mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-20 10:53:52 +00:00
f33559fead
Kept some fixes from the first round of review. Found out that several targets weren't being built with the same basic warnings disabled. Disabled a few warnings for external libraries specifically, rather than applying them to all targets.
30 lines
667 B
C++
30 lines
667 B
C++
#ifndef OPENMW_ESM_INVENTORYSTATE_H
|
|
#define OPENMW_ESM_INVENTORYSTATE_H
|
|
|
|
#include "objectstate.hpp"
|
|
#include "lightstate.hpp"
|
|
|
|
namespace ESM
|
|
{
|
|
class ESMReader;
|
|
class ESMWriter;
|
|
|
|
// format 0, saved games only
|
|
|
|
/// \brief State for inventories and containers
|
|
struct InventoryState
|
|
{
|
|
// anything but lights (type, slot)
|
|
std::vector<std::pair<ObjectState, std::pair<unsigned int, int> > > mItems;
|
|
|
|
// lights (slot)
|
|
std::vector<std::pair<LightState, int> > mLights;
|
|
|
|
virtual ~InventoryState() {}
|
|
|
|
virtual void load (ESMReader &esm);
|
|
virtual void save (ESMWriter &esm) const;
|
|
};
|
|
}
|
|
|
|
#endif
|