1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2026-01-07 16:30:56 +00:00
openmw/apps/openmw
2021-11-01 19:33:29 +01:00
..
mwbase Rework again SetPos command to make more mods work. 2021-10-29 23:20:17 +02:00
mwclass Merge branch 'recalc_mana' into 'master' 2021-10-26 08:58:04 +00:00
mwdialogue improves MWClass mapping (#3166) 2021-10-11 13:46:21 +02:00
mwgui refactors premultiplied alpha (#3189) 2021-10-25 09:28:32 +02:00
mwinput gamepad cursor speed fix 2021-10-01 09:19:26 +10:00
mwlua Fix: after reloadlua call onActive for all active scripts 2021-10-26 21:52:42 +02:00
mwmechanics Fix regression #6375 2021-10-31 11:57:33 +01:00
mwphysics Rework again SetPos command to make more mods work. 2021-10-29 23:20:17 +02:00
mwrender Reduce code duplication in getting the shield model 2021-11-01 19:33:29 +01:00
mwscript Rework again SetPos command to make more mods work. 2021-10-29 23:20:17 +02:00
mwsound Stop trying to play non-existent music files started by scripts 2021-10-13 22:40:07 +02:00
mwstate Filter saves by the first esm/omwgame rather than by the first content file (that can be a universal omwaddon/omwscripts) 2021-10-26 21:52:42 +02:00
mwworld Merge branch 'puddle' into 'master' 2021-10-30 19:26:32 +00:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Merge branch 'puddle' into 'master' 2021-10-30 19:26:32 +00:00
doc.hpp
engine.cpp Filter saves by the first esm/omwgame rather than by the first content file (that can be a universal omwaddon/omwscripts) 2021-10-26 21:52:42 +02:00
engine.hpp Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files. 2021-10-26 21:52:42 +02:00
main.cpp Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files. 2021-10-26 21:52:42 +02:00
options.cpp Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files. 2021-10-26 21:52:42 +02:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00