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openmw/docs/source/reference/modding
elsid 5b9dd10cbe
Limit max navmeshdb file size
Use "pragma max_page_count" to define max allowed file size in combination with
"pragma page_size" based on a new setting "max navmeshdb file size".

* Stop navmeshtool on the first db error.
* Disable writes to db in the engine on first "database or disk is full"
  SQLite3 error. There is no special error code for this error.
* Change default "write to navmeshdb" to true.
* Use time intervals for transaction duration instead of number of changes.
2022-03-18 19:08:46 +01:00
..
custom-models Cleanup and fix articles connected with the collada asset workflow. 2022-02-19 22:20:26 +01:00
settings Limit max navmeshdb file size 2022-03-18 19:08:46 +01:00
texture-modding Fix most of reStructuredText warnings 2021-11-04 23:21:58 +01:00
differences.rst Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies. 2018-10-26 21:52:56 -07:00
extended.rst Update OpenMW Lua docs 2021-10-26 21:52:42 +02:00
font.rst Update info about font-related settings 2020-12-22 14:34:09 +04:00
foreword.rst Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies. 2018-10-26 21:52:56 -07:00
index.rst Initial page to document the Template. Mainly deals with how to install it.... 2021-06-19 12:08:57 +00:00
mod-install.rst Clarify the requirements of a data folder 2021-03-21 15:37:48 -05:00
openmw-game-template.rst Initial page to document the Template. Mainly deals with how to install it.... 2021-06-19 12:08:57 +00:00
paths.rst Unbreak the formatting broken by !1208 2021-09-29 11:13:54 -05:00
sky-system.rst Documentation on what the sky system in Morrowind / OpenMW is composed of 2021-04-30 23:01:11 +00:00