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			94 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*!
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| 	@file
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| 	@author		Albert Semenov
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| 	@date		05/2008
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| 	@module
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| */
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| /*
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| 	This file is part of MyGUI.
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| 
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| 	MyGUI is free software: you can redistribute it and/or modify
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| 	it under the terms of the GNU Lesser General Public License as published by
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| 	the Free Software Foundation, either version 3 of the License, or
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| 	(at your option) any later version.
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| 
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| 	MyGUI is distributed in the hope that it will be useful,
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| 	but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 	GNU Lesser General Public License for more details.
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| 
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| 	You should have received a copy of the GNU Lesser General Public License
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| 	along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| #ifndef __MYGUI_TILE_RECT_H__
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| #define __MYGUI_TILE_RECT_H__
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| 
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| #include "MyGUI_Prerequest.h"
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| #include "MyGUI_XmlDocument.h"
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| #include "MyGUI_Types.h"
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| #include "MyGUI_ISubWidgetRect.h"
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| #include "MyGUI_ResourceSkin.h"
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| 
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| namespace MyGUI
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| {
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| 
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| 	class RenderItem;
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| 
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| 	class MYGUI_EXPORT TileRect : public ISubWidgetRect
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| 	{
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| 		MYGUI_RTTI_DERIVED( TileRect )
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| 
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| 	public:
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| 		TileRect();
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| 		virtual ~TileRect();
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| 
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| 		void setAlpha(float _alpha);
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| 
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| 		virtual void setVisible(bool _visible);
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| 
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| 		virtual void createDrawItem(ITexture* _texture, ILayerNode * _node);
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| 		virtual void destroyDrawItem();
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| 
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| 		// метод для отрисовки себя
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| 		virtual void doRender();
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| 
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| 		virtual void setStateData(IStateInfo * _data);
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| 
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| 	/*internal:*/
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| 		void _updateView();
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| 		void _correctView();
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| 
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| 		void _setAlign(const IntSize& _oldsize, bool _update);
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| 		void _setAlign(const IntCoord& _oldcoord, bool _update);
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| 
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| 		virtual void _setUVSet(const FloatRect& _rect);
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| 		virtual void _setColour(const Colour& _value);
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| 
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| 	protected:
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| 		FloatRect mRectTexture;
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| 		bool mEmptyView;
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| 
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| 		uint32 mCurrentColour;
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| 
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| 		FloatRect mCurrentTexture;
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| 		IntCoord mCurrentCoord;
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| 
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| 		ILayerNode* mNode;
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| 		RenderItem* mRenderItem;
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| 
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| 		IntSize mTileSize;
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| 		size_t mCountVertex;
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| 
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| 		float mRealTileWidth;
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| 		float mRealTileHeight;
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| 
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| 		float mTextureHeightOne;
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| 		float mTextureWidthOne;
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| 
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| 		bool mTileH;
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| 		bool mTileV;
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| 	};
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| 
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| } // namespace MyGUI
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| 
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| #endif // __MYGUI_TILE_RECT_H__
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