std::string& format);
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}
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#endif
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