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openmw/files/materials/mygui.mat

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material MyGUI/NoTexture
{
pass
{
vertex_program mygui_vertex
fragment_program mygui_fragment
shader_properties
{
has_texture false
}
}
}
material MyGUI/OneTexture
{
pass
{
vertex_program mygui_vertex
fragment_program mygui_fragment
shader_properties
{
has_texture true
}
}
}