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openmw/apps/openmw_test_suite/esm3/testsaveload.cpp

687 lines
28 KiB
C++

#include <components/esm/fourcc.hpp>
#include <components/esm3/aipackage.hpp>
#include <components/esm3/aisequence.hpp>
#include <components/esm3/effectlist.hpp>
#include <components/esm3/esmreader.hpp>
#include <components/esm3/esmwriter.hpp>
#include <components/esm3/loadcont.hpp>
#include <components/esm3/loaddial.hpp>
#include <components/esm3/loadinfo.hpp>
#include <components/esm3/loadregn.hpp>
#include <components/esm3/loadscpt.hpp>
#include <components/esm3/loadweap.hpp>
#include <components/esm3/player.hpp>
#include <components/esm3/quickkeys.hpp>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <algorithm>
#include <array>
#include <limits>
#include <memory>
#include <random>
#include <type_traits>
namespace ESM
{
namespace
{
auto tie(const ContItem& value)
{
return std::tie(value.mCount, value.mItem);
}
auto tie(const ESM::Region::SoundRef& value)
{
return std::tie(value.mSound, value.mChance);
}
auto tie(const ESM::QuickKeys::QuickKey& value)
{
return std::tie(value.mType, value.mId);
}
}
inline bool operator==(const ESM::ContItem& lhs, const ESM::ContItem& rhs)
{
return tie(lhs) == tie(rhs);
}
inline std::ostream& operator<<(std::ostream& stream, const ESM::ContItem& value)
{
return stream << "ESM::ContItem {.mCount = " << value.mCount << ", .mItem = '" << value.mItem << "'}";
}
inline bool operator==(const ESM::Region::SoundRef& lhs, const ESM::Region::SoundRef& rhs)
{
return tie(lhs) == tie(rhs);
}
inline std::ostream& operator<<(std::ostream& stream, const ESM::Region::SoundRef& value)
{
return stream << "ESM::Region::SoundRef {.mSound = '" << value.mSound << "', .mChance = " << value.mChance
<< "}";
}
inline bool operator==(const ESM::QuickKeys::QuickKey& lhs, const ESM::QuickKeys::QuickKey& rhs)
{
return tie(lhs) == tie(rhs);
}
inline std::ostream& operator<<(std::ostream& stream, const ESM::QuickKeys::QuickKey& value)
{
return stream << "ESM::QuickKeys::QuickKey {.mType = '" << static_cast<std::uint32_t>(value.mType)
<< "', .mId = " << value.mId << "}";
}
namespace
{
using namespace ::testing;
std::vector<ESM::FormatVersion> getFormats()
{
std::vector<ESM::FormatVersion> result({
CurrentContentFormatVersion,
MaxLimitedSizeStringsFormatVersion,
MaxStringRefIdFormatVersion,
});
for (ESM::FormatVersion v = result.back() + 1; v <= ESM::CurrentSaveGameFormatVersion; ++v)
result.push_back(v);
return result;
}
constexpr std::uint32_t fakeRecordId = fourCC("FAKE");
template <class T>
concept HasSave = requires(T v, ESMWriter& w)
{
v.save(w);
};
template <class T>
concept NotHasSave = !HasSave<T>;
template <HasSave T>
auto save(const T& record, ESMWriter& writer)
{
record.save(writer);
}
void save(const CellRef& record, ESMWriter& writer)
{
record.save(writer, true);
}
template <NotHasSave T>
auto save(const T& record, ESMWriter& writer)
{
writer.writeComposite(record);
}
template <typename T>
std::unique_ptr<std::istream> makeEsmStream(const T& record, FormatVersion formatVersion)
{
ESMWriter writer;
auto stream = std::make_unique<std::stringstream>();
writer.setFormatVersion(formatVersion);
writer.save(*stream);
writer.startRecord(fakeRecordId);
save(record, writer);
writer.endRecord(fakeRecordId);
return stream;
}
template <class T>
concept HasLoad = requires(T v, ESMReader& r)
{
v.load(r);
};
template <class T>
concept HasLoadWithDelete = requires(T v, ESMReader& r, bool& d)
{
v.load(r, d);
};
template <class T>
concept NotHasLoad = !HasLoad<T> && !HasLoadWithDelete<T>;
template <HasLoad T>
void load(ESMReader& reader, T& record)
{
record.load(reader);
}
template <HasLoadWithDelete T>
void load(ESMReader& reader, T& record)
{
bool deleted = false;
record.load(reader, deleted);
}
void load(ESMReader& reader, CellRef& record)
{
bool deleted = false;
record.load(reader, deleted, true);
}
template <NotHasLoad T>
void load(ESMReader& reader, T& record)
{
reader.getComposite(record);
}
template <typename T>
void saveAndLoadRecord(const T& record, FormatVersion formatVersion, T& result)
{
ESMReader reader;
reader.open(makeEsmStream(record, formatVersion), "stream");
ASSERT_TRUE(reader.hasMoreRecs());
ASSERT_EQ(reader.getRecName().toInt(), fakeRecordId);
reader.getRecHeader();
load(reader, result);
}
struct Esm3SaveLoadRecordTest : public TestWithParam<FormatVersion>
{
std::minstd_rand mRandom;
std::uniform_int_distribution<short> mRefIdDistribution{ 'a', 'z' };
std::string generateRandomString(std::size_t size)
{
std::string value;
while (value.size() < size)
value.push_back(static_cast<char>(mRefIdDistribution(mRandom)));
return value;
}
RefId generateRandomRefId(std::size_t size = 33) { return RefId::stringRefId(generateRandomString(size)); }
template <class T, std::size_t n>
void generateArray(T (&dst)[n])
{
for (auto& v : dst)
v = std::uniform_real_distribution<float>{ -1.0f, 1.0f }(mRandom);
}
};
TEST_F(Esm3SaveLoadRecordTest, headerShouldNotChange)
{
const std::string author = generateRandomString(33);
const std::string description = generateRandomString(257);
auto stream = std::make_unique<std::stringstream>();
ESMWriter writer;
writer.setAuthor(author);
writer.setDescription(description);
writer.setFormatVersion(CurrentSaveGameFormatVersion);
writer.save(*stream);
writer.close();
ESMReader reader;
reader.open(std::move(stream), "stream");
EXPECT_EQ(reader.getAuthor(), author);
EXPECT_EQ(reader.getDesc(), description);
}
TEST_F(Esm3SaveLoadRecordTest, containerContItemShouldSupportRefIdLongerThan32)
{
Container record;
record.blank();
record.mInventory.mList.push_back(ESM::ContItem{ .mCount = 42, .mItem = generateRandomRefId(33) });
record.mInventory.mList.push_back(ESM::ContItem{ .mCount = 13, .mItem = generateRandomRefId(33) });
Container result;
saveAndLoadRecord(record, CurrentSaveGameFormatVersion, result);
EXPECT_EQ(result.mInventory.mList, record.mInventory.mList);
}
TEST_F(Esm3SaveLoadRecordTest, regionSoundRefShouldSupportRefIdLongerThan32)
{
Region record;
record.blank();
record.mSoundList.push_back(ESM::Region::SoundRef{ .mSound = generateRandomRefId(33), .mChance = 42 });
record.mSoundList.push_back(ESM::Region::SoundRef{ .mSound = generateRandomRefId(33), .mChance = 13 });
Region result;
saveAndLoadRecord(record, CurrentSaveGameFormatVersion, result);
EXPECT_EQ(result.mSoundList, record.mSoundList);
}
TEST_F(Esm3SaveLoadRecordTest, scriptSoundRefShouldSupportRefIdLongerThan32)
{
Script record;
record.blank();
record.mId = generateRandomRefId(33);
record.mData.mNumShorts = 42;
Script result;
saveAndLoadRecord(record, CurrentSaveGameFormatVersion, result);
EXPECT_EQ(result.mId, record.mId);
EXPECT_EQ(result.mData.mNumShorts, record.mData.mNumShorts);
}
TEST_P(Esm3SaveLoadRecordTest, playerShouldNotChange)
{
// Player state is not saved to vanilla ESM format.
if (GetParam() == CurrentContentFormatVersion)
return;
std::minstd_rand random;
Player record{};
record.mObject.blank();
record.mBirthsign = generateRandomRefId();
record.mObject.mRef.mRefID = generateRandomRefId();
std::generate_n(std::inserter(record.mPreviousItems, record.mPreviousItems.end()), 2,
[&] { return std::make_pair(generateRandomRefId(), generateRandomRefId()); });
record.mCellId = ESM::RefId::esm3ExteriorCell(0, 0);
generateArray(record.mLastKnownExteriorPosition);
record.mHasMark = true;
record.mMarkedCell = ESM::RefId::esm3ExteriorCell(0, 0);
generateArray(record.mMarkedPosition.pos);
generateArray(record.mMarkedPosition.rot);
record.mCurrentCrimeId = 42;
record.mPaidCrimeId = 13;
Player result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(record.mObject.mRef.mRefID, result.mObject.mRef.mRefID);
EXPECT_EQ(record.mBirthsign, result.mBirthsign);
EXPECT_EQ(record.mPreviousItems, result.mPreviousItems);
EXPECT_EQ(record.mPreviousItems, result.mPreviousItems);
EXPECT_EQ(record.mCellId, result.mCellId);
EXPECT_THAT(record.mLastKnownExteriorPosition, ElementsAreArray(result.mLastKnownExteriorPosition));
EXPECT_EQ(record.mHasMark, result.mHasMark);
EXPECT_EQ(record.mMarkedCell, result.mMarkedCell);
EXPECT_THAT(record.mMarkedPosition.pos, ElementsAreArray(result.mMarkedPosition.pos));
EXPECT_THAT(record.mMarkedPosition.rot, ElementsAreArray(result.mMarkedPosition.rot));
EXPECT_EQ(record.mCurrentCrimeId, result.mCurrentCrimeId);
EXPECT_EQ(record.mPaidCrimeId, result.mPaidCrimeId);
}
TEST_P(Esm3SaveLoadRecordTest, cellRefShouldNotChange)
{
CellRef record;
record.blank();
record.mRefNum.mIndex = std::numeric_limits<unsigned>::max();
record.mRefNum.mContentFile = std::numeric_limits<int>::max();
record.mRefID = generateRandomRefId();
record.mScale = 2;
record.mOwner = generateRandomRefId();
record.mGlobalVariable = generateRandomString(100);
record.mSoul = generateRandomRefId();
record.mFaction = generateRandomRefId();
record.mFactionRank = std::numeric_limits<int>::max();
record.mChargeInt = std::numeric_limits<int>::max();
record.mEnchantmentCharge = std::numeric_limits<float>::max();
record.mCount = std::numeric_limits<int>::max();
record.mTeleport = true;
generateArray(record.mDoorDest.pos);
generateArray(record.mDoorDest.rot);
record.mDestCell = generateRandomString(100);
record.mLockLevel = 0;
record.mIsLocked = true;
record.mKey = generateRandomRefId();
record.mTrap = generateRandomRefId();
record.mReferenceBlocked = std::numeric_limits<signed char>::max();
generateArray(record.mPos.pos);
generateArray(record.mPos.rot);
CellRef result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(record.mRefNum.mIndex, result.mRefNum.mIndex);
EXPECT_EQ(record.mRefNum.mContentFile, result.mRefNum.mContentFile);
EXPECT_EQ(record.mRefID, result.mRefID);
EXPECT_EQ(record.mScale, result.mScale);
EXPECT_EQ(record.mOwner, result.mOwner);
EXPECT_EQ(record.mGlobalVariable, result.mGlobalVariable);
EXPECT_EQ(record.mSoul, result.mSoul);
EXPECT_EQ(record.mFaction, result.mFaction);
EXPECT_EQ(record.mFactionRank, result.mFactionRank);
EXPECT_EQ(record.mChargeInt, result.mChargeInt);
EXPECT_EQ(record.mEnchantmentCharge, result.mEnchantmentCharge);
EXPECT_EQ(record.mCount, result.mCount);
EXPECT_EQ(record.mTeleport, result.mTeleport);
EXPECT_EQ(record.mDoorDest, result.mDoorDest);
EXPECT_EQ(record.mDestCell, result.mDestCell);
EXPECT_EQ(record.mLockLevel, result.mLockLevel);
EXPECT_EQ(record.mIsLocked, result.mIsLocked);
EXPECT_EQ(record.mKey, result.mKey);
EXPECT_EQ(record.mTrap, result.mTrap);
EXPECT_EQ(record.mReferenceBlocked, result.mReferenceBlocked);
EXPECT_EQ(record.mPos, result.mPos);
}
TEST_P(Esm3SaveLoadRecordTest, creatureStatsShouldNotChange)
{
CreatureStats record;
record.blank();
record.mLastHitAttemptObject = generateRandomRefId();
record.mLastHitObject = generateRandomRefId();
CreatureStats result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(record.mLastHitAttemptObject, result.mLastHitAttemptObject);
EXPECT_EQ(record.mLastHitObject, result.mLastHitObject);
}
TEST_P(Esm3SaveLoadRecordTest, containerShouldNotChange)
{
Container record;
record.blank();
record.mId = generateRandomRefId();
record.mInventory.mList.push_back(ESM::ContItem{ .mCount = 42, .mItem = generateRandomRefId(32) });
record.mInventory.mList.push_back(ESM::ContItem{ .mCount = 13, .mItem = generateRandomRefId(32) });
Container result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(result.mId, record.mId);
EXPECT_EQ(result.mInventory.mList, record.mInventory.mList);
}
TEST_P(Esm3SaveLoadRecordTest, regionShouldNotChange)
{
Region record;
record.blank();
record.mId = generateRandomRefId();
record.mSoundList.push_back(ESM::Region::SoundRef{ .mSound = generateRandomRefId(32), .mChance = 42 });
record.mSoundList.push_back(ESM::Region::SoundRef{ .mSound = generateRandomRefId(32), .mChance = 13 });
Region result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(result.mId, record.mId);
EXPECT_EQ(result.mSoundList, record.mSoundList);
}
TEST_P(Esm3SaveLoadRecordTest, scriptShouldNotChange)
{
Script record;
record.blank();
record.mId = generateRandomRefId(32);
record.mData.mNumShorts = 42;
Script result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(result.mId, record.mId);
EXPECT_EQ(result.mData.mNumShorts, record.mData.mNumShorts);
}
TEST_P(Esm3SaveLoadRecordTest, quickKeysShouldNotChange)
{
const QuickKeys record {
.mKeys = {
{
.mType = QuickKeys::Type::Magic,
.mId = generateRandomRefId(32),
},
{
.mType = QuickKeys::Type::MagicItem,
.mId = generateRandomRefId(32),
},
},
};
QuickKeys result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(result.mKeys, record.mKeys);
}
TEST_P(Esm3SaveLoadRecordTest, dialogueShouldNotChange)
{
Dialogue record;
record.blank();
record.mStringId = generateRandomString(32);
record.mId = ESM::RefId::stringRefId(record.mStringId);
Dialogue result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(result.mId, record.mId);
EXPECT_EQ(result.mStringId, record.mStringId);
}
TEST_P(Esm3SaveLoadRecordTest, aiSequenceAiWanderShouldNotChange)
{
AiSequence::AiWander record;
record.mData.mDistance = 1;
record.mData.mDuration = 2;
record.mData.mTimeOfDay = 3;
constexpr std::uint8_t idle[8] = { 4, 5, 6, 7, 8, 9, 10, 11 };
static_assert(std::size(idle) == std::size(record.mData.mIdle));
std::copy(std::begin(idle), std::end(idle), record.mData.mIdle);
record.mData.mShouldRepeat = 12;
record.mDurationData.mRemainingDuration = 13;
record.mStoredInitialActorPosition = true;
constexpr float initialActorPosition[3] = { 15, 16, 17 };
static_assert(std::size(initialActorPosition) == std::size(record.mInitialActorPosition.mValues));
std::copy(
std::begin(initialActorPosition), std::end(initialActorPosition), record.mInitialActorPosition.mValues);
AiSequence::AiWander result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(result.mData.mDistance, record.mData.mDistance);
EXPECT_EQ(result.mData.mDuration, record.mData.mDuration);
EXPECT_EQ(result.mData.mTimeOfDay, record.mData.mTimeOfDay);
EXPECT_THAT(result.mData.mIdle, ElementsAreArray(record.mData.mIdle));
EXPECT_EQ(result.mData.mShouldRepeat, record.mData.mShouldRepeat);
EXPECT_EQ(result.mDurationData.mRemainingDuration, record.mDurationData.mRemainingDuration);
EXPECT_EQ(result.mStoredInitialActorPosition, record.mStoredInitialActorPosition);
EXPECT_THAT(result.mInitialActorPosition.mValues, ElementsAreArray(record.mInitialActorPosition.mValues));
}
TEST_P(Esm3SaveLoadRecordTest, aiSequenceAiTravelShouldNotChange)
{
AiSequence::AiTravel record;
record.mData.mX = 1;
record.mData.mY = 2;
record.mData.mZ = 3;
record.mHidden = true;
record.mRepeat = true;
AiSequence::AiTravel result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(result.mData.mX, record.mData.mX);
EXPECT_EQ(result.mData.mY, record.mData.mY);
EXPECT_EQ(result.mData.mZ, record.mData.mZ);
EXPECT_EQ(result.mHidden, record.mHidden);
EXPECT_EQ(result.mRepeat, record.mRepeat);
}
TEST_P(Esm3SaveLoadRecordTest, aiSequenceAiEscortShouldNotChange)
{
AiSequence::AiEscort record;
record.mData.mX = 1;
record.mData.mY = 2;
record.mData.mZ = 3;
record.mData.mDuration = 4;
record.mTargetActorId = 5;
record.mTargetId = generateRandomRefId(32);
record.mCellId = generateRandomString(257);
record.mRemainingDuration = 6;
record.mRepeat = true;
AiSequence::AiEscort result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(result.mData.mX, record.mData.mX);
EXPECT_EQ(result.mData.mY, record.mData.mY);
EXPECT_EQ(result.mData.mZ, record.mData.mZ);
if (GetParam() <= MaxOldAiPackageFormatVersion)
EXPECT_EQ(result.mData.mDuration, record.mRemainingDuration);
else
EXPECT_EQ(result.mData.mDuration, record.mData.mDuration);
EXPECT_EQ(result.mTargetActorId, record.mTargetActorId);
EXPECT_EQ(result.mTargetId, record.mTargetId);
EXPECT_EQ(result.mCellId, record.mCellId);
EXPECT_EQ(result.mRemainingDuration, record.mRemainingDuration);
EXPECT_EQ(result.mRepeat, record.mRepeat);
}
TEST_P(Esm3SaveLoadRecordTest, aiDataShouldNotChange)
{
AIData record = {
.mHello = 1,
.mFight = 2,
.mFlee = 3,
.mAlarm = 4,
.mServices = 5,
};
AIData result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(result.mHello, record.mHello);
EXPECT_EQ(result.mFight, record.mFight);
EXPECT_EQ(result.mFlee, record.mFlee);
EXPECT_EQ(result.mAlarm, record.mAlarm);
EXPECT_EQ(result.mServices, record.mServices);
}
TEST_P(Esm3SaveLoadRecordTest, enamShouldNotChange)
{
EffectList record;
record.mList.emplace_back(IndexedENAMstruct{ {
.mEffectID = 1,
.mSkill = 2,
.mAttribute = 3,
.mRange = 4,
.mArea = 5,
.mDuration = 6,
.mMagnMin = 7,
.mMagnMax = 8,
},
0 });
EffectList result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(result.mList.size(), record.mList.size());
EXPECT_EQ(result.mList[0].mData.mEffectID, record.mList[0].mData.mEffectID);
EXPECT_EQ(result.mList[0].mData.mSkill, record.mList[0].mData.mSkill);
EXPECT_EQ(result.mList[0].mData.mAttribute, record.mList[0].mData.mAttribute);
EXPECT_EQ(result.mList[0].mData.mRange, record.mList[0].mData.mRange);
EXPECT_EQ(result.mList[0].mData.mArea, record.mList[0].mData.mArea);
EXPECT_EQ(result.mList[0].mData.mDuration, record.mList[0].mData.mDuration);
EXPECT_EQ(result.mList[0].mData.mMagnMin, record.mList[0].mData.mMagnMin);
EXPECT_EQ(result.mList[0].mData.mMagnMax, record.mList[0].mData.mMagnMax);
}
TEST_P(Esm3SaveLoadRecordTest, weaponShouldNotChange)
{
Weapon record = {
.mData = {
.mWeight = 0,
.mValue = 1,
.mType = 2,
.mHealth = 3,
.mSpeed = 4,
.mReach = 5,
.mEnchant = 6,
.mChop = { 7, 8 },
.mSlash = { 9, 10 },
.mThrust = { 11, 12 },
.mFlags = 13,
},
.mRecordFlags = 0,
.mId = generateRandomRefId(32),
.mEnchant = generateRandomRefId(32),
.mScript = generateRandomRefId(32),
.mName = generateRandomString(32),
.mModel = generateRandomString(32),
.mIcon = generateRandomString(32),
};
Weapon result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(result.mData.mWeight, record.mData.mWeight);
EXPECT_EQ(result.mData.mValue, record.mData.mValue);
EXPECT_EQ(result.mData.mType, record.mData.mType);
EXPECT_EQ(result.mData.mHealth, record.mData.mHealth);
EXPECT_EQ(result.mData.mSpeed, record.mData.mSpeed);
EXPECT_EQ(result.mData.mReach, record.mData.mReach);
EXPECT_EQ(result.mData.mEnchant, record.mData.mEnchant);
EXPECT_EQ(result.mData.mChop, record.mData.mChop);
EXPECT_EQ(result.mData.mSlash, record.mData.mSlash);
EXPECT_EQ(result.mData.mThrust, record.mData.mThrust);
EXPECT_EQ(result.mData.mFlags, record.mData.mFlags);
EXPECT_EQ(result.mId, record.mId);
EXPECT_EQ(result.mEnchant, record.mEnchant);
EXPECT_EQ(result.mScript, record.mScript);
EXPECT_EQ(result.mName, record.mName);
EXPECT_EQ(result.mModel, record.mModel);
EXPECT_EQ(result.mIcon, record.mIcon);
}
TEST_P(Esm3SaveLoadRecordTest, infoShouldNotChange)
{
DialInfo record = {
.mData = {
.mType = ESM::Dialogue::Topic,
.mDisposition = 1,
.mRank = 2,
.mGender = ESM::DialInfo::NA,
.mPCrank = 3,
},
.mSelects = {
ESM::DialogueCondition{
.mVariable = {},
.mValue = 42,
.mIndex = 0,
.mFunction = ESM::DialogueCondition::Function_Level,
.mComparison = ESM::DialogueCondition::Comp_Eq
},
ESM::DialogueCondition{
.mVariable = generateRandomString(32),
.mValue = 0,
.mIndex = 1,
.mFunction = ESM::DialogueCondition::Function_NotLocal,
.mComparison = ESM::DialogueCondition::Comp_Eq
},
},
.mId = generateRandomRefId(32),
.mPrev = generateRandomRefId(32),
.mNext = generateRandomRefId(32),
.mActor = generateRandomRefId(32),
.mRace = generateRandomRefId(32),
.mClass = generateRandomRefId(32),
.mFaction = generateRandomRefId(32),
.mPcFaction = generateRandomRefId(32),
.mCell = generateRandomRefId(32),
.mSound = generateRandomString(32),
.mResponse = generateRandomString(32),
.mResultScript = generateRandomString(32),
.mFactionLess = false,
.mQuestStatus = ESM::DialInfo::QS_None,
};
DialInfo result;
saveAndLoadRecord(record, GetParam(), result);
EXPECT_EQ(result.mData.mType, record.mData.mType);
EXPECT_EQ(result.mData.mDisposition, record.mData.mDisposition);
EXPECT_EQ(result.mData.mRank, record.mData.mRank);
EXPECT_EQ(result.mData.mGender, record.mData.mGender);
EXPECT_EQ(result.mData.mPCrank, record.mData.mPCrank);
EXPECT_EQ(result.mId, record.mId);
EXPECT_EQ(result.mPrev, record.mPrev);
EXPECT_EQ(result.mNext, record.mNext);
EXPECT_EQ(result.mActor, record.mActor);
EXPECT_EQ(result.mRace, record.mRace);
EXPECT_EQ(result.mClass, record.mClass);
EXPECT_EQ(result.mFaction, record.mFaction);
EXPECT_EQ(result.mPcFaction, record.mPcFaction);
EXPECT_EQ(result.mCell, record.mCell);
EXPECT_EQ(result.mSound, record.mSound);
EXPECT_EQ(result.mResponse, record.mResponse);
EXPECT_EQ(result.mResultScript, record.mResultScript);
EXPECT_EQ(result.mFactionLess, record.mFactionLess);
EXPECT_EQ(result.mQuestStatus, record.mQuestStatus);
EXPECT_EQ(result.mSelects.size(), record.mSelects.size());
for (size_t i = 0; i < result.mSelects.size(); ++i)
{
const auto& resultS = result.mSelects[i];
const auto& recordS = record.mSelects[i];
EXPECT_EQ(resultS.mVariable, recordS.mVariable);
EXPECT_EQ(resultS.mValue, recordS.mValue);
EXPECT_EQ(resultS.mIndex, recordS.mIndex);
EXPECT_EQ(resultS.mFunction, recordS.mFunction);
EXPECT_EQ(resultS.mComparison, recordS.mComparison);
}
}
INSTANTIATE_TEST_SUITE_P(FormatVersions, Esm3SaveLoadRecordTest, ValuesIn(getFormats()));
}
}