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			246 lines
		
	
	
	
		
			7.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			246 lines
		
	
	
	
		
			7.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*!
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| 	@file
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| 	@author		Albert Semenov
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| 	@date		11/2007
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| 	@module
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| */
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| /*
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| 	This file is part of MyGUI.
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| 
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| 	MyGUI is free software: you can redistribute it and/or modify
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| 	it under the terms of the GNU Lesser General Public License as published by
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| 	the Free Software Foundation, either version 3 of the License, or
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| 	(at your option) any later version.
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| 
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| 	MyGUI is distributed in the hope that it will be useful,
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| 	but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 	GNU Lesser General Public License for more details.
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| 
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| 	You should have received a copy of the GNU Lesser General Public License
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| 	along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| #ifndef __MYGUI_STATIC_IMAGE_H__
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| #define __MYGUI_STATIC_IMAGE_H__
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| 
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| #include "MyGUI_Prerequest.h"
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| #include "MyGUI_Widget.h"
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| #include "MyGUI_ResourceImageSet.h"
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| #include "MyGUI_ImageInfo.h"
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| #include "MyGUI_Guid.h"
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| 
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| namespace MyGUI
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| {
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| 
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| 	class MYGUI_EXPORT StaticImage :
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| 		public Widget
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| 	{
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| 		MYGUI_RTTI_DERIVED( StaticImage )
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| 
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| 	public:
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| 		StaticImage();
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| 
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| 		//------------------------------------------------------------------------------//
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| 		// The simple interface
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| 		//------------------------------------------------------------------------------//
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| 
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| 		/* Set texture and size of image _tile
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| 			@param _texture file name or texture name
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| 			@param _coord - part of texture where we take tiles
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| 			@param _tile size
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| 		*/
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| 		void setImageInfo(const std::string& _texture, const IntCoord& _coord, const IntSize& _tile);
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| 
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| 		/* Set texture
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| 			@param _texture file name or texture name
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| 		*/
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| 		void setImageTexture(const std::string& _value);
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| 
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| 		/** Set _rect - part of texture where we take tiles */
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| 		void setImageRect(const IntRect& _value);
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| 
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| 		/** Set _coord - part of texture where we take tiles */
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| 		void setImageCoord(const IntCoord& _value);
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| 
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| 		/** Set _tile size */
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| 		void setImageTile(const IntSize& _value);
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| 
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| 		/** Set current tile index
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| 			@param _index - tile index
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| 			@remarks Tiles in file start numbering from left to right and from top to bottom.
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| 			\n \bExample:\n
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| 			<pre>
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| 				+---+---+---+
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| 				| 0 | 1 | 2 |
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| 				+---+---+---+
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| 				| 3 | 4 | 5 |
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| 				+---+---+---+
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| 			</pre>
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| 		*/
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| 		void setImageIndex(size_t _index);
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| 		/** Get current tile index */
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| 		size_t getImageIndex();
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| 
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| 		//------------------------------------------------------------------------------//
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| 		// The expanded interface
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| 		//------------------------------------------------------------------------------//
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| 
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| 		//! Get number of items
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| 		size_t getItemCount() const { return mItems.size(); }
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| 
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| 		//! Select specified _index
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| 		void setItemSelect(size_t _index);
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| 		//! Get index of selected item (ITEM_NONE if none selected)
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| 		size_t getItemSelect() { return mIndexSelect; }
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| 		//! Reset item selection
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| 		void resetItemSelect() { setItemSelect(ITEM_NONE); }
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| 
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| 		//! Insert an item into a list at a specified position
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| 		void insertItem(size_t _index, const IntCoord& _item);
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| 		//! Add an item to the end of a list
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| 		void addItem(const IntCoord& _item) { insertItem(ITEM_NONE, _item); }
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| 		//! Replace an item at a specified position
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| 		void setItem(size_t _index, const IntCoord& _item);
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| 
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| 		//! Delete item at a specified position
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| 		void deleteItem(size_t _index);
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| 		//! Delete all items
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| 		void deleteAllItems();
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| 
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| 		// работа с фреймами анимированных индексов
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| 		/** Add frame
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| 			@param _index Image item index
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| 			@param _item Frame coordinates at image texture
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| 		*/
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| 		void addItemFrame(size_t _index, const IntCoord& _item);
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| 
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| 		/** Insert frame
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| 			@param _index Image item index
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| 			@param _indexFrame Frame index where we insert frame
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| 			@param _item Frame coordinates at image texture
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| 		*/
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| 		void insertItemFrame(size_t _index, size_t _indexFrame, const IntCoord& _item);
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| 
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| 		/** Add copy of frame (similar to StaticImage::addItemFrame but we copy frame coordinates)
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| 			@param _index Image item index
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| 			@param _indexSourceFrame Frame index of frame that we copying
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| 		*/
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| 		void addItemFrameDublicate(size_t _index, size_t _indexSourceFrame);
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| 
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| 		/** Insert copy of frame (similar to StaticImage::insertItemFrame but we copy frame coordinates)
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| 			@param _index Image item index
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| 			@param _indexFrame Frame index where we insert frame
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| 			@param _indexSourceFrame Frame index of frame that we copying
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| 		*/
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| 		void insertItemFrameDublicate(size_t _index, size_t _indexFrame, size_t _indexSourceFrame);
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| 
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| 		/** Change frame
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| 			@param _index Image item index
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| 			@param _indexFrame Frame index to change
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| 			@param _item Frame coordinates at image texture
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| 		*/
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| 		void setItemFrame(size_t _index, size_t _indexFrame, const IntCoord& _item);
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| 
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| 		/** Delete frame
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| 			@param _index Image item index
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| 			@param _indexFrame Frame index that we delete
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| 		*/
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| 		void deleteItemFrame(size_t _index, size_t _indexFrame);
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| 
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| 		/** Delete all frames
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| 			@param _index Image item index
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| 		*/
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| 		void deleteAllItemFrames(size_t _index);
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| 
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| 		/** Set item frame rate
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| 			@param _index Image item index
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| 			@param _rate Duration of one frame in seconds
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| 		*/
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| 		void setItemFrameRate(size_t _index, float _rate);
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| 
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| 		/** Get item frame rate
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| 			@param _index Image item index
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| 		*/
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| 		float getItemFrameRate(size_t _index);
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| 
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| 		//------------------------------------------------------------------------------//
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| 		// The interface with support of resources
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| 		//------------------------------------------------------------------------------//
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| 
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| 		/** Select current items resource used in StaticImage
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| 			@param _id Resource guid
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| 			@return false if resource with such guid not exist
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| 		*/
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| 		bool setItemResource(const Guid& _id);
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| 
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| 		/** Select current items resource used in StaticImage
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| 			@param _id Resource name
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| 			@return false if resource with such name not exist
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| 		*/
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| 		bool setItemResource(const std::string& _name);
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| 
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| 		/** Select current item group */
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| 		void setItemGroup(const std::string& _value);
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| 		/** Select current item mane */
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| 		void setItemName(const std::string& _value);
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| 
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| 		/** Select current items resource used in StaticImage
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| 			@param _resource Resource pointer
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| 		*/
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| 		void setItemResourcePtr(ResourceImageSetPtr _resource);
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| 		/** Set current item */
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| 		void setItemResourceInfo(const ImageIndexInfo& _info);
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| 
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| 		/** Get current items resource used in StaticImage */
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| 		ResourceImageSetPtr getItemResource() { return mResource; }
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| 		/** Select current item resource, group and name */
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| 		void setItemResourceInfo(ResourceImageSetPtr _resource, const std::string& _group, const std::string& _name);
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| 
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| 		/** @copydoc Widget::setProperty(const std::string& _key, const std::string& _value) */
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| 		virtual void setProperty(const std::string& _key, const std::string& _value);
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| 
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| 	/*internal:*/
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| 		virtual void _initialise(WidgetStyle _style, const IntCoord& _coord, Align _align, ResourceSkin* _info, Widget* _parent, ICroppedRectangle * _croppedParent, IWidgetCreator * _creator, const std::string& _name);
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| 
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| 	protected:
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| 		virtual ~StaticImage();
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| 
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| 		void baseChangeWidgetSkin(ResourceSkin* _info);
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| 
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| 	private:
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| 		void initialiseWidgetSkin(ResourceSkin* _info);
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| 		void shutdownWidgetSkin();
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| 
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| 		void frameEntered(float _frame);
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| 
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| 		void recalcIndexes();
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| 		void updateSelectIndex(size_t _index);
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| 
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| 		void frameAdvise(bool _advise);
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| 
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| 	private:
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| 		// кусок в текстуре наших картинок
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| 		IntRect mRectImage;
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| 		// размер одной картинки
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| 		IntSize mSizeTile;
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| 		// размер текстуры
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| 		IntSize mSizeTexture;
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| 		// текущая картинка
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| 		size_t mIndexSelect;
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| 
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| 		VectorImages mItems;
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| 
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| 		bool mFrameAdvise;
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| 		float mCurrentTime;
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| 		size_t mCurrentFrame;
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| 
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| 		ResourceImageSetPtr mResource;
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| 		std::string mItemName;
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| 		std::string mItemGroup;
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| 		std::string mCurrentTextureName;
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| 
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| 	};
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| 
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| } // namespace MyGUI
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| 
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| #endif // __MYGUI_STATIC_IMAGE_H__
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