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			37 lines
		
	
	
	
		
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			ReStructuredText
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
| Cell View
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| #########
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| 
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| This window deals with the manipulation of instances within one or more cells.
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| 
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| 
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| Grid Snapping
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| *************
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| 
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| When manipulating one or more instances within the cell view, whether it's position,
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| rotation, or scale, the instances can be snapped to specific values configured within
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| the Edit->Preferences->3D Scene editing menu.
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| 
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| To begin snapping an instance, hold down CTRL when transforming the instance, whether
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| it's with the gizmos or by dragging the mouse, and the instance will snap to the closest
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| value as you manipulate the instance.
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| 
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| .. note::
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|     The key to enable snapping must be held before the transformation starts, otherwise snapping won't be enabled.
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| 
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| 
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| Snap to reference
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| =================
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| 
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| If you want to snap instances relative to another instance, you can select a snap target
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| with SHIFT + Middle Mouse Button to select a snap target. This will highlight the
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| instance in a yellow wireframe. Then, just with regular snapping, you hold down CTRL
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| when manipulating the instance(s) and the transformed values will be snapped to
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| the snap values relative to the snap target's world space.
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| 
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| 
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| Editing Instance Properties
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| ===========================
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| 
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| In the 3D view, when you click with SHIFT + Left Mouse Button on an instance,
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| an Instances table view will open, if it's not open already. The clicked instance will
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| be highlighted in the Instances table.
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