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Observed at Ebonheart (coe 1, -13). Especially at the western tower. Guards try to walk though tower door. Cause: buildPath() adds destination (even when unreachable) when only using single node from pathgrid. |
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bsatool | ||
esmtool | ||
essimporter | ||
launcher | ||
mwiniimporter | ||
niftest | ||
opencs | ||
openmw | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |